How does the Psionic Disciplines work?

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There's the 6 dif disciplines and then they also have seperate lists for psionic abilities in general. How does it all work? Why the 2 lists?
If I take the Psychometabolism disciline (as a Psion) can I still choose other powers that don't fall under that types listing? Such as Swarm of Crystals?
Does that make any sense? I'm confussed Undecided

I'm gonna rip your head off and make it my puppet! (NWN 2)

The Discipline lists are available only to psions of that discipline; all psions can choose off of the Psion/wilder list as well. It's kinda like a cleric's Domain spell list.
Two... Ah ah ah! Three.. Ah ah ah! Four... Ah ah ah! Six... Ah ah ah!!
88534793 wrote:
Punctuation exists for a reason, and your neglect of the shift key is to the point where Social Services should be involved.
Here's the FAQ.
Psion
Q: What powers can I select for my psion? I've got 36 to choose from, but there aren't that many in my discipline...
A: That's because you've got an entire general list to pick from. Quoting from the New DM/Player's Guide:




* Egoists can take any power off the Psion/Wilder list, plus any power off of the Egoist (Psychometabolism) list.
* Nomads can take any power off the Psion/Wilder list, plus any power off of the Nomad (Psychoportation) list.
* Kineticists can take any power off the Psion/Wilder list, plus any power off of the Kineticist (Psychokinesis) list.
* Shapers can take any power off the Psion/Wilder list, plus any power off of the Shaper (Metacreativity) list.
* Seers can take any power off the Psion/Wilder list, plus any power off of the Seer (Clairsentience) list.
* Telepaths can take any power off the Psion/Wilder list, plus any power off of the Telepath (Telepathy) list.





Note how your character can pick powers of any discipline, so long as they don't appear on a restricted discipline list (that is, a Telepath can learn Psychometabolism powers that aren't on the Egoist list, such as Body Adjustment).

Q: I'm really confused about disciplines now...
A: There are two meanings of the word in the XPH: the first is an equivalent to "school of magic" and the second refers to one of the six restricted lists of powers and the corresponding psion type. 
Unofficially, some members of this board have adopted the term "devotion" to describe the latter (that is, "many Metacreativity powers appear on the Shaper devotion list"). This practice isn't widespread off these boards, but helps to keep things straight.



If it helps, my shaper knows many Metacreativity powers, a few Psychokinesis powers, and one or two very good Psychoportation powers. It's just all of her powers are chosen from the Psion/Wilder list and the Shaper discipline list, and none are from, say, the Kineticist discipline liest.

Cancer prognosis: I am now cancer-free.

Weekly Optimization Series

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These are NOT all my creations! The lead authors are identified as follows: [TS] Tempest Stormwind, [AR] Andarious Rosethorn, [RT] Radical Taoist, [SN] Sionnis, [DH] DisposableHero_, [SH] Seishi.

