U/W Control Wincon?

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So I know this deck is probably rather ugly and can't really do mcuh effectively... But I put it together from all off the blue and white control cards I had, and sifted through...


I know I have a lot of two of's and that hurts the deck, but they generally do the same thing... As I was putting it together, I couldn't decide on a wincon, so I just threw in stuff to get me life.... Not really my best work at a deck...

But I would like to know what kind of wincons I may be able to throw in here. Also, if you have any other suggestions, I'm happy to take them. If I have the cards you suggest, I'll put them in. If not... Well, I guess I'll keep fishing lol.

Thank you in advance for looking at this mess.
You're gonna have a tough time without ANY wincon.  I mean, I guess the 8 creatures could win, but it's an uphill battle.  Are you willing to go with a small budget so we know what kinds of things to reccomend?  Because playing 20 questions with your mystery stack of cards is not gonna be a game most want to play.

~SE++ 

http://forum.nogoblinsallowed.com/index.php

Aye, I know there is no wincon, as I don't know what to add. I was looking for a general suggestion on this point, to see if I had cards to fit the suggestion.

But yeah, I do have a small budget to use. I asked for any other suggestions. 
Okay, just hard to know what you want when there are six thousand and one cards (literally) that meet your criteria of fitting into a white and / or blue deck with no current real theme or wincon.  But, here are some suggestions I might go ahead with (with aproximate prices since I have no idea what you're looking to find / spend):



$1 playset = Arctic Aven
$1 playset = Aven Riftwatcher
$1 playset = Sejiri Merfolk

Less then $1 each= Steel of the Godhead

$1 each = Azorius Charm
$1 each = Oblivion Ring
$2 each = Brainstorm
$2 each = Silence
$2 each = True Believer
$2 each = True Conviction
$3 each = Absorb
$3 each = Detention Sphere
$4 each = Test of Endurance
$6 each = Rhox Faithmender
$8 each = Felidar Sovereign
$10 each = Hallowed Fountain
$10 each = Serra Ascendant
$14 each = Orim's Chant



Hope something in there helps.  I just went with whatever works for your lifelink / lifegain / control / () / anything deck.  Okay, bored looking now, there are some ideas to get you going.

~SE++

http://forum.nogoblinsallowed.com/index.php

Before you start thinking win-con, I first have to recommend dumping those lifegain spells. Healing Salve, Sacred Nectar, and Recuperate are all awful. Lifegain is generally very weak, and is only worthwhile when coupled with other powerful effects (Like Loxodon Hierarch or Sphinx's Revelation) or in massive chunks like Beacon of Immortality. And even the Beacon is arguably too slow. They give you life, but if your opponent is dropping unanswered threats on the board, you're simply wasting turns and cards and will be overwhelmed easily.

Win-cons depend largely on who you're facing and what sort of stuff you like. I personally like running heavily defensive decks with only a few win-cons, to be used when I've locked down the board and can pick apart my opponent with impunity.

Here's an example of a casual U/W deck I have. It's by no means tournament material, but has an almost perfect record at the kitchen table against my friends. I definitely don't recommend necessarily copying it, I'm only showing it so you can get some ideas.




The deck is all about locking down my opponent. Rather than waste cards on gaining life, the deck instead focuses on keeping my hand full while gradually running my opponent out of threats. I don't have much to finish my opponent off with, usually ending games by going ultimate with Jace or beating unapposed with Gideon.

Edit: I should add, usually I like a big flyer that's tough to kill as my win-con. Another of my decks features a pair of Sphinx of Jwar Isle for this purpose.  

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First thought that came to mind:  Can I build a mono-blue Sligh?  First thought / attempt:



Creatures (16)
----------------------------------------------------------
4x Phantasmal Bear
4x Spindrift Drake

4x Imaginary Pet

4x Indentured Djinn

Instants / Sorceries (10)
----------------------------------------------------------
4x Commandeer
2x Disrupting Shoal
4x Psionic Blast

Artifacts / Enchantments (12)
----------------------------------------------------------
4x Cursed Scroll

4x Sea's Claim
4x Spreading Seas

Lands (22)
----------------------------------------------------------
18x Island
4x Strip Mine



Sorry, that was kinda a derailment...

