Making a lightsaber focused jedi. New to Star Wars

I am new to the star wars D20 rpg. I havent seen the movies or read any books in over 10 years. I remember being fascinated with lightsabers as a child. I made a lvl 1 jedi guardian and am getting my butt handed to me. We got up to lvl 5 but it did not get much better we are making new chars so i was wondering if you all could help me with a build, It is just very confusing to me. I have rolled up the stats but do not have anything else assigned.


Any suggestions?


race, skill progression and feats would be nice. 

stats numbers are as follows, 12, 17, 18, 15, 10, and 16


I would prefer to make a combat heavy lightsaber wielder but am open to suggestions.

We are using the revised d20 rules. The GM is thinking of switching to Sagas but we haven't yet.
Well, I haven't played d20 Star Wars RPG in years, so I forgot a lot. Saga came in and I had to rewire my mindset.

If your GM decides to go Saga Ed, then we can help you more. I have thoughts in my head daily about building different styles of Jedi characters, so I could help you a ton.

Those starting stats are insane. Nicely done. High point buy or lucky dice rolling?

Also think about posting this to The Praxeum, where most character ideas are looked at, The Temple is more for questions about the Force powers, abilities, and talents. You will get more look and help from us there for sure.

Hapy Building  
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How invested in the RCR system are you?  While RCR can be made to work I strongly recommend moving to the SAGA system instead.  For better or worse SWSE has a lot more freedom to build characters with multiple pathes towards the same goals where in the RCR your progression was locked in a lot more.


I don't want to comment about your ability scores which I think are too good.  While I've forgotten much of what I knew about the RCR I seem to remember needed hp to use force powers along with skill ranks in various force powers.  Of course if you are just looking to be a big bad lightsaber weilder you may not need to worry about powers as much and instead look at things that increase your lightsaber damage modifier and that will let you make more of those attacks.  I could also point out that beyond hp the vitality/wounds system makes encounters extremely deadly and getting a critical hit with a lightsaber almost always means certain death.

While it was mentioned that you could take this to the Temple board I'll tell you it probably will not matter too much.  You're asking about a character build which means it can be appropriate in a few different boards and with the traffic seen these days it is likely to get seen no matter when you post in on the RPG board.
 
Thank you Arkaine i will go and repost this in the Praxeum. We are 90% sure we will move over to saga edition but the gm wants to run RCR for about another month to get people familiarized with it. I got lucky on the dice rolls although it helps when your GM lets you reroll ones once.


StevenO I looked into that and it looks like starting as a Guardian and getting Jedi Knight training and then switching to Jedi Master prestige class are going to give the lightsaber bonus damge at least for base damage. It goes up by 1d6 every few lvls with both classes. Is there anything else to focus on other than that extra 1d6? I was thinking maybe Knight and Master defence which i believe gives you bonuses to deflecting blaster bolts but takes your move action for the next round if you use it. Also I have played alot of Pen and Paper RPG's but i have never multiclassed in any of them, only prestige classes. Should i take anything in something like soldier for the feats and BaB or just stick going straight up the jedi path to Jedi Master?


Thank you both for your comments.   
As I may have mentioned before my RCR is extremely rusty.  I don't know how many books you have but there may be other PrCs that can also advance your lightsaber use.  As I mentioned earlier even more important then dealing lots of damage is landing lots of criticals because crits are easily fatal in the RCR even if relatively little damage is dealt;  the threat of a critical hit is why you NEED a higher then average CON score because with CON 10 you have better then a 50% chance of dying from a single blaster pistol crit.

I don't recall the exact details for multiclassing in the RCR but I believe that when you added a base class you didn't get quite as much bonus.  I will point out that "multiclassing" is  actually what you do when you add PrCs although the PrC is already "adjusted" for that.
I am not exactly sure What a PrC is but I will check into expanding the critical threat range.
I am not exactly sure What a PrC is but I will check into expanding the critical threat range.



PrC is short for prestige class.  And for a lightsaber focused Jedi, if you have Power of the Jedi, try out the Jedi Weapon Master.  In addition to extra lightsaber damage, you can get some fun combat tricks, including a crit range increase.
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I am not exactly sure What a PrC is but I will check into expanding the critical threat range.

