Ghost Husk

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Disclaimer: This deck is intended to work with sac effects and extort, not try to recreate a deck just because there's cards that exist that do the same things now.



Basic premise is the ole rope-a-dope. Take some heat, stablize, get high value from Morbid triggers and Blood Artist and Blind Obedience... use Divine Deflection (shining shoal) to help cement a tempo shift... start making Demons or setup huge Bloodthrone (Husk) crashes via eating lingering souls or looping travellers on charms. Lili (Sickening shoal) also acts to pump if you're on plan C to win via crappy spirit tokens and her emblem has fine value for increasing reach on Divine Deflection; lethal swings in to you could just be a lethal face burn back at the opponent.

I am aware the deck is 59 cards... don't have the deck in front of me and cannot remember what it is. Thinking it might be a 4th Bloodthrone but I doubt it.

I am currently debating the split on Blind Obedience to Underworld Connections. I think 3/1 is right, but there's a lot of reasons for 4/0 or 2/2. Be interested to hear some insight on this.

I think this deck should have legs, but is still very raw of course. I did try to force in Boros Reckoner but he was really awkward on the mana and I ended up forcing this into 3 colors (Oros) to get there and it runs you into awkward color choices. The BW deck is a lot more stable.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

liliana doesn't seem that great.  sorin could at least dump guys for saccing and attacking

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

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Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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liliana doesn't seem that great.  sorin could at least dump guys for saccing and attacking



I like my token generation alright... the deck can vomit out a lot of bodies... something Sorin doesn't do is kill creatures without his ultimate and I really like Liliana for that.... for now. I will keep Sorin in mind though as I proceed.

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2011 States Top 4
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Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

liliana doesn't seem that great.  sorin could at least dump guys for saccing and attacking



I like my token generation alright... the deck can vomit out a lot of bodies... something Sorin doesn't do is kill creatures without his ultimate and I really like Liliana for that.... for now. I will keep Sorin in mind though as I proceed.



i'd think at least one would be worth trying while the deck is still so new.  just a friendly suggestion.

are the divine relfections really worth it?  they seem slow and clunky. 

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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liliana doesn't seem that great.  sorin could at least dump guys for saccing and attacking



I like my token generation alright... the deck can vomit out a lot of bodies... something Sorin doesn't do is kill creatures without his ultimate and I really like Liliana for that.... for now. I will keep Sorin in mind though as I proceed.



i'd think at least one would be worth trying while the deck is still so new.  just a friendly suggestion.

are the divine relfections really worth it?  they seem slow and clunky. 



Divine Deflection fogs an attacker and kills a creature early/mid game. Late game it kills people. Divine Deflection is generally as slow as your opposition (its a board out against control). Even against control if you're up against chump blockers (like spirit tokens) you can still get value, or kill wincons.

As I said, the deck is raw. Deflection is definitely experimental but I only see upside in this meta right now. Definitely matchups where I board it out of course.

And sure, I'm game for testing Sorin some... I just didn't add him initially because his power level is low; I'm saccing my tokens a lot so the emblem isn't high value... and for 4 mana I think I prefer removal to a 1/1 lifelinker.. but again just initial checks. Definitely considering him. Did consider him some and put thought behind it.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

I'm not really big on High Priest with all of the burn that's running around right now.

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I'm not really big on High Priest with all of the burn that's running around right now.



Enter Divine Deflection? Orzhov Charm?

Take that, burn spell! Niche to the rescue! 

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2011 States Top 4
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Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Some things to consider:
1) How exactly DO you stabilize? Your removal mainboard seems a little lacking.
2) Did you ever consider Intangible Virture?
3) Did you consider the 4CMC 3/3 that poops out 2/2 vampires? Good against Control.
4) Friend and I were testing Oros colors (we both have had a soft spot for the combo since Team Italia got famous in Legacy) and the mana didn't seem too bad. Red also gives you some solid removal options. Especially when you have 4CMC lili, as she can fetch out shocks.
5) Vault of the Archangel. Need I say more?

Regardless of what you choose to do, I think you should cut the High Priests down to 2, and possibly find some other sac outlets (are there any?)

Edit: Also, Ghost Council of Obzidibidobop Bill Cosby

(at)MrEnglish22

I like Liliana for her ability to kill something and to fix by fetching a Shock, although by turn four you better be fixed or you're in a bit of trouble. I like Sorin because he makes dudes, which unless I miss the point, is half of the sac engine, AND his emblem lets you just beat down with tokens if you need to. I'd try a 2/1 split.

