What is your favourite card name?

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So what is it?
Heres your chace to tell everyone!
If you could, if there is an english, latin, german or whatsoever meaning to it please say so!

Well mines A rumbling or gurgling noise made by the movement of fluid and gas in the intestines.!
So whats yours?

A typical   trying to get somewhere in the Multiverse, allons-y?

DOCTOR WHO OOOOOOOOEEOOOOOOOO OOOOOOEEOOOOOOO (I'm weird, cant help it)

Famous Quotes:

144543765 wrote:
I was browsing through some cards in gatherer and I noticed something really odd - the transforming cards from Innistrad like Mayor of Avabruck have separate comments and ratings for each side. Isn't that totally stupid? It feels as senseless as having two different pages for each side of a split card or having different pages for Nimble Mongoose with and without threshold.

56965528 wrote:
*mutters under his breath* Squinty's Wife: "What was that!?!?" Umm, I said.... umm..... ahhh.... *another smack upside the head* Squinty's Wife: "Care to try again?" *shakes head vigerously* Squinty's Wife: "That's better." ~SE++ *whimpering*

Current deck goals:

NON-AGGRO, NON-MONO RED deck (Not getting very far with it though)

Standard mono red deck for FNM next Friday

Azusa, Lost but Seeking, the name just seems poetic to me.

Scope my YouTube channel!

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.

preacher

I have a real fondness for any card name that is a single word. I appreciate that names like preacher wouldn't even be considered by today's creative team and it makes my appreciation for these types of names grow.
Don't be too smart to have fun
I can't really think of many cards right now but punish ignorance is just suuch a brutal card name.

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
Damnation



I remember the reveal for that card on the website...... It was amazing! My wife was sitting at her computer desk behind mine and all she could hear was damnation and then it became the word of the week. We probably said it over 1000 times that week.
Don't be too smart to have fun
Rumbling Slum. Gotta love it when an entire district is ready to rumble.
IMAGE(http://fc04.deviantart.net/fs70/f/2011/225/8/9/bloodgift_demon_sig_banner_by_voidelemental-d46gjhm.jpg)
I still maintain Chainer, Dementia Master is the most badass name of any Legendary Creature. Sure, Emrakul, The Aeons Torn may be more deadly, but there's something amusing about loudly announcing Chainer, DEMENTIA MASTER! as you cast him from the command zone.

Plus he makes NIGHTMARES! How cool is that? 
Immature College Student (Also a Rules Advisor)

L1 Judge

Not a favourite by far, but I'm quite fond of Into the Maw of Hell.
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Launch Party

I can't help but wonder how many people actually pulled one at an RTR launch party.
First to come to my brainmind:

All the Nephs got sick nomers.

Big Blue Creatures tend to have sweet labels.

Gigantomancer. Lost in the Woods and Make a Wish were good. Oh, Woodland Sleuth.

Epochrasite.

New card: Experiment One.

River of Tears is a little melodramatic, but still awesome.

That's all I got fo' now, babes. Oh, and I second Giant Ambush Beetle. That thing is a ridiculosity.
River of Tears, just for the sheer emotion in the name.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
Insidious Bookworms, just for the sheer emotion in the name.
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Launch Party

I can't help but wonder how many people actually pulled one at an RTR launch party.



It won me a game when cast in my post-combat main ^^

OT: Werebear. Always Werebear. Although I've always liked Kaalia of the Vast's name, as both parts of it remind me of a vast (no, really?), vast space that makes you feel inredibly insignificant.
Funny that the color I barely play is the color with the most card names I like..

MAGMAQUAKE I mean an earthquake can be deadly... but it's a MAGMA QUAKE!!! OMG!!

Jokulhaups is a close second, just saying it out loud is hilarious, especially when a lot of players have a different way of saying it
I love trolls Dont hate me because I'm blunt and you cannot handle it
Jokulhaups is a close second, just saying it out loud is hilarious, especially when a lot of players have a different way of saying it


It's a real word. It's the flood caused by the rapid glacial melt triggered by a volcanic eruption.

Scope my YouTube channel!

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.