Sorry about that.  As sienn mention it stands for Prestige Class and it a commonly used abbreviation on these boards both here and for DnD.
Thank you both. I just talked to the DM and we will definitely be switching to sagas as soon as he gets read up on the books. We have them all in PDF format. So now I am trying to redesign my character. I will probably go human but stay with lightsaber focused jedi. The Dm todl me I could keep my stats so thats a plus as i know the next time i roll for them it won't end up like that.


So now I guess I start as jedi and go to prestige classes from there since their arent many choices early game. I will also start with a lightsaber i believe since we will probably start around lvl 5 when we switch over. I was looking at some of the You build it hall of fame chars and the Mace Windu was interesting.


Thanks again for your help guys and gals. Hopefully this makes it easier and you all and me in getting this done.
     
I certainly wouldn't use rolled stats for SWSE.  I'm sorry to tell you this but with that 18,17,16,15,12,10 array that you "rolled" (PBe 53) I'd definitely be treating your character as if he were a level higher and likely two levels higher.  Those stats are that sick especially if you make a "Jedi" with them as Jedi can really use all of those high scores.  You're stats will give many boost that would be comprable to having another level or two and "normal heroic" ability scores.

When it comes to classes you probably will start in Jedi as that is the "lightsaber wielding/force user" starting class.  In SAGA I wouldn't be afraid of multiclassing into Soldier for access to some of it's talents which can work well with a lightsaber. 
Thank you both. I just talked to the DM and we will definitely be switching to sagas as soon as he gets read up on the books. We have them all in PDF format. So now I am trying to redesign my character. I will probably go human but stay with lightsaber focused jedi. The Dm todl me I could keep my stats so thats a plus as i know the next time i roll for them it won't end up like that.


So now I guess I start as jedi and go to prestige classes from there since their arent many choices early game. I will also start with a lightsaber i believe since we will probably start around lvl 5 when we switch over. I was looking at some of the You build it hall of fame chars and the Mace Windu was interesting.


Thanks again for your help guys and gals. Hopefully this makes it easier and you all and me in getting this done.
     



Alrighty then!  I'm like StevenO, I know RCR stuff, but I'm rusty at it.  I'm a Saga man, myself.

Ok, so once again, I agree that you should start in the Jedi class.  It sets up nice and gives you all the things you want, except perhaps tons of skills.  Force Training gives you access to the Lightsaber form powers found in Jedi Acacdemy Training Manuel, which allows you to experiment with different lightsaber styles (kinda like encounter powers from 4e), and of course, certain feats allow you to emulate a particular style even more, ie.  Dual Weapon Mastery I for Jar'Kai, Bantha Rush for Djem So, etc.  

So are you looking to build a Mace Windu-type?  Give us a few ideas about your character.  Is he strong?  Does he always go on the offensive, or does he wait patiently for an opening?  The more we know, the better we can suggest feats and whatnot to fill out the character.
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I was thinking he would normally go on the offensive maybe with something that gives extra speed to rush in. The other chars in my party are a Wookie Scout, a Gungan Force Adept, and a Human Scoundrel, It looks like i will be the only melee character. We very rarely have a arch nemisis type enemy at least not in the foreground fighting. So I was thinking maybe 80% taking out multiple people and 20% single target damage.

In Sagas is it the same way where i should look at critical threat range or should I focus more on BaB and damage. Having the mind trick or a way to tell if someone was lying wouldnt hurt. The DM does like to have alot of his NPCS falsify information whether it is about a mission, where our ships are, or how something is worth etc. etc. I am excited to get into Star Wars, It's just hard for me to look at PDFS for very long or i get a headache. Thinking about ordering some books. 
I'd say character building in SAGA is easier then it is in the RCR provided you don't over think everything.  While a RCR "Wookie Scout" and "Human Scoundrel" can match up with classes in SAGA I really encourage mutliclassing and trying to keep a character's "feel" as opposed to match up level.  Many of my Wookie "scouts" may start in the Scout class but will often mutliclass into Soldier.  In SAGA I'm not a fan of starting in the Scoundrel class unless you want/need a wide variety of trained skills although I don't mind it as much as a "dip" class.  The hard character to "convert" may be the Gungan Force Adept because there isn't base "Force Adept" class although ANY character could use the Force by taking Force Sensitivity.  If/when the group converts I encourage coming back here for some ideas on how to do it to keep them strong by also leave them mostly the same.

