If a traditional party of 4 (Cleric, Fighter, MU, Thief) were to kill their way to 2nd level, preying upon only that weakest of traditional D&D monsters, the lowly Kobold, how many deaths would they have on their collective conscience by the time they all hit 2nd level? The answer in 5e, is 100, even (cool, huh?), but I wondered how that compared to other eds:
So, I know I'm a notorious 4venger and all, but this one is just out of curiousity, and it led to some surprises.
For one thing, I couldn't find the 0D&D 'collector set' I received as a gift in 1989 - big surprise there, but if anyone wants to do the same for that, it might be fun.
For another, going through the numbers for 1e, I was forced to consider treasure types, because 1e gave exp for collecting money, 1 per gp. The individual J type adds basically nothing, but when you consider O & Qx5 (particularly Qx5, the random gem chart in the DMG is rather generous) in the lair, genociding an average (based on the number appearning) tribe of 220 kobolds is a little profitable, and about doubles their individual exp value (and you will have to whipe out two decent-sized tribes to hit 2nd). 2e is basically the same, except it gives no exp for gold, so twice as many dead kobolds. So, then I went and did treasure for the other eds, too.
Other interesting bits:
The size of an all-weakest-kobold encounter is easy to get for 3-5e, but took some guessing with 1e & 2e. I went with the 2e No. Appearing, which is supposed to be a 'wilderness encounter' and, at 5-20, averages to 12.5, while, for 1e, and found a Random Level I Monsters table in a DMG apendix that gave the bizarre range of 6-18 (that's 6d3), averaging to 12.
There's a clear division between classic and modern D&D when it comes to treasure. 3e & 4e have expected values for 2nd level characters, so I just used those. 1e & 2e used treasure types, so an all-kobold-killing party is going to be rolling in copper and silver and never see gold or a magic item, but get most of its profit from gems. For 5e, I used wrecan's estimate of a 2nd level expected wealth.
I'm assuming the 1e & 2e parties manage to get just the right exp split to reach 2nd level at the same time - a lot of AD&D DMs did give different exp to each PC - but obviously that'd never happen. Also, obviously, you'd never fight nothing but kobolds. :shrug:
Which reminds me, the classic/modern divide is also very obvious in experience tables.
Perhaps unsurprisingly, 5e is split between resembling classic and modern.
Just thought I'd share.
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