[TS] The Pinball Brothers: Large And In Charge (Melee, Lockdown, Charge, Juggling)
[TS] Ashardalon Reborn: I Will Swallow Your Soul (Melee, Fear, Negative Levels, AoE, Theme)
[AR] "A"-Game Paladin: Play That Funky Music, Knight Boy! (Team Support, Melee, Theme, Single-Class)
[RT] Uncanny Trapsmith: Get in, make it look like an accident, get out. (Skillmonkey, Stealth/Scout/Infiltration, Unorthodox Methods, Theme)
[AR] Wizsassin: *Everything* is permitted. (Spellcaster, Support, Sneak Attack, Utility)
[TS] Phantom Rush: General Gish Gouda. (Gish, Theme, Setting-Specific(Eberron), Early-Entry PrC)
[TS] Storm Knight: Another kind of gish. (Melee/"Gish", Theme, Setting-Specific(Eberron), Unorthodox Methods)
[TS] Inevitable Nightmare: The weapon you only have to fire once. (Melee, "Unorthodox" Methods (no charging), Reliability)
[AR] Captain Constitution: The number one threat to America. (Melee, TOUGHTOUGHTOUGH, Defense, Theme)
[AR] Nuker: I casts the spells that makes the peoples fall down! (Spellcaster, damage, blasting, damage)
[TS] Dread Lord of the Dead: Let the Reaping Begin! (NPC-only, Variable (combat/casting/leadership), Iconic Villain, Theme)
[AR] Heavy Crusader: No Rest. No Mercy. No Matter What. (Melee, Damage (No charging), Variable, Theme).
[TS] Gun Fu: It's bullet time (Ranged, THEORETICAL, Twin weapons, Theme)
[RT] Face First: We should talk. (Psionic, social, mind-control, info-management)
[SN] Chaingun Porcupine: Never Enuff Dakka. (Ranged, Skirmishing, Spike Damage, Incarnum)
[RT] Always On Edge: The Mortal Draw deals death. (Melee, Generalist, Dungeoneering, Stunt)
[AR] Feral Druid: Real feral taste. Zero druid calories. (Melee, offense, damage, murder)
[RT] Rusty!: Man's Best Friend (Sentry, Support, Backup, Rearguard)
[RT] The T3 (Tashalatora Triple Threat): My Kung Fu is More Powerful (Hybrid, Flex-Function, Melee, Caster)
[RT] The #1 Snoipah: Boom. 'Eadshot. (Caster, Theme, Spike, Trapscout)
[AR] Dreamblade: Rest in Pieces. (Melee, Damage, Single-Class, Combo/Momentum)
[AR] Evasion Tank: “When fighting angry blind men, is best to stay out of the way.” (Melee, Tank, Unorthodox Methods (attack negation), Theme)
[DH] Psycarnum Warrior: ↑↑↓↓←→←→BA Start (Melee, Tank, Psionics, Incarnum, 1337 h4x)
[AR] Heavy Weapons Elf: WHO TOUCHED MY BOW? (Ranged, Cohort, Damage, Unorthodox Methods (ranged ToB))
[RT] Gnowhere Gnome: A little man who wasn't there (Caster, Stealth, Single-Class, Elusive)
[AR] Uberflank: I got your back. (Melee, support, stunt, teamwork)
[TS] Flip the Bird: Everyday I'm shuffling (Ranged, harrier, unorthodox methods (ranged ToB / off-turn movement), support)
[DH] Eat Sleep Gank: Real Ultimate Power (Stealth, Assassination, Spike, Magic Versatility)
[AR] Slash and Burn: Mind, Body, Blade, Flame / Aspects of a greater whole / which delivers death. (Melee, Theme (flex-style), Damage, Stunt)
[RT] Edge of the Light: Cut, Fade to Black (Melee, Defense/Offense, Momentum, Tactical)
[RT] Quiet Murder: Cut throats, not corners. (Melee, Stealth, Harrier, Tactical)
[TS] Wand Overdrive: Say Hello to my little friends. (Caster, support/artillery/variable, wand specialist)
[RT] God Hand: What did the five fingers say to the face? (Melee/Gish, Unarmed, SAD, Theme)
[AR] Zero Buff Time Gish: Try to keep up! (Gish, Speed, Movement, Opportunity)
[TS] Robo Tackle: I Am Iron Man. (Melee, setting-specific (Eberron), positioning, theme, stunt)

[TS] Holy Fire: Just getting warmed up! (Casting, damage, theme (fire), theme (sacred), blasting)

[TS] Groundhog Mage: ♪Let’s do the time warp again♪ (Casting, stunt, setting-specific (Faerun), spell stamina / versatility, spontaneous wizard)

[RT] Captain Charisma: All she wants to do is dance (Hybrid (melee/support), SAD, Theme (criticals), Theme (flex-style))

[TS] Assassin's Speed: A blade in the crowd (Melee (technical), iaijutsu, SAD, theme (Assassin's Creed), tutorial)

[RT] Something for Everyone: A.K.A. The Last Sorcerer RT Will Ever Build (Caster, Damage, Trapscout, Takedowns)

 

Want to see how the entire group rolls?
[All] Party Optimization Showcase: Dead for Nothing
[TS/RT/AR] Optimization Article: The Flash Step
[RT] Optimization Article: Kung Fu Witchcraft

 

Seishi: I think it might be fun to have a one-off [game] tuned fairly, but with the intention of wiping the party. 