PDFs may be fine (although they many not be legal) but I strongly encourage getting at least the SECR (SAGA Edition Core Rulebook) in hardcover.  It really is the only book you need and can be used to create a wide variety of characters.

In SAGA detecting Deception is done by using the Perception skill.  Most Jedi have good WIS scores and can train in Perception so you could be a good lie detector.  In SAGA critical hits are still nasty but they are no longer the death sentence they were under the RCR.  While damage can still be important the mechanic that represents "major" things is the Condition Track.  There are six steps on the CT and every time you take a lot of damage you move down the CT until you perform actions to move back up.  While damage is the primary way of moving down the CT there are other ways of moving a character down the CT and each step moved makes bigger penalties to that character's actions.  At -4 steps down the CT a character is taking -10 on most rolls and defense scores and is also moving at half speed.

As I think I've already said there are many ways of making a "lightsaber monster" in SAGA depending on what you want to focus on. 
I would defnitely take training in perception then. As far as making a "lightsaber monster" goes I was definitely thinking of something close to a beserker type character that will rush in and fight in the forefront. I'm not opposed to taking a more defensive role it is just not as much my style. I would like something that can hit fairly often and do a decent amount of damage. We are going to buy the core book as soon as possible and I am thinking of getting the JATM book for my jedi. (It might be JTAM i can not remember.)


As far as the first few levels go I am going to start as a human jedi with a lightsaber. I was thinking of getting the skill training in Use the Force. My computer use is limited to when I am at gaming sessions for either DnD Darksun or Star Wars games. That is why I am looking for help on here since I personaly do not have a computer and would like some hints or builds as far as feats go especially. Thank you    


try being a Wookie Jedi.  assign an 18 to strength if you are using point buy.  You'll do damage
192523575 wrote:
-In loving memory of all the Squirrel Jedi hunted down during the Dark Times.
"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs
Best Jedi Race: Kel Dor. +2 Dex and Wis, you take a hit on Con, but the racial "Keen Force Sense" is awesome. Sure you have to wear a face mask or die, but you are Jedi and come on, Plo Koon looks like a bad!@#.

 

Talents: The Fab 4 for Jedi Lightsaber specialists are Block, Deflect, Weapon Specialization, and Redirect Shot. That would cover your first 7 levels. At level 7 you can start Jedi Knight prestige class. Then you can spec into forms. The most agressive are Djem So (spend Force Point to counter attack), Juyo (Spend FP to rol twice for the 1st attack each round against a chosen target, keeping the better), Vaapad (Crit on 19-20 but a natural 19 still isnt a auto hit), and Ataru (Use Dex instead of Str for damage mods) because these 4 talents have the most powerful Lightsaber Form force powers in Jedi Acedemy Training Manual. I always take one offensive and defensive Form talent. My common pairs are Djem So/Soresu (can reroll a failed Use the Force check for Block/Deflect) or Juyo/Shii-Cho (-2 for every use of Block or Deflect after the 1st instead of normal -5). More general talents like Great Weapon Focus/Specialization, or even defensive Force talents like Equilibrium (Spend FP to move back to the top of the condition track) round you out.

Side Note: Personally out of respect to Mace Windu and canon (backed-up fact in the Star Wars Universe) I never take Vaapad. It lived and died with him. But thats my choice.

Feats: I like feats that let me excel in fighting mutliple targets at once. If you have good Strength, then Power Attack/Cleave/Great Cleave are musts. Combat Reflexes is fun as well. I always take Double Attack (Make 2 attack, but at -5 attack for each) at higher levels.

All of this of course is a matter of your own tastes. Saga is the holy land my friend. Enjoy it  
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I have to disagree on Kel-Dor for the Jedi Race.  Nagai are better IMO, they have those same species modifiers (+2 Dex, +2 Cha, -2 Con), and Nagai have Lightning Reflexes (+2 to Ref).  And you don't need a mask.
EDIT: Sorry, their species modifier are not the same.  Nagai have a +2 to Cha, which I personally find a bit better for Saber focused Jedi than Wis, because your UtF will be higher which helps Block and Deflect.
192523575 wrote:
-In loving memory of all the Squirrel Jedi hunted down during the Dark Times.
"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs
Yet again I'm with CJ.
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141722973 wrote:
And it wasn't ****. It was subjectively concensual sex.
57036828 wrote:
Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.
75239035 wrote:
I personally don't want him decapitated.
141722973 wrote:
And do not call me a Yank. I am a Québecois, basically your better.
And the greatest post moderation of all time...
58115148 wrote:
I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas. (ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)
There are a number of species that could get votes for "best Jedi species" depending on what you want to focus on.  Generally speaking a boring human is the "best" species overall for just about everything although it isn't the best for some more focused builds.

