Here is the situation. I have just gotten back into playing DnD after being away for like 20 years, so am relearning everything. We are currently running a Forgotten Realms campaigne and have hit a snag of sorts. We were three and a DM when the campaigne started and did well, I thought, for the first five months of play. Well that last two sessions have been interesting. Two sessoins ago two people joined the group and entered the campaigne we ended the sessoin in the middle of a big battle with six players, one level 4 barbarian, one level 3 cleric, one level 3 druid, one level three fighter, one level 3 sourc, one level 3 ranger, and finally a level 3 rogue. At the end of the session if was this group against four TR6 enemies, half orc barb, half orc cleric, and half orc monk, and a human mage. At the start of the next session two players decided to drop out because they felt the DM rolls the dice for to many things. The DM did not adjust for the lack ot the two player and as a result two of us died duirng the battle, one was incapcitiated and one player was froson, the DM then brought in high level nps to rescue the party and rez the dead characters. The session was really rough and the npcs that DM threw at us were really powerful. After the session the bitching started. Some of the group felt that the DM should have adjusted for the missing people and felt that we wasted time while the DM showed off his baddest bad guy creations, then showed off the characters he made to rescue us. My question is should the DM have adjusted for the missing players? the groups next issue is they feel the DM rolls dice for needless things and waste time with he should role play more of the actions, our DM rolls dice for every action he takes. I assume it is a matter of opinion whether dive rolling for everything is normal nor notbut would like some opinions. The group started off really solid, but seems like it wasn't as stable as i thought. I know any time you mess with group dynamics you get all types. Again I the new kid on the block and want some advice how to help the group get past the growing pains in tact. it took me 8 months to find poeple were were consistent and interested in playing, would hate for it to disolve over something that can be changed to the the sessions are fun and relaxing for everyone.