Jokulhaups is a close second, just saying it out loud is hilarious, especially when a lot of players have a different way of saying it


It's a real word. It's the flood caused by the rapid glacial melt triggered by a volcanic eruption.



DERP!!!!!!!!!!!!!!
I love trolls Dont hate me because I'm blunt and you cannot handle it
Jokulhaups is a close second, just saying it out loud is hilarious, especially when a lot of players have a different way of saying it


It's a real word. It's the flood caused by the rapid glacial melt triggered by a volcanic eruption.



DERP!!!!!!!!!!!!!!


I'm not sure what you're trying to say here. And just in case my meaning was unclear, all I was saying is that there actually is a proper pronounciation.

Scope my YouTube channel!

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.

Jokulhaups is a close second, just saying it out loud is hilarious, especially when a lot of players have a different way of saying it


It's a real word. It's the flood caused by the rapid glacial melt triggered by a volcanic eruption.



DERP!!!!!!!!!!!!!!


I'm not sure what you're trying to say here. And just in case my meaning was unclear, all I was saying is that there actually is a proper pronounciation.



Google it, your response deserve another DERP!!!!! You know a lot of people that speak Icelandic? I dont... thus leading to a lot of different ways to say the name of the card.

I guess I'll make it clear, 99,9% of the cards are written in english, 1 (maybe a few, dont sue me) is written in Icelandic. I wonder if it's a real word since the drawing is of something that could very well happen in this frozen island full of glaciers and volcanoes.
I love trolls Dont hate me because I'm blunt and you cannot handle it
One of my least favorite card names is Tropical Island; that's because I wished that Mirage could have had a cycle of Tropical basic lands like the snow-covered lands of Ice Age.

Coming up with weird ideas to make everyone happy since 2008!

 

I have now started a blog as an appropriate place to put my crazy ideas.



I know I come off as aggressive when I don't mean to be, but you? You know what you're doing. And I'm done with you.

Scope my YouTube channel!

Here's a shout out for Scholars' Books & Games in Bridgewater, MA, and for Paladin's Place in Darmstadt, Hessen, Germany where I was stationed for two years. Support your FLGS!

Attacking the darkness since 1987, turning creatures sideways since 1994.

On the least favorite, I loathate all the Izzet cards that sound like a five-year-old named them.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
Jokulmorder

Kamigawa has loads of flavourful names, too.

 

To autocard: [c]Killer Whale[/c] ⇒ Killer Whale

Niv-Mizzet, Dracogenius. I like the way it rolls out- Niv-Mizzet. Draco. Genius. Brilliance! That's all I can say- sheer, unadulterated brilliance!

(With apologies to Wile E. Coyote and friends.)
You are Red/Blue!
You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.




Happy to hear that
I love trolls Dont hate me because I'm blunt and you cannot handle it
IMAGE(http://images.community.wizards.com/community.wizards.com/user/blitzschnell/c1b8574f03c7cff35d72311f1208599a.jpg?v=90000)
Eaten by Spiders.



That's pretty awesome and scary at the same time
I love trolls Dont hate me because I'm blunt and you cannot handle it




Why does everyone think I'm phantom lancer? QFT:

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139359831 wrote:
I hope all this helps you to see things in a greater light—and understand that Magic: the Gathering was really created by extraterrestials using Richard Garfield as a medium. The game itself reflects the socio-psycho realtivity between living beings, and the science that takes precedence over them—to define reality for them all (like telekinesis, weather, scientific reaction, phenomenon, ingenuity, how the brain works, etc.). I'd also bet there is an entity floating thousands of miles above us, looking down on the current state of game, shaking its fist like... "Wtf are you doing?! You're getting it all screwed up!". Awkward—to be evolved, and yet still subject to the ladder that is the concepts of the game. In this case, misconception, corruption, and deception. With the realities of each color becoming distorted (through oblivious designers), leading the game to reflect a false state of reality that warps the understanding that other people have about those things. For example, people thinking that white could be anything except pure good. This shouldn't be too far off though, I mean...Magic is designed based on reality after all, so that entity (those entities) should be subject to those things. Anyways, I guess when you're busy doing space stuff you can't always be around to ensure quality control. It's no wonder they choose Garfield, they're so much alike; that's exactly what happened to him and Magic.
166199665 wrote:
omg snortng so much febbdelicious /intocixated in rl