When it comes to talents I'm definitely NOT sold on Weapon Specialization (Lightsaber) being high on the priority list.  It's just a couple more points of damage and may just be a small percentage increase if you have a higher STR score.  To me helping knock someone down the CT is often more important then dealing raw damage.

I know that even for a lightsaber "monster" I really look at levels in Soldier for some of the talents there.  Melee Smash is just +1 damage on ANY melee attack (making it half as good as Weapon Specialization but without the feat prereq)  but it leads into Stunning Strike which can lead to extra movement down the CT for your target. 
Improved Stunning Strike is also amazing if you decide to go the Soldier-class Jedi route.  I forget what book it's in and how it's exactly worded, but I think if you move them down the CT they only get a swift action on their next turn or something like that.
192523575 wrote:
-In loving memory of all the Squirrel Jedi hunted down during the Dark Times.
"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs
There are a number of species that could get votes for "best Jedi species" depending on what you want to focus on.  Generally speaking a boring human is the "best" species overall for just about everything although it isn't the best for some more focused builds.

When it comes to talents I'm definitely NOT sold on Weapon Specialization (Lightsaber) being high on the priority list.  It's just a couple more points of damage and may just be a small percentage increase if you have a higher STR score.  To me helping knock someone down the CT is often more important then dealing raw damage.

I know that even for a lightsaber "monster" I really look at levels in Soldier for some of the talents there.  Melee Smash is just +1 damage on ANY melee attack (making it half as good as Weapon Specialization but without the feat prereq)  but it leads into Stunning Strike which can lead to extra movement down the CT for your target. 



Weapon Specialization is something you take if your stats need the help in damage. In its place, Lightsaber Defense or Riposte make great choices as well. Going the Solider route, Melee Smash/Stunning Strike are fantastic for getting threw the CT faster. 

I have to disagree on Kel-Dor for the Jedi Race.  Nagai are better IMO, they have those same species modifiers (+2 Dex, +2 Cha, -2 Con), and Nagai have Lightning Reflexes (+2 to Ref).  And you don't need a mask.
EDIT: Sorry, their species modifier are not the same.  Nagai have a +2 to Cha, which I personally find a bit better for Saber focused Jedi than Wis, because your UtF will be higher which helps Block and Deflect.

 

Nagai have some great stats as well.

Really any race with good Str, Dex, Wis, and/or Cha makes a good fit. Humans are the most used because of  the free skill and feat, but I would rather have a extra racial that helps my class if I can.

Improved Stunning Strike is also amazing if you decide to go the Soldier-class Jedi route.  I forget what book it's in and how it's exactly worded, but I think if you move them down the CT they only get a swift action on their next turn or something like that.

 

Improved Stunning Strike is an Elite Trooper talent from The Clone Wars Campaign Guide.

Its does the following:
"When you damage an opponent with a melee attack that moves the target down the condition track, the target cannot take any action requiring a standard or full-round on its next turn." Extremely useful, but I doubt a Jedi needs to go into Elite Trooper, or could have the prereqs for it without being Soldier at level 1. 

The whole Melee Specialist tree in Clone Wars is great as well. As is the Melee Duelist prestige class in KOTOR for non-Jedi routes.
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I actually like the Pau'an for Jedi but NOT for a "real" lightsaber wielder.  A truth that some don't want to admit is that you can make a decend "Jedi" with just about any species although what the focus is on can vary.
 
I actually like the Pau'an for Jedi but NOT for a "real" lightsaber wielder.  A truth that some don't want to admit is that you can make a decend "Jedi" with just about any species although what the focus is on can vary.
 



Exactly.