DisposableHero_: if [my campaign] has taught me nothing else, it is that with this group, nothing tuned fairly will ever wipe the party

RadicalTaoist: I've been throwing **** at this group that's 5 levels over CRed in DFN, and have yet to wipe the party.

To say the same thing in a diferrent way:
Psion get to choose from 2 types of powers:

Privates powers witch appears on the 6 discipline lists
Public powers witch are all the others.

As a lv 1 psion, you choose one list of private powers. Choose wisely because you can't change it. Then, when you have to learn your known powers, they can be either private (from your list only) and/or public ones.

I hope it helps you to understand how it works.
How do I know when the powers I chose have to be chosen from my private powers & when it can be from any powers?

I'm gonna rip your head off and make it my puppet! (NWN 2)

Your question makes no sense. You always learn powers from the lists mentioned in my first post. Only the Expanded Knowledge feat can skip this rule.

Cancer prognosis: I am now cancer-free.

Weekly Optimization Series

Show
These are NOT all my creations! The lead authors are identified as follows: [TS] Tempest Stormwind, [AR] Andarious Rosethorn, [RT] Radical Taoist, [SN] Sionnis, [DH] DisposableHero_, [SH] Seishi.

[TS] The Pinball Brothers: Large And In Charge (Melee, Lockdown, Charge, Juggling)
[TS] Ashardalon Reborn: I Will Swallow Your Soul (Melee, Fear, Negative Levels, AoE, Theme)
[AR] "A"-Game Paladin: Play That Funky Music, Knight Boy! (Team Support, Melee, Theme, Single-Class)
[RT] Uncanny Trapsmith: Get in, make it look like an accident, get out. (Skillmonkey, Stealth/Scout/Infiltration, Unorthodox Methods, Theme)
[AR] Wizsassin: *Everything* is permitted. (Spellcaster, Support, Sneak Attack, Utility)
[TS] Phantom Rush: General Gish Gouda. (Gish, Theme, Setting-Specific(Eberron), Early-Entry PrC)
[TS] Storm Knight: Another kind of gish. (Melee/"Gish", Theme, Setting-Specific(Eberron), Unorthodox Methods)
[TS] Inevitable Nightmare: The weapon you only have to fire once. (Melee, "Unorthodox" Methods (no charging), Reliability)
[AR] Captain Constitution: The number one threat to America. (Melee, TOUGHTOUGHTOUGH, Defense, Theme)
[AR] Nuker: I casts the spells that makes the peoples fall down! (Spellcaster, damage, blasting, damage)
[TS] Dread Lord of the Dead: Let the Reaping Begin! (NPC-only, Variable (combat/casting/leadership), Iconic Villain, Theme)
[AR] Heavy Crusader: No Rest. No Mercy. No Matter What. (Melee, Damage (No charging), Variable, Theme).
[TS] Gun Fu: It's bullet time (Ranged, THEORETICAL, Twin weapons, Theme)
[RT] Face First: We should talk. (Psionic, social, mind-control, info-management)
[SN] Chaingun Porcupine: Never Enuff Dakka. (Ranged, Skirmishing, Spike Damage, Incarnum)
[RT] Always On Edge: The Mortal Draw deals death. (Melee, Generalist, Dungeoneering, Stunt)
[AR] Feral Druid: Real feral taste. Zero druid calories. (Melee, offense, damage, murder)
[RT] Rusty!: Man's Best Friend (Sentry, Support, Backup, Rearguard)
[RT] The T3 (Tashalatora Triple Threat): My Kung Fu is More Powerful (Hybrid, Flex-Function, Melee, Caster)
[RT] The #1 Snoipah: Boom. 'Eadshot. (Caster, Theme, Spike, Trapscout)
[AR] Dreamblade: Rest in Pieces. (Melee, Damage, Single-Class, Combo/Momentum)
[AR] Evasion Tank: “When fighting angry blind men, is best to stay out of the way.” (Melee, Tank, Unorthodox Methods (attack negation), Theme)
[DH] Psycarnum Warrior: ↑↑↓↓←→←→BA Start (Melee, Tank, Psionics, Incarnum, 1337 h4x)
[AR] Heavy Weapons Elf: WHO TOUCHED MY BOW? (Ranged, Cohort, Damage, Unorthodox Methods (ranged ToB))
[RT] Gnowhere Gnome: A little man who wasn't there (Caster, Stealth, Single-Class, Elusive)
[AR] Uberflank: I got your back. (Melee, support, stunt, teamwork)
[TS] Flip the Bird: Everyday I'm shuffling (Ranged, harrier, unorthodox methods (ranged ToB / off-turn movement), support)
[DH] Eat Sleep Gank: Real Ultimate Power (Stealth, Assassination, Spike, Magic Versatility)
[AR] Slash and Burn: Mind, Body, Blade, Flame / Aspects of a greater whole / which delivers death. (Melee, Theme (flex-style), Damage, Stunt)
[RT] Edge of the Light: Cut, Fade to Black (Melee, Defense/Offense, Momentum, Tactical)
[RT] Quiet Murder: Cut throats, not corners. (Melee, Stealth, Harrier, Tactical)
[TS] Wand Overdrive: Say Hello to my little friends. (Caster, support/artillery/variable, wand specialist)
[RT] God Hand: What did the five fingers say to the face? (Melee/Gish, Unarmed, SAD, Theme)
[AR] Zero Buff Time Gish: Try to keep up! (Gish, Speed, Movement, Opportunity)
[TS] Robo Tackle: I Am Iron Man. (Melee, setting-specific (Eberron), positioning, theme, stunt)

