I am building a dungeon puzzle for my game and thought I would see where it could be improved. It is basically a giant magic rubix cube that has a smaller representation of it inside. Once you step inside you have to find your way to the center of this maze puzzle to get the small replica and once you solve it the path is opened and exiting the cube becomes possible. I was considering maybe allowing the player who solves the puzzle to get a small copy that works as a portable house inside a demiplane(provided they try to keep the mini cube). I kinda got the idea after watching the cube movie and reading a article about Genre Savvy game events. So what could I do to make this work or even make it better if it could work reasonably well.