The race I favor the most lately in any character it seems is Chiss, but that's more a "cool factor" thing then anything else. An their stats do nothing for Jedi

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actually, Chiss arent bad for Jedi.  Jedi have a low ammount of starting skills, so an Int boost and a bonus skill aren't too shabby.  like StevenO pointed out, any race can make a good Jedi.  Certain races are just better for a specific focus.
192523575 wrote:
-In loving memory of all the Squirrel Jedi hunted down during the Dark Times.
"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs
If you want to make someone look twice give a gamorrean Jedi a try.  So what that some will say they can't be Jedi there is nothing in the rules preventing it.  They get a STR bonus with no penalty to either WIS or CHA plus they have a GREAT Damage Threshold.  Their Primitive lifestyle does NOT prevent them from using lightsabers.  A Trandoshan would fall along the same lines.
Yeah, plus Trandoshans can regrow limbs.  A very useful trait for a Jedi, considering how often they lose limbs.
192523575 wrote:
-In loving memory of all the Squirrel Jedi hunted down during the Dark Times.
"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs
If you want to make someone look twice give a gamorrean Jedi a try.  So what that some will say they can't be Jedi there is nothing in the rules preventing it.  They get a STR bonus with no penalty to either WIS or CHA plus they have a GREAT Damage Threshold.  Their Primitive lifestyle does NOT prevent them from using lightsabers.  A Trandoshan would fall along the same lines.



Hmmm, big, dumb, very strong, force user; What could go wrong there 

Yeah, plus Trandoshans can regrow limbs.  A very useful trait for a Jedi, considering how often they lose limbs.

 

 Trandoshans would be cool, very useful for getting disarmed by Sith, but then you would be a bad duelist so... 
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A PC in a game of mine once was a Trandoshan Sith. Very effective character.
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141722973 wrote:
And it wasn't ****. It was subjectively concensual sex.
57036828 wrote:
Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.
75239035 wrote:
I personally don't want him decapitated.
141722973 wrote:
And do not call me a Yank. I am a Québecois, basically your better.
And the greatest post moderation of all time...
58115148 wrote:
I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas. (ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)


 Trandoshans would be cool, very useful for getting disarmed by Sith, but then you would be a bad duelist so... 


It would certainly lessen mistakes you make as duelist.  IDK if it would be easier to learn, since you can get that arm back, or if it would be harder, since you don't really get that "lasting impression" which a mistake in a lightsaber can duel leave you with.
192523575 wrote:
-In loving memory of all the Squirrel Jedi hunted down during the Dark Times.
"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs


 Trandoshans would be cool, very useful for getting disarmed by Sith, but then you would be a bad duelist so... 


It would certainly lessen mistakes you make as duelist.  IDK if it would be easier to learn, since you can get that arm back, or if it would be harder, since you don't really get that "lasting impression" which a mistake in a lightsaber can duel leave you with.




I'd take an incomplete lesson if it meant keeping both arms. ;)
"The real purpose of socialism is precisely to overcome and advance beyond the predatory phase of human development." -Albert Einstein Resident Left Hand of Stalin and Banana Stand Grandstander Half of the Ambiguously Gay Duo House of Trolls, looking for a partner Wondering what happened to the Star Wars forums?
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141722973 wrote:
And it wasn't ****. It was subjectively concensual sex.
57036828 wrote:
Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.
75239035 wrote:
I personally don't want him decapitated.
141722973 wrote:
And do not call me a Yank. I am a Québecois, basically your better.
And the greatest post moderation of all time...
58115148 wrote:
I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas. (ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)
Thank you all again. I am currently looking in the JATM and I'm having trouble locating alot of things like under the lightsaber forms i see things like lightsaber form powers but not lightsaber forms.
Thank you all again. I am currently looking in the JATM and I'm having trouble locating alot of things like under the lightsaber forms i see things like lightsaber form powers but not lightsaber forms.



The Lightsaber Form talents are in the Core Rulebook for the Jedi Knight PrC, pages 218-219 but here the talents copied from the book directly for a quick look. When they refer to a page number, its from the Core Rulebook. Enjoy

Ataru: You may add your Dexterity bonus
(instead of your Strength bonus) on damage
rolls when wielding a lightsaber. When you
wield a lightsaber two-handed, you may
apply double your Dexterity bonus (instead of
double your Strength bonus) to the damage.

Djem So: Once per round when an opponent hits you with
a melee attack, you may spend a Force Point as a reaction to
make an immediate attack against that opponent.

Jar'Kai: When you use the Lightsaber Defense talent, you
gain twice the normal deflection bonus to your Reflex Defense
when you are wielding two lightsabers.
Prerequisites: Lightsaber Defense (see page 41). Niman.