As for the Obedience/Connections question, I usually go to the 2/2 or 4/0 and see how often I wish the card was the other. I'd usually say go with the one you don't wanna see more of, but seeing multibpes of wither isn't exactly the end of the world.
I would have killed, literally ended someones life, to NOT have Arrogant Bloodlord riding a giant ant... Good times:
Show
but where DID the other fork come from?
Show
Lord_Zed: I was at my friends house when this happened. He's married and his wife was an excellent baker. She had baked a homemade apple pie the night before. I was hungry, and my friend convinced me to try those low carb monster drinks. Before this day, I had never triend energy drinks before. Boy was I in for a treat. When I tried that first monster, I really enjoyed the flavor, but the taste that it left in my mouth wasn't so good. What was my solution? Drink another! before I could finish drinking that 2nd monster, I felt it already kicking in(these drinks were not very far apart, we're talking minutes here) my friend decided that it was a good idea to whip out that fresh pie his wife made the night before. I didn't know what to do, since I felt incredibly invigorated, and at the same time, freaked out by the rush I was feeling, but I was also hungry, and my friend have me an entire plate with a fork and said "help yourself." He extended his saucer to me, and I cut him a piece of the pie and handed it to him, then I looked at the pie, noticed that the pie was in an aluminum holder, and dumped the entire pie onto my plate and started eating it with 2 forks. I don't know where I found that other fork, it probably came from my friend. Anyhow, his wife wasn't happy, and I was already in magical christmas land. 2 days later, I was in my friends bed and I slept for 14 hours. His wife outlawed my from having any of her baked goods for a while(which sucked because I could just show up at there house, steal some sweets, and leave) and said I couldn't have any energy drinks at her house, unless under close watch. My friend, on the other hand, had to take me out to a steak dinner, because apparently I won a bet where I climbed a tree and didn't die.
The great land debate:
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97563441 wrote:
Zendikar had fetchlands, and Worldwake had manlands. What are the new Scars duals called?
61325265 wrote:
Explosive Peanut Lightning lands. Well, that's just what I call them.
61325265 wrote:
58232598 wrote:
i'm just trying to figure out what the point of saying this is. it's just really random.
And so the pot met the kettle.
Some things to consider:
1) How exactly DO you stabilize? Your removal mainboard seems a little lacking.


I'm confused. I have access to: 4 Tragic Slip, 4 Orzhov Charm, 3 Liliana, 2 O-Ring, and 3 Divine Deflection. This gives me 16 removal mechanisms. I have removal for every kind of threat that can be presented.

2) Did you ever consider Intangible Virture?


I did, but its a Husk deck, not a token deck. I think this point is really blowing everyone's mind. I'm not trying to win with little guys that I'll be forced to chump with early and will never have a high volume of...

3) Did you consider the 4CMC 3/3 that poops out 2/2 vampires? Good against Control.


This is a good idea. I had forgotten about Bloodline Keeper. I'd probably use him before Sorin to be honest.

4) Friend and I were testing Oros colors (we both have had a soft spot for the combo since Team Italia got famous in Legacy) and the mana didn't seem too bad. Red also gives you some solid removal options. Especially when you have 4CMC lili, as she can fetch out shocks.


Very aware, but it gets kinda kloogy when you want Traveller, Pillar on 1, then Artist/high priest/vampire/charm on 2. WB just works a lot better.

5) Vault of the Archangel. Need I say more?


Valid. As the mana gets more forgiving I intend to add 1-2 back.

Regardless of what you choose to do, I think you should cut the High Priests down to 2, and possibly find some other sac outlets (are there any?)

Edit: Also, Ghost Council of Obzidibidobop Bill Cosby


I started with 2 priests, kinda want 1-2 every game. That means 3 generally speaking.

Other sac outlet is cartel aristocrat. A definite contender but in this deck more defensive than Bloodthrone.

Also, no to Obzedat. I'd use original Council however. =) 

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

careful with bloodline keeper, since searing spear is the premier removal spell of the format right now.

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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careful with bloodline keeper, since searing spear is the premier removal spell of the format right now.



Thank you; that's the reason he's not here... and Liliana of the Dark Realms is.

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2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

careful with bloodline keeper, since searing spear is the premier removal spell of the format right now.



