I got sucked into yet another Boros deck (first pick Assemble the Legion, P2P1 Boros Reckoner), felt pretty good about it. Only to lose because I made my first 10 land drops in consecutive games. I drew out a total of 11 spells between the two games. Honestly, why does that keep happening when I keep 3 land hands? Why didn't the designers come up with some built in mechanic to prevent this from happening. Why not make every 4th game decided by a coin-flip if they needed games to be decided arbitrarily?