[TS] Holy Fire: Just getting warmed up! (Casting, damage, theme (fire), theme (sacred), blasting)

[TS] Groundhog Mage: ♪Let’s do the time warp again♪ (Casting, stunt, setting-specific (Faerun), spell stamina / versatility, spontaneous wizard)

[RT] Captain Charisma: All she wants to do is dance (Hybrid (melee/support), SAD, Theme (criticals), Theme (flex-style))

[TS] Assassin's Speed: A blade in the crowd (Melee (technical), iaijutsu, SAD, theme (Assassin's Creed), tutorial)

[RT] Something for Everyone: A.K.A. The Last Sorcerer RT Will Ever Build (Caster, Damage, Trapscout, Takedowns)

 

Want to see how the entire group rolls?
[All] Party Optimization Showcase: Dead for Nothing
[TS/RT/AR] Optimization Article: The Flash Step
[RT] Optimization Article: Kung Fu Witchcraft

 

Seishi: I think it might be fun to have a one-off [game] tuned fairly, but with the intention of wiping the party. 

DisposableHero_: if [my campaign] has taught me nothing else, it is that with this group, nothing tuned fairly will ever wipe the party

RadicalTaoist: I've been throwing **** at this group that's 5 levels over CRed in DFN, and have yet to wipe the party.

Then, when you have to learn your known powers, they can be either private (from your list only) and/or public ones.



How do I know if they HAVE to be private or if they can be public? 

I'm gonna rip your head off and make it my puppet! (NWN 2)

At 1st level a Psion knows 3 powers. If I choose Telepathy as my discipline how many of them have to be from the telepathy list and how many can be from any list?
 