I feel as if It was my job to extend this.
Since Gatecrash it's gotta be skullcrack. I just love everything about that card, it's so perfect.
Sol'Kanar the swamp king (or just most of the legends from legends)
HOW TO AUTOCARD! When posting in a text box, type [c]Plains[/c] to make your post showPlains.
Are you making a casual mill deck? Please read.
Control is the key of a mill deck. You should free up your mana as much as possible so that you can respond to whatever your opponent is doing. Having some way to remove threats, both real and percieved, is necessary to survival. Real threats are those that are already on the field, and are something a simple unsummon or doom blade can remove. Percieved threats are those that aren't on the field, something a simple duress or counterspell can deal with. Controlling the board will allow your mill deck to continuously perform, if you use permanent style mill, that is. One-Shot Mill spells are something you should avoid. You can toss tome scours at your opponent until your hand runs out, but that isn't going to be enough to mill them to death. With 1-shot mill spells, like tome scour, you have to treat them like burn spells. Therefore, the only "good" 1-shot mill spells are sanity grinding (in the right deck) and mind funeral. Try to find more permanent styles of milling, like memory erosion, hedron crab, and curse of the bloody tome, so that you don't have to waste your mana each turn doing something that those permanents can do with a single mana/turn investment. Keeping your mana open allows you to respond with control elements. ​Traumatize Rant​. Traumatize is a terrible card for a multitude of reasons. First, it costs 5 to cast, which is a large investment for a mill deck. Milling half a library sounds neat, but if you do the math, it really isn't that much. An average 60 card deck starts with drawing 7 cards. Then, barring any draw spells on their end, or ramp on yours, 5 turns will go by, where they draw 5 more cards, leaving 48 in the deck. Unless they had a deck with more than 60 cards, or you ramped it out, the most you'll ever mill with a single Traumatize on turn 5 is 24 cards. That's not too shabby, but hang on, there's more! If they drew any additional cards or if they were milled before turn 5, that number will be much lower. In addition, any more Traumatize's you draw will only mill less and less as the game goes on...which is the point of a mill deck. My whole point on Traumatize is the it is NOT worth the 5 mana investment, not even with haunting echoes. You can mill more than 24 before turn 5...which you can then cast the echoes. If you look at a mill deck like a burn deck, you'll notice that it takes longer to win with mill than with burn. For example, lightning bolt costs 1 and does 3 out of the 20 damage needed to win (barring any lifegain or damage prevention). For mill, that same investment of 1 would have to mill 9 cards out of an average 60 card deck to be the equivilent of lightning bolt. The problem is that there is no mill card that can do that...except hedron crab, over a period of time. The initial investment of 1 will pay off in 3 more land drops to make the crab equal to a bolt. However, the crab nets you more mill beyond those 3 land drops, making it better as the game draws on. Other cards, like curse of the bloody tome, are excellent ways of milling an opponent because the initial investment of is all you have to pay in order to put your opponent on a clock. All you have to do is stay alive, which is the true goal of a mill strategy. There are other ideas for mill decks that are specific to certain types of strategies. Combo mill decks can mill an entire player's library out from under them. Secondary mill strategies are usually tied to another strategy, like drowner of secrets in a merfolk deck, or halimar excavator in an ally deck. Milling can be done in certain decks that are able to ramp out enough mana to make use of the higher costing mill spells, like using 16 post to pay for X on sands of delirium or for ambassador laquatus. Multiplayer mill decks are even tougher to build, but can be done. Being a slower environment, it is easier to ramp in multiplayer, allowing for big X spells, like mind grind, to be useful. Consuming aberration is another star player. The more straightforward strategy is to use mesmeric orb and dreamborn muse while being the only deck at the table that can deal with it. There are always new strategies coming out with each set, so check gatherer for any new mill cards that you find to be the most fun for you! Now you can say that you haven't fallen into the trap that most new players fall into when they build their first mill deck!