Juyo: Once per encounter, you may spend a Force Point as a swift
action to designate a single enemy in your line of sight. For the remainder
of the encounter, you may reroll your first attack roll each round against
that opponent, keeping the better result.
Prerequisites: Weapon Focus (lightsabers) feat (see page 89). Weapon
Specialization (lightsabers) (see page 41). base attack bonus + 10.

Makashi: When wielding a single lightsaber in one hand, the deflection
bonus you gain from the Lightsaber Defense talent (see page 41) increases
by 2 (to a maximum of +5).
Prerequisite: Lightsaber Defense.

Niman: When wielding a lightsaber, you gain a + 1 bonus to your Reflex
Defense and Will Defense.

Shien: Whenever you redirect a deflected blaster bolt (see the Redirect
Shot talent, page 41). you gain a +5 bonus on your ranged attack roll.
Prerequisites: Deflect (see page 41), Redirect Shot (see page 41).

Shii-Cho: When using the Block or Deflect talents, you only take a -2
penalty on your Use the Force check for every previous block or deflectattempt since your last turn (see page 41).
Prerequisites: Block (see page 41), Deflect (see page 41).

Sokan: You may take 10 on Acrobatics checks to tumble even when
distracted or threatened. Additionally, each threatened or occupied square
that you tumble through only counts as 1 square of movement.
Prerequisite: Acrobatic Recovery.

Soresu: You may reroll a failed Use the Force check when using the Block
or Deflect talents.
Prerequisites: Block (see page 41), Deflect (see page 41).

Trakata: By harnessing the unique characteristics of a lightsaber, you
can catch your opponent off guard by quickly shutting off and reigniting
the blade. When wielding a lightsaber, you may spend two swift actions to
make a Deception check to feint in combat (see page 66).
Prerequisites: Weapon Focus (lightsabers) feat (see page 89), Weapon
Specialization (lightsabers) (see page 41), base attack bonus + 12.

Vaapad: When attacking with a lightsaber, you score a critical hit on a
natural roll of 19 or 20. However, a natural 19 is not considered an automatic
hit; if you roll a natural 19 and still miss the target, you do not score
a critical hit.
Prerequisites:Juyo, Weapon Focus (lightsabers) feat (see page 89), Weapon
Specialization (lightsabers) (see page 41), base attack bonus + 12.

 




Epic Star Wars nerd and proud customer of Wizards since 1999. Founding member of the Mandalorian Jedi Tradition. Creator and Editor of the Ultimate Dream Builds Follow me on Twitter @Master_Valkar
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Ryn are great. Just in general, but for force users, especially.
Well I finally got it made and progression planned. Now we have the beta book for Edge of the Empire so we are going to play that instead. If any of you have questions on it let me know as we will be playing it every other wednesday. Thank you for all your help.
Well I finally got it made and progression planned. Now we have the beta book for Edge of the Empire so we are going to play that instead. If any of you have questions on it let me know as we will be playing it every other wednesday. Thank you for all your help.



My condolences. I hope that terribly made game don't drive you away from the hobby or anything.
Well I finally got it made and progression planned. Now we have the beta book for Edge of the Empire so we are going to play that instead. If any of you have questions on it let me know as we will be playing it every other wednesday. Thank you for all your help.



My condolences. I hope that terribly made game don't drive you away from the hobby or anything.




Where were you when that thread was going?
"The real purpose of socialism is precisely to overcome and advance beyond the predatory phase of human development." -Albert Einstein Resident Left Hand of Stalin and Banana Stand Grandstander Half of the Ambiguously Gay Duo House of Trolls, looking for a partner Wondering what happened to the Star Wars forums?
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141722973 wrote:
And it wasn't ****. It was subjectively concensual sex.
57036828 wrote:
Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.
75239035 wrote:
I personally don't want him decapitated.
141722973 wrote:
And do not call me a Yank. I am a Québecois, basically your better.
And the greatest post moderation of all time...
58115148 wrote:
I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas. (ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)
I am new to the star wars D20 rpg. I havent seen the movies or read any books in over 10 years. I remember being fascinated with lightsabers as a child. I made a lvl 1 jedi guardian and am getting my butt handed to me. We got up to lvl 5 but it did not get much better we are making new chars so i was wondering if you all could help me with a build, It is just very confusing to me. I have rolled up the stats but do not have anything else assigned.