I'm gonna rip your head off and make it my puppet! (NWN 2)

As many as 3, from either list. The only restriction is that you can't pick from other discipline lists. So, for example, that same Telepath at 5th levels could choose any desired disciplines from the Telepath or Psion/Wilder lists, but couldn't choose Astral Caravan, since that's a Nomad-only power.
Two... Ah ah ah! Three.. Ah ah ah! Four... Ah ah ah! Six... Ah ah ah!!
88534793 wrote:
Punctuation exists for a reason, and your neglect of the shift key is to the point where Social Services should be involved.
As many as 3, from either list. The only restriction is that you can't pick from other discipline lists. So, for example, that same Telepath at 5th levels could choose any desired disciplines from the Telepath or Psion/Wilder lists, but couldn't choose Astral Caravan, since that's a Nomad-only power.



Ok now I'm even more confussed. Didin't think that was possible. Lol.


If it helps, my shaper knows many Metacreativity powers, a few Psychokinesis powers, and one or two very good Psychoportation powers. It's just all of her powers are chosen from the Psion/Wilder list and the Shaper discipline list, and none are from, say, the Kineticist discipline liest.



Tempest says you CAN take powers from dif disciplines and Count says you CAN'T. Which is it? Sorry if I'm getting on anyones nerves. I'm just really confussed
 

I'm gonna rip your head off and make it my puppet! (NWN 2)

You can take powers from any discipline, AS LONG AS THEY APPEAR ON THE PSION/WILDER LIST. If they're on a different discipline list, you can't.
Two... Ah ah ah! Three.. Ah ah ah! Four... Ah ah ah! Six... Ah ah ah!!
88534793 wrote:
Punctuation exists for a reason, and your neglect of the shift key is to the point where Social Services should be involved.
I think I understand now.
At 1st level a Psion gets 3 powers. (s)he picks telepathy as his/her discipline. (s)he can choose the powers:

1] Astral Traveler (even though it's a psychoportation power) because it's also on the general Psion/Wilder powers list?  
 
or

2] Catfall (even though it's a psycoportation power) because it's also on the general psion/wilder power list?

or

3] Control flames  (even though it's a psycokinesies power) because it's on the general psion/wilder power list?


And of course anything from the telepathy list. 
Am I finally understanding this?
 

I'm gonna rip your head off and make it my puppet! (NWN 2)

Did you notice how I mentioned there are two definitions for the word "discipline" in the XPH?

The first refers to the "school" of a power. For instance, Control Flames is Psychokinesis and Astral Construct is Metacreativity.

The second refers to the specialist list a power may or may not appear on, and the related psion specialty. For instance, Control Flames does not appear on a discipline list (it's a Psion/Wilder power), while Astral Construct is a Shaper power.

(I use those specific examples rather than the telepathy one because it's easy to tell "Metacreativity" and "Shaper" apart, but a bit harder to tell "Telepathy" (the school) and "Telepath" (the list) apart, but the same logic holds.)


For this reason, the old psionics board here referred to the latter as "devotion". It cleared a lot up, but the practice was never widespread. Now, we tend to talk about what list the power appears on.


In your example, a Psion (telepath) can learn powers of any discipline, provided they appear on the Psion/Wilder list or the Telepath list. Your telepath can learn Mind Thrust (telepathy, Psion/Wilder), Mindlink (telepathy, Telepath), and Matter Agitation (psychokinesis, Psion/Wilder) but could not learn Control Object (psychokinesis, Kineticist) unless he used an Expanded Knowledge feat to do so.

You'll see that a power's individual discipline doesn't matter for anything here - it's what list the power appears on that matters.