~SE++

http://forum.nogoblinsallowed.com/index.php

Dump the lifegain chunk and replace it with...significantly better stuff. With the number of instants/sorcs, Runechanter's Pike + creature can be a wincon. Blighted Agent or Invisible Stalker are good buddies with Pike.
IMAGE(http://fc04.deviantart.net/fs70/f/2011/225/8/9/bloodgift_demon_sig_banner_by_voidelemental-d46gjhm.jpg)
I appreciate all the replies and suggestions. I see a lot of cringes in your replies, whether up front or implied, and I understand lol. It does look pretty horrible, but I just got back into the game with the mono green elf token deck I made on here a month or so ago. I've been scrampling to make a new deck for a couple days now, and had a lot of blue and white cards to work with.

But I was thinking, since the general consensus is to drop the healing stuff, to just go mono blue and make it control/mill...? I have a Grindstone , a playset of Painter's Servant 's, a few Tome Scour 's and couple Traumatize I can always throw in and expand on. But I was really liking the idea of finally having a decent multi colored deck to build off of. :P
I would strongly recommend Celestial Colonnade as a win condition. That card is just nuts, I bought a playset a few months ago and I'm not looking back. Being able to swing in the air, for 4, and not tap the land is just crazy good. I've won so many games with that card.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Just want to say that adding 2 more Moment of Silence with a playset of Siren's Call does serious work. It's a one sided board wipe for 2 mana most of the time and one of my favorite legacy combos ever.

If you have Painter's Servant/Grindstone use it. That's an instant win, no?

EDH decks I play:

 

Prossh: http://community.wizards.com/forum/commander-edh/threads/4101381

 

Derevi: http://community.wizards.com/forum/commander-edh/threads/4115936

 

Kaalia (the beats)

 

Zur (disgusting combo)

 

Damia (Bug Elf deck)

 

Numot (Stax)

 

Norin (Mono Red Suicide)

 

Ghave (Uber combo)

 

Muzzio (Oops, Blightsteel)

Oh wow, I need to grab me some Siren's Call ! That is a seriously cheap combo. Woah.

And aye, it is instant win, unless it draws two colorless cards in a row. They remain colorless and render the affect moot. But I didn't feel I had enough mill to completely go that route. Though I do suppose if I had enough control, I could lock them down until I draw my Grindstone ... But sadly, I don't think I can do that for how long it would take; I need a couple more Grindstone 's.
You could also just get Jace, Memory Adept.

EDH decks I play:

 

Prossh: http://community.wizards.com/forum/commander-edh/threads/4101381

 

Derevi: http://community.wizards.com/forum/commander-edh/threads/4115936

 

Kaalia (the beats)

 

Zur (disgusting combo)

 

Damia (Bug Elf deck)

 

Numot (Stax)

 

Norin (Mono Red Suicide)

 

Ghave (Uber combo)

 

Muzzio (Oops, Blightsteel)

And aye, it is instant win, unless it draws two colorless cards in a row. They remain colorless and render the affect moot.


with Painter's servant there are no colorless cards.
Doh, yeah you're right. I fudged rereading the combo.

And yeah, Jace, Memory Adept is nice... I'll just have to wait until I get paid. Also, I would like more input on whether I should really go mill, and how to twist that with control.

I know y'all can't make the deck for me lol. But I need some direction, because as you say, there are thousands of cards. I only have a handful of knowledge about them lol. 
U/W mill=not the business. U/B Mill= does serious work. You could go with Traumatize and Jace but I just feel like there's so many Better Options in U/B.

EDH decks I play:

 

Prossh: http://community.wizards.com/forum/commander-edh/threads/4101381

 

Derevi: http://community.wizards.com/forum/commander-edh/threads/4115936

 

Kaalia (the beats)

 

Zur (disgusting combo)

 

Damia (Bug Elf deck)

 

Numot (Stax)

 

Norin (Mono Red Suicide)

 

Ghave (Uber combo)

 

Muzzio (Oops, Blightsteel)

Before you start thinking win-con, I first have to recommend dumping those lifegain spells. Healing Salve, Sacred Nectar, and Recuperate are all awful. Lifegain is generally very weak, and is only worthwhile when coupled with other powerful effects (Like Loxodon Hierarch or Sphinx's Revelation) or in massive chunks like Beacon of Immortality. And even the Beacon is arguably too slow. They give you life, but if your opponent is dropping unanswered threats on the board, you're simply wasting turns and cards and will be overwhelmed easily.

Win-cons depend largely on who you're facing and what sort of stuff you like. I personally like running heavily defensive decks with only a few win-cons, to be used when I've locked down the board and can pick apart my opponent with impunity.

Here's an example of a casual U/W deck I have. It's by no means tournament material, but has an almost perfect record at the kitchen table against my friends. I definitely don't recommend necessarily copying it, I'm only showing it so you can get some ideas.




