To take a vow you must choose a deity. Certain spells are off limits for certain deities.
A deity is important here. This is divine magic based on domain beliefs. Vows can blend with Ki monk.
3e multicasting works for any dual class scenario. I would hate to give out high lvl stuff to someone who just took the vow.
My methodology was simple. I looked up real monastic vows, I then assigned spells from Next and AD&D. These spells are then transformed into divine rewards. They don’t follow the same casting rules as pure spells. They aren’t totally unbalanced. I did try to extract a good amount for each and flavor the casting levels for future adjustments. I made a point to avoid equality after realizing how boring it is. I was pleased that my ADD yielded unintended satisfaction with Poverty as the clear runt dropping a miracle ota(on that aghhghghghsss!!!).
It hasn’t been played. I could use some face feedback and really curious to see if the ‘balance brigade’ slaps a clear consensus in the poll.
If you dont know the spells just assume based on name and lvls below. Assume lvls are equal so its versatility and numbers. I dont know of a better way to poll rank.
Obedience 1. Bless, 2.Command, 2. Augury, 2. Summon Insects, 3. Stick to Snakes 5. Atonement, 6. Insect Plague, 6. Succor
Stability 1.Cause Fear, 1. Protection from Evil, 2.Sanctuary, 3. Water Breathing, 3. Endure Elements 7.Death Ward, 7.Regenerate
Chastity 1. Purify Food and Drink, 2.Zone of Truth, 5.Atonement, 6.Tremmor, 8.Holy Aura,
Poverty 1. Create Water, 2. Create Food and Water, 4.fire Seeds, 5. Quest, 9.Miracle
Silence 3.Silence, 3.Speak with Dead, 5.Tongues, 7.Commune 7.Holy Word, 9.Symbol
Peace 1.Cure, 2.Aid, 3.Cure Blindness, 3.Cure Disease, 5.Atonement, 7.Speak with monsters , 8.Rainbow, 9.True Resurrection
Note: Thinking about balancing broken vows differently so one is temp like silence for a few levels, or chastity just stops advancement, obedience has to involve quest restoral.
New 5e Playtest review