Or, as I said in my very first post, quoting an FAQ I wrote seven years ago,
Q: What powers can I select for my psion? I've got 36 to choose from, but there aren't that many in my discipline...
A: That's because you've got an entire general list to pick from. Quoting from the New DM/Player's Guide:




* Egoists can take any power off the Psion/Wilder list, plus any power off of the Egoist (Psychometabolism) list.
* Nomads can take any power off the Psion/Wilder list, plus any power off of the Nomad (Psychoportation) list.
* Kineticists can take any power off the Psion/Wilder list, plus any power off of the Kineticist (Psychokinesis) list.
* Shapers can take any power off the Psion/Wilder list, plus any power off of the Shaper (Metacreativity) list.
* Seers can take any power off the Psion/Wilder list, plus any power off of the Seer (Clairsentience) list.
* Telepaths can take any power off the Psion/Wilder list, plus any power off of the Telepath (Telepathy) list.





Note how your character can pick powers of any discipline, so long as they don't appear on a restricted discipline list (that is, a Telepath can learn Psychometabolism powers that aren't on the Egoist list, such as Body Adjustment).

Q: I'm really confused about disciplines now...
A: There are two meanings of the word in the XPH: the first is an equivalent to "school of magic" and the second refers to one of the six restricted lists of powers and the corresponding psion type. 
Unofficially, some members of this board have adopted the term "devotion" to describe the latter (that is, "many Metacreativity powers appear on the Shaper devotion list"). This practice isn't widespread off these boards, but helps to keep things straight.



Also, Count's  response is entirely consistent with this. All that's happening is you're getting caught up on the two definitions of "discipline" (School and List). School doesn't matter one iota for power selection (you could, in fact, build a telepath without learning any telepathy powers!), while list certainly does (a telepath can learn Psion and Telepath powers, but not Egoist, Nomad, Kineticist, Shaper, or Seer powers).

Cancer prognosis: I am now cancer-free.

Weekly Optimization Series

Show
These are NOT all my creations! The lead authors are identified as follows: [TS] Tempest Stormwind, [AR] Andarious Rosethorn, [RT] Radical Taoist, [SN] Sionnis, [DH] DisposableHero_, [SH] Seishi.