Thank you; that's the reason he's not here... and Liliana of the Dark Realms is.



theorycrafting

it's a good thing  

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

Photobucket

Its the best way to start a deck. That's for darn sure.

Considering a light light light green splash for 2 Garruk Relentless. Engages morbid triggers, more removal, makes tokens... overruns for the win. This is probably not going to be done however.

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2011 States Top 4
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Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Gravecrawler would work really nicely here, but your deck isn't really set up to make use of it. Sign in blood is standard legal and I prefer it to underworld connections for a few reasons. Mainly getting cards quicker and for less mana and being able to make your opponent lose 2 life to finish games.  

"This list much made Niche barf a lil' in his mouth, so I can be proud of that." -rstnme

Gravecrawler would work really nicely here, but your deck isn't really set up to make use of it. Sign in blood is standard legal and I prefer it to underworld connections for a few reasons. Mainly getting cards quicker and for less mana and being able to make your opponent lose 2 life to finish games.  



Agreed, however as a 1-2 of card Sign in Blood isn't as good as Underworld Connections. I also have an unnatural love for SiB, though.

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2011 States Top 4
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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Its the best way to start a deck. That's for darn sure.

Considering a light light light green splash for 2 Garruk Relentless. Engages morbid triggers, more removal, makes tokens... overruns for the win. This is probably not going to be done however.



i don't remember if it was your list or some other WB list, but i was thinking a green splash isn't unreasonable. 

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

Photobucket

Some things to consider:
1) How exactly DO you stabilize? Your removal mainboard seems a little lacking.


I'm confused. I have access to: 4 Tragic Slip, 4 Orzhov Charm, 3 Liliana, 2 O-Ring, and 3 Divine Deflection. This gives me 16 removal mechanisms. I have removal for every kind of threat that can be presented.

2) Did you ever consider Intangible Virture?


I did, but its a Husk deck, not a token deck. I think this point is really blowing everyone's mind. I'm not trying to win with little guys that I'll be forced to chump with early and will never have a high volume of...

3) Did you consider the 4CMC 3/3 that poops out 2/2 vampires? Good against Control.


This is a good idea. I had forgotten about Bloodline Keeper. I'd probably use him before Sorin to be honest.

4) Friend and I were testing Oros colors (we both have had a soft spot for the combo since Team Italia got famous in Legacy) and the mana didn't seem too bad. Red also gives you some solid removal options. Especially when you have 4CMC lili, as she can fetch out shocks.


Very aware, but it gets kinda kloogy when you want Traveller, Pillar on 1, then Artist/high priest/vampire/charm on 2. WB just works a lot better.

5) Vault of the Archangel. Need I say more?


Valid. As the mana gets more forgiving I intend to add 1-2 back.

Regardless of what you choose to do, I think you should cut the High Priests down to 2, and possibly find some other sac outlets (are there any?)

Edit: Also, Ghost Council of Obzidibidobop Bill Cosby


I started with 2 priests, kinda want 1-2 every game. That means 3 generally speaking.

Other sac outlet is cartel aristocrat. A definite contender but in this deck more defensive than Bloodthrone.

Also, no to Obzedat. I'd use original Council however. =) 



Just feel that your removal isn't going to quite get you all the wasy there. Maybe it will and I'm just wrong. Just don't feel you will quite be able to handle the heat. If the removal is enough for you to stabilize, I'll let it drop, but Reckoner seems to be a tough nut to crack. He's like the Thragtusk of RW. So hard to profitably kill. I'll admit I haven't tried Divine Deflection in a while.
Still think Virtue is decent enough. It makes it that much easier to stablize, and makes your tokens capable of winning as a plan B.
Sorin is really nice if you want your plan B to be tokens. Lineage is a card I like though if the format has little removal for it. Maybe when Boros loses favor it'll be a better option.
The mana doesn't seem too wonky-white source T1, then a black source T2. Considering you get esentailly 8 free red sources off shocks, it isn't too rough.
Thats fair on the priests. And is the Cartel Aristocrat really the only other sac outlet? Ew. Maybe red is worth splashing for Vampire Aristocrat. I know that as soon as we splashed that in our Oros build the deck got about 3x better.

And I only really suggested Bill Cosby because the card is strong and wins races rather solidly. Even as a 1-of or a sideboard option I'd say he's worth it.

(at)MrEnglish22

Again, winning through tokens is a plan C/D thing. Generally you win through Artist and Extort before you could turn tokens sideways enough to win.