The deck is all about locking down my opponent. Rather than waste cards on gaining life, the deck instead focuses on keeping my hand full while gradually running my opponent out of threats. I don't have much to finish my opponent off with, usually ending games by going ultimate with Jace or beating unapposed with Gideon.

Edit: I should add, usually I like a big flyer that's tough to kill as my win-con. Another of my decks features a pair of Sphinx of Jwar Isle for this purpose.  


since you have spreading seas, why dont you add islandwalk into this? just noticed and thought id say something :P

~Your either my puppet or my matchstick~

color preferences (1st is fav and so on):

198732583 wrote:
Oh Ajani seems to like Elpheth's milk, meow.
U/W mill=not the business. U/B Mill= does serious work. You could go with Traumatize and Jace but I just feel like there's so many Better Options in U/B.



Well... It seems this should be a whole different thread altogether! I wish I knew about all these cards right off lol. I guess I need to do more research. If you will, tell me more?


As soon as the V.A. stops messing around, I'll actually have money to put together a decent deck.    
Go oldschool and wincon with Serra Angel.
D&D rules were never meant to exist without the presence of a DM. RAW is a lie.
Spreading Seas + InkWell Leviathan is always good.

I would also run some number of Celestial Colonnade.

If you are running enough Ponder-esque effects I'd look at Delver Of Secrets.

Depending on how heavy the control is - you might be able to win on the back of something like InkMoth Nexus backed up with 1 of the "Swords Of..." or even a Trepanation Blade.

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U/W control is fine. Just saying there's more efficient mill than those colors. For any spell based deck, I recommend Augur of Bolas. Helps you dig for the stuff you need to keep the game locked down.

Venser, the Sojourner is pretty useful in Control. You can bounce Augur or Snapcaster Mage (or his Sister to get spells back to your hand and his ultimate definitely swings thing in your favor.

A deck I made in this same vein: community.wizards.com/go/thread/view/758...

Far from complete (lacks Augur,etc.) but there's probably a few ideas in there.

EDH decks I play:

 

Prossh: http://community.wizards.com/forum/commander-edh/threads/4101381

 

Derevi: http://community.wizards.com/forum/commander-edh/threads/4115936

 

Kaalia (the beats)

 

Zur (disgusting combo)

 

Damia (Bug Elf deck)

 

Numot (Stax)

 

Norin (Mono Red Suicide)

 

Ghave (Uber combo)

 

Muzzio (Oops, Blightsteel)

Aye, I do like U/W control ideas... But it seems I have more mill cards than any other control wincon. I was only set on white because I noticed all of the lockdown creature cards that I personally had in my collection.

I've been sorta putting a deck together on mtgvault around it... But it's a lot less control and more mill, to the point where it might as well be stright mill... I dunno. 
For slower strategies, you might consider Azor's Elocutors though if you also run Wrath of God and its friends you may want to run Indestructibility or just skip Azor's Elocutors. If you wanna do more enchant paralyzation stuff (Pacifism and friends) you may want to try adding in Sphere of Safety, and/or Ghostly Prison as protection while running something like Jace's Erasure and/or Curse of the Bloody Tome.

I don't know if this will be helpful since I'm quite inexperienced...
White Sun's Zenith is an excellent win condition for White Blue Control, especially because of it's instant speed. Late game when you have a dozen lands, wait for your opponent end his turn and then cast it, suddenly you have NINE 2/2 tokens that can swing at will, also goes back into your library for a potential second round. The card can also be used defensively by creating instant blockers. 
 
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
by the time my oppoent cast Worldspine Wurm,
 I was able to block it with walls giving me enough time to finish him and he had a mana ramp

late game is not 12 mana except in a multiplayer game

president obombya speaks anger prejudice and a time for US foreign air strike while the US worries about its rights

Let 'em burn [Frozen Parody]
you could also just run 1 or 2 beefy creatures so once you've stalled into oblivion, you've got Bruna, Light of Alabaster or Avacyn, Angel of Hope  or something to swing with. Neither one of those are practical choices for quick games but if you're really doing U/W control, you should have time to cast them. 

EDH decks I play:

 

Prossh: http://community.wizards.com/forum/commander-edh/threads/4101381

 

Derevi: http://community.wizards.com/forum/commander-edh/threads/4115936

 

Kaalia (the beats)

 

Zur (disgusting combo)

 

Damia (Bug Elf deck)

 

Numot (Stax)

 

Norin (Mono Red Suicide)

 

Ghave (Uber combo)

 

Muzzio (Oops, Blightsteel)