[TS] The Pinball Brothers: Large And In Charge (Melee, Lockdown, Charge, Juggling)
[TS] Ashardalon Reborn: I Will Swallow Your Soul (Melee, Fear, Negative Levels, AoE, Theme)
[AR] "A"-Game Paladin: Play That Funky Music, Knight Boy! (Team Support, Melee, Theme, Single-Class)
[RT] Uncanny Trapsmith: Get in, make it look like an accident, get out. (Skillmonkey, Stealth/Scout/Infiltration, Unorthodox Methods, Theme)
[AR] Wizsassin: *Everything* is permitted. (Spellcaster, Support, Sneak Attack, Utility)
[TS] Phantom Rush: General Gish Gouda. (Gish, Theme, Setting-Specific(Eberron), Early-Entry PrC)
[TS] Storm Knight: Another kind of gish. (Melee/"Gish", Theme, Setting-Specific(Eberron), Unorthodox Methods)
[TS] Inevitable Nightmare: The weapon you only have to fire once. (Melee, "Unorthodox" Methods (no charging), Reliability)
[AR] Captain Constitution: The number one threat to America. (Melee, TOUGHTOUGHTOUGH, Defense, Theme)
[AR] Nuker: I casts the spells that makes the peoples fall down! (Spellcaster, damage, blasting, damage)
[TS] Dread Lord of the Dead: Let the Reaping Begin! (NPC-only, Variable (combat/casting/leadership), Iconic Villain, Theme)
[AR] Heavy Crusader: No Rest. No Mercy. No Matter What. (Melee, Damage (No charging), Variable, Theme).
[TS] Gun Fu: It's bullet time (Ranged, THEORETICAL, Twin weapons, Theme)
[RT] Face First: We should talk. (Psionic, social, mind-control, info-management)
[SN] Chaingun Porcupine: Never Enuff Dakka. (Ranged, Skirmishing, Spike Damage, Incarnum)
[RT] Always On Edge: The Mortal Draw deals death. (Melee, Generalist, Dungeoneering, Stunt)
[AR] Feral Druid: Real feral taste. Zero druid calories. (Melee, offense, damage, murder)
[RT] Rusty!: Man's Best Friend (Sentry, Support, Backup, Rearguard)
[RT] The T3 (Tashalatora Triple Threat): My Kung Fu is More Powerful (Hybrid, Flex-Function, Melee, Caster)
[RT] The #1 Snoipah: Boom. 'Eadshot. (Caster, Theme, Spike, Trapscout)
[AR] Dreamblade: Rest in Pieces. (Melee, Damage, Single-Class, Combo/Momentum)
[AR] Evasion Tank: “When fighting angry blind men, is best to stay out of the way.” (Melee, Tank, Unorthodox Methods (attack negation), Theme)
[DH] Psycarnum Warrior: ↑↑↓↓←→←→BA Start (Melee, Tank, Psionics, Incarnum, 1337 h4x)
[AR] Heavy Weapons Elf: WHO TOUCHED MY BOW? (Ranged, Cohort, Damage, Unorthodox Methods (ranged ToB))
[RT] Gnowhere Gnome: A little man who wasn't there (Caster, Stealth, Single-Class, Elusive)
[AR] Uberflank: I got your back. (Melee, support, stunt, teamwork)
[TS] Flip the Bird: Everyday I'm shuffling (Ranged, harrier, unorthodox methods (ranged ToB / off-turn movement), support)
[DH] Eat Sleep Gank: Real Ultimate Power (Stealth, Assassination, Spike, Magic Versatility)
[AR] Slash and Burn: Mind, Body, Blade, Flame / Aspects of a greater whole / which delivers death. (Melee, Theme (flex-style), Damage, Stunt)
[RT] Edge of the Light: Cut, Fade to Black (Melee, Defense/Offense, Momentum, Tactical)
[RT] Quiet Murder: Cut throats, not corners. (Melee, Stealth, Harrier, Tactical)
[TS] Wand Overdrive: Say Hello to my little friends. (Caster, support/artillery/variable, wand specialist)
[RT] God Hand: What did the five fingers say to the face? (Melee/Gish, Unarmed, SAD, Theme)
[AR] Zero Buff Time Gish: Try to keep up! (Gish, Speed, Movement, Opportunity)
[TS] Robo Tackle: I Am Iron Man. (Melee, setting-specific (Eberron), positioning, theme, stunt)

[TS] Holy Fire: Just getting warmed up! (Casting, damage, theme (fire), theme (sacred), blasting)

[TS] Groundhog Mage: ♪Let’s do the time warp again♪ (Casting, stunt, setting-specific (Faerun), spell stamina / versatility, spontaneous wizard)

[RT] Captain Charisma: All she wants to do is dance (Hybrid (melee/support), SAD, Theme (criticals), Theme (flex-style))

[TS] Assassin's Speed: A blade in the crowd (Melee (technical), iaijutsu, SAD, theme (Assassin's Creed), tutorial)

[RT] Something for Everyone: A.K.A. The Last Sorcerer RT Will Ever Build (Caster, Damage, Trapscout, Takedowns)

 

Want to see how the entire group rolls?
[All] Party Optimization Showcase: Dead for Nothing
[TS/RT/AR] Optimization Article: The Flash Step
[RT] Optimization Article: Kung Fu Witchcraft

 

Seishi: I think it might be fun to have a one-off [game] tuned fairly, but with the intention of wiping the party. 

DisposableHero_: if [my campaign] has taught me nothing else, it is that with this group, nothing tuned fairly will ever wipe the party

RadicalTaoist: I've been throwing **** at this group that's 5 levels over CRed in DFN, and have yet to wipe the party.

OK I got it now. Sorry for the agrivation I have caused. Reading back over everything makes me wonder why I didn't understand it sooner as it all makes sense now. Thanks for putting up with me and for the help. Much appreciated.

I'm gonna rip your head off and make it my puppet! (NWN 2)

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