Here's how it works: Say I start a discussion about Lightning Bolt. It is well and fine for people who are familiar with Lightning Bolt and everything Lightning Bolt does.
Suppose somebody doesn't know what this card does.
I can autocard like this: [c]Lightning Bolt[/c] and it appears to everyone like this: Lightning Bolt.
You can do the same thing to an entire decklist at once by using [deck] and [/deck] at the begining and end of your list respectively.
This will make your decks easier to understand and get you better responses.
Here are some useful links to get you started:
Building Your First Deck
The Rule of Nine
Magic: The Gathering Rules
Magic: The Gathering Formats
Tips & Tricks
Catotheyounger wrote:Back when I was in high school, I used to write little quotes on the whiteboard of my chemistry class, little, funny things that I'd made up and attributed to an anonymous author. Just tiny things I found amusing. Some time near the end of the year, a substitute teacher came in, read it, and told us a quote she had heard from a 13 year old girl. I don't remember what it was, but the quote sounded deep and philosophical. Then I actually thought about it. I realized that the quote was actually meaningless, but simply couched in the language of philosophy and depth. And that's what your post is. It is meaningless bull**** that you said in such a way as to make it seem sophisticated. But just as a lab coat doesn't make you a scientist, language won't make you a philosopher. Only love of wisdom will. And until then, you will always remind me of a nameless 13 year old girl.
I agree and disagree with a lot of what Zauzich is saying.
Agree - Devil's Play, Battle Hymn, and Desperate Ravings are all cards that need to be removed from this build.
Agree/Disagree - You should add EITHER Pyreheart Wolf OR Madcap Skills - not both. If you add the wolf then you should add Furor of the Bitten instead of Madcap. If you add Madcap then I would add other creatures instead of the wolf, like Lightning Mauler.
Disagree - You should not be worried about card draw, if you are - put in more Tibalt, the Fiend-Blooded and not a spell that nets you one card (if you cast a spell to draw 2 cards you have netted +1 card). Also disagree with this Rakdos Shred-Freak/Gore-House Chainwalker assessment. The Shred-Freak can swing the turn it comes into play, the Chainwalker cannot. On the second turn the Shred-Freak swings for a total (during 2 turns) of 4 points of damage. On the second turn the Chainwalker is swinging for the first time and only does 3 points of damage if he is unleashed. Shred-Freak nets more damage faster. BOTH creatures die to Searing Spear and yes, the Shred-Freak dies to Pillar of Flame, but he's already done 2 damage by the time the Pillar hits, the Chainwalker can be removed with almost any sorcery speed removal without throwing a punch (or removed instantly with a Spear like I said before).Get another Searing Spear into this build. If you insist on playing Guttersnipe and only 8 other creatures (I don't consider Vexing Devil a creature) then you should throw in a playset of Krenko's Command just to get some bodies out there. Unless you really kick up the amount of creatures in this build I would not consider running that playset of Burn at the Stake that you are working on.