However if I was going to get on the token win plan it might be the Garruk Relentless provides the best of all 3 plans of attack... first we to kill creatures, forcing morbid and acting as removal... he flips and keeps forcing morbid by tutor, or adding deathtouch wolves which are really good at killing also... or he can crack the overrun and give the token win on a board state in which I'm ahead.

Think I'll cut some plains for gardens/sunpetals, and swamps for tombs/cemetery.... and get him in as a 2 of. Maybe at the expense of Liliana...

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Again, winning through tokens is a plan C/D thing. Generally you win through Artist and Extort before you could turn tokens sideways enough to win.

However if I was going to get on the token win plan it might be the Garruk Relentless provides the best of all 3 plans of attack... first we to kill creatures, forcing morbid and acting as removal... he flips and keeps forcing morbid by tutor, or adding deathtouch wolves which are really good at killing also... or he can crack the overrun and give the token win on a board state in which I'm ahead.

Think I'll cut some plains for gardens/sunpetals, and swamps for tombs/cemetery.... and get him in as a 2 of. Maybe at the expense of Liliana...



Yeah, I somehow missed like 5 posts between quoting your reply to mine and my post. Relentless would fit far better for this deck than a red splash.

I feel like winning with Extort is a bit of a stretch. Lets assume your bloodthrone Vampires all get sudden shocked. I get your deck revolves around bloodthrone, but its still good to have options. Like Garruk.

(at)MrEnglish22

I think the deck is pretty subtle, and I'm not trying to be demeaning.

BT is important, but other decks will help me bin creatures. During this process Tragic Slip and Priest go live. While this is going on I can access Extort to help stay stable. Blood Artist is triggering.

Plan A/B is manipulate the board state to win via Bloodthrone or 5/5 flying Demons... and draining their life to stay alive in the process via Artist/Extort. Plan A/B doesn't kick off til turn 5 or after... early game we're on the 'dont die' plan. Luckily the removal is excellent for this job and I can afford to lose life to cards like Orzhov Charm or creatures getting in because there's a lot of lifegain.

And again, I said this is raw... conceptual... in need of tuning. But I think there are legs here. 

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

3 lili was too many anyways

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

Photobucket

Again, winning through tokens is a plan C/D thing. Generally you win through Artist and Extort before you could turn tokens sideways enough to win.

However if I was going to get on the token win plan it might be the Garruk Relentless provides the best of all 3 plans of attack... first we to kill creatures, forcing morbid and acting as removal... he flips and keeps forcing morbid by tutor, or adding deathtouch wolves which are really good at killing also... or he can crack the overrun and give the token win on a board state in which I'm ahead.

Think I'll cut some plains for gardens/sunpetals, and swamps for tombs/cemetery.... and get him in as a 2 of. Maybe at the expense of Liliana...



You could also add Deathrite Shaman (good target with Orzhov Charm), Thragtusk, and it would open you up to Abrupt Decay.  Too bad you have to "damage" High Priest of Penance, if it was just sack, that'd be sweet.
If only Wight of Precinct Six looked at your graveyard...
I think the deck is pretty subtle, and I'm not trying to be demeaning.

BT is important, but other decks will help me bin creatures. During this process Tragic Slip and Priest go live. While this is going on I can access Extort to help stay stable. Blood Artist is triggering.

Plan A/B is manipulate the board state to win via Bloodthrone or 5/5 flying Demons... and draining their life to stay alive in the process via Artist/Extort. Plan A/B doesn't kick off til turn 5 or after... early game we're on the 'dont die' plan. Luckily the removal is excellent for this job and I can afford to lose life to cards like Orzhov Charm or creatures getting in because there's a lot of lifegain.

And again, I said this is raw... conceptual... in need of tuning. But I think there are legs here. 



I'm obviously offended because of how demeaning you are being Niche. I mean, come on, you're soooo demeaning.

Have you gotten to do any testing with this? I've been wanting to find a good Standard deck beyond GW (no longer satisfied with Bant midrange) that I like and will consistently want to play (Esper control is very much a "I need to be in the mood to make a lot of choices" deck) but I've done very little testing for Standard because I have focused on Modern. 
Also, I want to test Standard more, especially after tomorrow (Modern PTQ is tomorrow) 

(at)MrEnglish22

I'm not sure you have enough sac outlets for it to really shine, but Unruly Mob is a card. I definitely like the throwback feel to it, but the old Ghost Husk ran 20+ bears to end the game. Also, Murder Investigation seems decent on Bloodthrone, especially if you choose to go with Virtue/Sorin. Maybe I'm getting too narrow in my suggestions though.

