At the beginning of your upkeep, choose one—You draw two cards and lose 2 life; or destroy target creature; or __________*; or you lose the game. You can't choose the same mode twice.
*This ability originally read "Cast a spell without paying its mana cost." That was judged to be too powerful compared to the others. If this design wins, we'll have a further vote to decide what ability will go in this blank space.
Exile two cards with the same name from graveyards: Draw a card.
Blood in the Watering Can
At the beginning of each end step, if you've lost life this turn, you may return target creature card from your graveyard to your hand.
CARDNAME enters the battlefield with thirteen bandage counters on it.
At the beginning of your upkeep, each player's life total becomes the number of bandage counters on CARDNAME, then remove a bandage counter from CARDNAME.
Whenever a creature dies, exile it and put a risen counter on CARDNAME.
As long as CARDNAME has five or more risen counters, it's a 7/7 Demon creature and has "CARDNAME has all activated abilities of all creature cards exiled by CARDNAME."
Revenge of Necromancy
Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.
Whenever an opponent discards a land card, add BB to your mana pool.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Sacrifice a nontoken creature: You may cast target black instant or sorcery card from your graveyard. If that card would be put into your graveyard this turn, exile it instead.
CARDNAME enters the battlefield with X doom counters on it.
At the beginning of your upkeep, remove a doom counter from CARDNAME and draw a card. Then, if CARDNAME has no doom counters on it, sacrifice it and put a 5/5 black indestructible Demon token with flying onto the battlefield under an opponent's control.
Which ones did you vote for?