Any suggestions?


race, skill progression and feats would be nice. 

stats numbers are as follows, 12, 17, 18, 15, 10, and 16


I would prefer to make a combat heavy lightsaber wielder but am open to suggestions.

We are using the revised d20 rules. The GM is thinking of switching to Sagas but we haven't yet.

Greetings,


If you're gonna play RCR, then go Jedi Guardian. Stick to humans. For a strong melee build, go dex based. Force Skills to build up are Battlemind and Enhance ability. Others that are useful to a melee build are Farseeing for a free reroll once a week, fear if you're not afraid of dabbling in the dark side, force defense for better saves against force users, and affect mind for the ability to feint in combat. At first level, useful feats are Weapon finesse (lightsabers) and Weapon Focus (lightsabers). Also, pick up Heroic Surge for extra actions, and lightsaber defense. A few other nice feats are Dodge, Agile reposte, and Redirect attack. Together, these three provide a defence bonus, gives you a free attack when your opponent misses you, and allows you to redirect their attack to an adjacent enemy. You may not be able to get all of these, but they are nice ones to pick up. Also consider picking up Martial arts and defensive martial arts. the defense bonus stacks with lightsaber defence, and there's a higher level feat in the hero's guide called unbalance opponent that is sweet for a melee build. A good prestige class to look into are Jedi Weapon Master from the Potj source book. 


Quvmoh  
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Well I finally got it made and progression planned. Now we have the beta book for Edge of the Empire so we are going to play that instead. If any of you have questions on it let me know as we will be playing it every other wednesday. Thank you for all your help.



My condolences. I hope that terribly made game don't drive you away from the hobby or anything.




Where were you when that thread was going?



Still lurking. You and a few others had it covered, though.
Well I finally got it made and progression planned. Now we have the beta book for Edge of the Empire so we are going to play that instead. If any of you have questions on it let me know as we will be playing it every other wednesday. Thank you for all your help.



My condolences. I hope that terribly made game don't drive you away from the hobby or anything.




Where were you when that thread was going?



Still lurking. You and a few others had it covered, though.

Hah, I'm just kidding. I don't really hate EotE. I just don't like it too much.
"The real purpose of socialism is precisely to overcome and advance beyond the predatory phase of human development." -Albert Einstein Resident Left Hand of Stalin and Banana Stand Grandstander Half of the Ambiguously Gay Duo House of Trolls, looking for a partner Wondering what happened to the Star Wars forums?
Show
Star Wars Minis has a home here http://www.bloomilk.com/ and Star Wars Saga Edition RPG has a home here http://thesagacontinues.createaforum.com/index.php
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141722973 wrote:
And it wasn't ****. It was subjectively concensual sex.
57036828 wrote:
Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.
75239035 wrote:
I personally don't want him decapitated.
141722973 wrote:
And do not call me a Yank. I am a Québecois, basically your better.
And the greatest post moderation of all time...
58115148 wrote:
I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas. (ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)
I bet the FFG book with Jedi rules are going to have Jedi that are more broken than Quvmoh's RCR example.
192523575 wrote:
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"any eye for an eye leaves the world blind" "No it doesn't, there'd be one guy left with one eye" my custom miniatures http://community.wizards.com/go/thread/view/75862/29829771/ChainmailJedis_customs
I bet the FFG book with Jedi rules are going to have Jedi that are more broken than Quvmoh's RCR example.

Seems likely. Special powers get really strong in "storyteller" games. At least, compared with the common folk.
"The real purpose of socialism is precisely to overcome and advance beyond the predatory phase of human development." -Albert Einstein Resident Left Hand of Stalin and Banana Stand Grandstander Half of the Ambiguously Gay Duo House of Trolls, looking for a partner Wondering what happened to the Star Wars forums?
Show
Star Wars Minis has a home here http://www.bloomilk.com/ and Star Wars Saga Edition RPG has a home here http://thesagacontinues.createaforum.com/index.php
Show
141722973 wrote:
And it wasn't ****. It was subjectively concensual sex.
57036828 wrote:
Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.
75239035 wrote:
I personally don't want him decapitated.
141722973 wrote:
And do not call me a Yank. I am a Québecois, basically your better.
And the greatest post moderation of all time...
58115148 wrote:
I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas. (ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)
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