Infinite Damage Deck Needs speed, alternate win condition, or better defence

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Hey guys, This is my deck:

Monsters:

Phyrexian Metamorph x4
Geralf's Messenger x4
Carrion Feeder x4
Phyrexian Obliterator x2
Abyssal Persecutor
 
Instants:

Lim-Dul's Vault x4
Dark Ritual x4
Sacrifice x3
Tragic Slip x2
Geth's Verdict x2
Counterspell x2
Brainstorm 
Vampiric Tutor

Enchantments:

Necropotence
Yawgmoth's Bargain

Artifacts: 

Skullclamp x2

Sorceries:

Ponder
Demonic Tutor

Lands:

Darkslick Shores x4
Drowned Catacomb x4
Lake of the Dead x2
Swamp x10


Do you all see any flaws or maybe ways to speed it up.  I also would like to know if I can add more ways to protect myself while I awate my infinite Damage Combo.  maybe an alternate win condition?  I am not sure.  Thanks in advance for any help ^_^

I don't see an infinite damage combo in your deck.
Level 2 Magic Judge Lite a man a fire, warm him for a day. Light a man on fire, warm him for the rest of his life.
I don't see an infinite damage combo in your deck.

Carrion feeder
Geralf's messenger
Phyrexian Metamorph  
That doesn't do infinite damage. You play Metamorph copying Messenger, sac Metamorph, and it undies, complete with a shiny new +1/+1 counter. You can copy Messenger and sac it again, but it won't come back.
Etiamnunc sto, etiamsi caelum ruat.