One: The Threat Rating system I proposed in my other thread works as I had hoped.
Two: Barbarians are definitely overpowered.
Having grown tired of the DDn mushy monsters, I gave them some teeth. I classified each monster as such;
Martial monsters get one threat die for every three levels. a drow for example gains 1 threat die.
Casters recieve no such benefit.
My players were FINALLY challenged, even the barbarian.
I hope that the D&D Next Devs will consider my Threat Die system.
Tonight, as a result of the Barbarians C.N alignment and the Clerics of Wee Jas L, N alighnment, a Barbarian found himself facing down;
Two Level 5 Clerics (a laser cleric and a tank cleric)
A Level 5 Swordmage (Wizard Tradition which permits Full Plate Armor and Swords)
and A Level 6 Drow
After seven rounds of combat or being webbed in place (The Barbarian was unable to escape the webs after failing Dex test after Dex test) AND recieving damage from the Level 6 Drow and The Level 5 Cleric, the Barbarian was finally bloodied and surrendered.
The Barbarian....of Level 5...survived seven rounds of defenseless onslaught....so either the player was fudging numbers or something is broken.
Fix the Barbarian PLease.
One suggestion: If your going to give raging barbarians d12 hit die....then perhaps they shouldn't have resistance when raging. OR perhaps they should be given d8 Hit Die instead.