Bots and traders inflate the prices of the cards so that this becomes a "buying cards game".
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Bots and traders inflate the prices of the cards so that this becomes a "buying cards game". That's not the way economics works. Having a defacto currency (tickets) and several large dealers competing leads to a more efficient economy, which lowers prices. Automating the process with bots makes things yet more efficient.
Bots and traders inflate the prices of the cards so that this becomes a "buying cards game". That's not the way economics works. Having a defacto currency (tickets) and several large dealers competing leads to a more efficient economy, which lowers prices. Automating the process with bots makes things yet more efficient.Players need 0.0% profit.Bots need 20.0% profit.The need for profit drives prices for humans buying cards up and humans selling cards down.
I've bought the cards and made a deck Now how do I win at this?
Funny thing is, I have not seen Liliana of the Veil in play more than one single time the past year.Is she sideboard for ONE specific T2 tournament netdeck or something?I can't count the times I've seen Garruk the Veil-Cursed and Tamyio the Moon Sage.In drafts, I have seen them both several time in play, each. But not Liliana.In constructed, I have only seen her one single time.
Vraska the Unseen hovers around 5 -- solely because traders don't want to sell Vraska cheaper in case someone breaks her.
Mythic rares kills the game, because even though I love the game -- I can't justify paying 100$ for 3 pieces of virtual cardboard simply because the makers of the game decided that those pieces of cardboard were going to be the BEST AND THE RAREST pieces of virtual cardboard just to sell more virtual pieces of cardboard for people to acquire those best pieces of virtual cardboard so that they can win games.
It was very smart of Wizards to create Mythics, however it is bad for the average player like me. The day when I quit Standard and play instead a few Drafts and the rest Commander games will come soon for me, if this trend with Mythic prices continues.
Well.With a proper trade forum, players would not need to feed bots with tickets and the prices would go down for players using that trade forum.As seen with every online game in existence where players have a place to trade and message eachother while they're not actually sitting in front of the computer.If I made the new client, I would've included an auction house where you can put all your cards and your minimum price, and have them sold while you're away -- on top of the regular trade ability.The classifieds, gone when you are logged off, are just hopeless for trading with other players.The game NEEDS an equivalent of D2JPS forums; A place where you can make outrageous demands and be laughed at, then moderate yourself and actually sell -- or sell underpriced right there and then, like you currently have to do to all the bots swarming the classifieds like flies on a turd.Liliana of the Veil would've costed 32 tickets on such a forum right now, because AFK players can trade with other players while not actually sitting and searching the classifieds, and bots would not be able to post there.... Why is she 38.5 tickets online anyway -- 5$ higher than in paper?
I'm actually analyzing the prices right now, and Clifftop Retreat, Hinterland Harbor, Snappy and Isolated Chapel seems to be the main culprits.Which happens to be mandatory in deckbuilding online, as well -- more so than any planeswalker...Oh my. I think I'll be hoarding Clifftop Retreat and Isolated Chapels once I'm done analyzing how close the prices between online and real life are "supposed" to become.
I would prefer if Wizards actually made trading realistically possible for humans, instead of having an extreme prejudice against players who wants to trade cards in their "buying card game".I start a watch right now and list all the suggestions I can come up with in 60 seconds that makes trading better for humans:1: Auction house (Drop the cards you don't need here; 5 slots per account.)2: Supported trade channel with it's own tab3: Official trade forums4: 0.1 tickets (Trading card for card is close to impossible)5: Better balance between cards and tiers6: More environmental friendly production (150 commons, 90 uncommons, 40 rares and 15 mythics per set (Less rares and mythics per set; Uncommons will be better on average to make up for the reduction)7: More reprinting8: Have good cards in pre-made decks9: Have a planeswalker in each premade-deck.10: Playable manafixing at uncommon (rather than rare)Boom.(I took some time writing a description of what the idea actually means)
First what is this "extreme prejudice" agaisnt human trading you are referring too? Open the classifieds, and search for "human" or "casual" then pm the person. From that point, it's no different than it was 10 years ago before bots.
I'm not sure what an auction house will do for you that a respectable bot chain with fair margins doesn't. These prices are regulated by competition with other bots and human trading. The bot chain I often use currently has Liliana of the Veila at buy = 35.75, and sell = 39.25. That's a very fair margin given the risk of price fluctuations. With an auction hous what would you expect to pay? The same supply and demand will regulate the prices there and you will be paying around the same.
Human to human trading is so tedious, and more often than not the other guy is looking to get the better deal and it takes hours to get something done. With a bot, you open trade, an in 20 seconds you have the card you want. Granted it takes an initial investment in time to ask around and poke around to find a bot chain you can trust to not be ripping you off. But contrast that with having to go through that process with humans for every trade you make.
What is a supported trade channel exacly? A chat room with streaming spam?
The rarest and most powerful cards are worth 50+ now - primeval titan, baneslayer, JTMS at their peaks. That's the effect of mythic.
How do they NOT set the prices?!?!??!!?
Ith, the first part your post doesn't address his point. He said that cards nowadays are 50+ at their peaks. This is what you have to adress, not what the current prices are, since not every card is currently at its peak.For example, for the three he explicitly mentioned that peak is in the past, and verifiable. For liliana it is, arguably, still in the future. And for those cards that you name that aren't 50+, we just don't know, since we can't be sure if their current price is their peak price.I would be interested to know what you think they will peak at (or maybe they already peaked at), and why.I agree completely with the second part, btw.
How do they NOT set the prices?!?!??!!?Because how much people are willing to spend on Magic is out of Wizards' control. They do everything in their power to make tournament play enticing, and the result is an environment where spending $120 for a playset of a powerful card (plus all the other stuff you need for the deck) is reasonable. But the actual numbers themselves are not their doing. Falkenrath Aristocrats cost $27 a pop because enough people feel that is a reasonable price to pay to compete in Standard tournaments. That number could be $5 or it could be $100. But you have to realize that the numbers are chosen by singles dealers and adjusted based on trends. All of this is outside of Wizards' control. Looking at the prices of sets that have been spoiled but not yet released will give you a clear picture of how it really works. Wizards may printed the cards and choose the rarity and decide what cards are powerful (to a point), but when it comes time to picking a number, that's all on the dealers. How much were dealers charging for a pre-order of Boros Reckoner? Somewhere along the line, a dealer had to decide that this was a $9 rare. They could have sold them for $5 or they could have tried to sell them for $12. Those are both well within the range for a powerful new non-mythic rare. Wizards can print cards that fall within a range, but the peaks and valleys of that range are the domain of dealers and players.
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Basic economics guys. Players set demand (roughly, wizard affects this by their format support as well), and Wizards sets supply. Over the short-run, the rarity choices and printing runs they standardize around sets limits on their ability to control price, but over the long run, they can print as they want, particularly given the plethora of promotional/event deck/commander deck etc offerings they now have.In their defence, they've exercised this in player favour to a degree by throwing Thragtusk into event decks - but it is absolutely incorrect to say they don't have very substantial responsibility for what final market prices end up being.
If you're building UW aggro-control, there's no absolutely no similar substitutable creature to a geist of st. traft. Similar issue with planeswalkers.
Go draft, young man, go draft!