Also, I don't think there has to be a strong distinction between Tokens and Husk. I think they can work in unison to create a fairly strong build. I think I remember there being a build in the old days that was more tokens-based.

Team PMP - Practice Makes Perfect

Team GFG - Good F***ing Game

Disclaimer: This member may or may not be associated with Team GFG in any other regard besides his admiration of its members.

Use faith in the absence of science, not in its stead.

This has all been really good feedback. I appreciate the discussion.

Here's an updated decklist:



Got green added. Very tough cuts to do so. 

Considering flipping Bloodthrone Vampire around for Cartel Aristocrat. Testing will show if I need more defense early or the late game aggression.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

I would pick Cartel as sac outlet....can live longer than Bloodthrone

How you win with this deck...seems fragile. Have you test?
Tried to test some today, unable to. The deck isn't fragile. Tons of life gain, defense, removal, power, synergy.

Fr I love unruly mob here and am watching for a chance to add it. Pulled a few aside already just in case.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Tried to test some today, unable to. The deck isn't fragile. Tons of life gain, defense, removal, power, synergy. Fr I love unruly mob here and am watching for a chance to add it. Pulled a few aside already just in case.



Oh man I forgot mob existed. Deck looks really fun.
Yes, fun.

... And stronk.

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Ive been testing the BWG version of this deck and its been preforming decently for me. One thing i do have to say is that the games usually last pretty long. I got some testing in against Naya humans and Esper midrange. Blood artist triggers along with extort and morbib is pretty hard to beat once you stabilize.
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Ive been testing the BWG version of this deck and its been preforming decently for me. One thing i do have to say is that the games usually last pretty long. I got some testing in against Naya humans and Esper midrange. Blood artist triggers along with extort and morbib is pretty hard to beat once you stabilize.



Glad its working for you so far.

I'll continue to post updates as I progress on testing....

now if only there was a place downtown in Chicago to test while im up here for training... =) 

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Gosh, what a crazy concept this was.

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Definitely odd how close the theory behind this deck was to Sam Black's Aristocrats build. Just needed Reckoners and Falkenrath really.

There are definitely some intricasies behind this build that let it get the W in rounds where it was outmatched, in terms of raw power.

I'm still not sure that the build piloted at the PT is anywhere near the optimal build. It seems very... inconsistent. It was piloted by some of the best (including Finkel), and only one copy made it to the Top 8. I'm still interested in Unruly Mob at the two spot over Knight of Infamy.

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It should come as no surprise by now that I'm arguably one of the best deck builders on the forum.

/stroke

That said, I think using red was the 'lay-up' approach. I think there's a 3 pointer to be had but the pros were trying to play it safe and lean on Falkenrath too much.

Still... it won. But Martell is no slouch and he had the edge in the 'unknown' volume. 

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Just popping in to see if you've made any changes to the list or if youre still running the same B/G/W list you posted. Loving the deck now that i have it together, taking to my shop tomorrow. Ill post some games if you'd like Niche.
It should come as no surprise by now that I'm arguably one of the best deck builders on the forum.

/stroke

That said, I think using red was the 'lay-up' approach. I think there's a 3 pointer to be had but the pros were trying to play it safe and lean on Falkenrath too much.

Still... it won. But Martell is no slouch and he had the edge in the 'unknown' volume. 



I agree with the lay-up assessment, but I think Red might be the color to go with, simply because Reckoner is R/W. Also, Aristocrat is very good with the amount of Humans they were running. Probably shouldn't be a four-of though.

I think Wakedancer deserves consideration here, as a black Huntmaster. With Bloodthrone and Cartel at the two spot, I think it's a possibility.

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Still on the WGB build until I get some detailed testing in.

I definitely want whatever play results you get. I will acknowledge and suggest adjustments after determining if we should change based on results from a given matchup. 

FR, yeah Wakedancer isn't terrible. Red may be the best route... but I don't believe it yet. If you're going aggressive red is better... but I think we'll all determine at some point red's potency will pan out or reach critical mass... green is grindier and has a great backup plan via overrun, 

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is blood artist really worth playing with?

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is blood artist really worth playing with?



Blood Artist is really strong. Not much else helps mature you to mid-game so well as T1 traveller, t2 artist, t3 souls, t4 anything.... and t5 swickity swacktusk.

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