March 1st News

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Legends & Lore
This Week in D&D

By Mike Mearls

It might be strange for the guy in charge of D&D R&D to say this, but here it goes: After the core rules for the game are done, we really want to stop adding so much stuff to the mechanics of the game and shift our emphasis to story. D&D is a shared language. The rules serve to make it easier to talk about the game and make stuff happen. They take abstract concepts and give them clear meaning. When we say "5th-level wizard," we know what you can do and how you do it. We know that because we play D&D. Someone who never played the game would be utterly lost.

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This Week in D&D
D&D Podcast
Felicia Day

By Mike Robles, Mike Mearls, Shelly Mazzanoble -- and Felicia Day

Mike Robles, Mike Mearls, and Shelly Mazzanoble were fortunate enough to sit day with Felicia Day for this episode. Favorite D&D characters, incidents, and philosophies of DMing were discussed by all! For more on Geek & Sundry (and their National TableTop Day), check out And of course, Felicia Day (of The GuildDr. Horrible's Sing-Along BlogBuffy the Vampire SlayerSupernatural, and so much more) can also be found at

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