9/22/2011: If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature indefinitely.
If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature indefinitely.
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Keep in mind, though, that exiling is optional with Fiend Hunter (hence the "may"), and the decision of whether to actually perform the exile is made when Fiend Hunter's ability resolves. This can be useful to know to prevent creatures from being exiled permanently when you didn't want it to happen (such as your opponent using Cloudshift on your Fiend Hunter at an inopportune moment).
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