[DGM-ICD] Feral Animist

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Feral Animist :R::G:
Creature - Goblin Shaman | Uncommon
: Feral Animist gets +X/+0 until end of turn, where X is its power.
"Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages--that's trickier."
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First sentence of flavor text evokes bloodrush, and boy does this work well with bloodrush.
T3 this
T4 Either one of the +3 power bloodrushers for 1 mana -> 10 damage. 
This would definitely not have been reprinted if it had any evasion.

Standard Pauper! (play it on MTGO)
This can get big fast. Seems like it will be really good in limited.
Forgot all about this guy. Pretty good choice for reprinting with bloodrush now.
Good reprint. He can definitely make the most of Bloodrush. Also, I love that flavor text.
My Sig
Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all I am Blue/Green
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Board Snippets
147048523 wrote:
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it." Repeat. Obstinance?
56790678 wrote:
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived. You haven't lived.
56902498 wrote:
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up! We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and.... One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to Go!
57062508 wrote:
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
56760448 wrote:
Just a quick note on the MMORPG as an insult comparison... MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development. TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment. You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
90571711 wrote:
Adding options at the system level is good. Adding options at the table level is hard. Removing options at the system level is bad. Removing options at the table level is easy. This is not complicated.
57333888 wrote:
112760109 wrote:
56902838 wrote:
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :| I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
158710691 wrote:
D&D definitely improves mental health; Just as long as you stay away from these forums ;)
Very sweet reprint
Nice reprint.
Absolutely awesome reprint!
In retrospect, seeing this in the DotP 2013 Gruul deck and how well it works with Rancor and pump/bloodrush should have been a good indicator they were considering reprinting it.
Another surprising but not altogether unfitting reprint. And with some sweet new art to boot. Animist should play nicely with Rubblebelt Maaka, the mana curve even fits the combo.

Should be a great limited card with bloodrush, scavenge, etc. I really prefer the old art though.

"This list much made Niche barf a lil' in his mouth, so I can be proud of that." -rstnme

Lay down turn four, turn five bloodrush a ghor clan rampager and activate the ability. Delicious.
Awesome reprint, but I prefer the old art.

GW

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