Idea how to resolve old Duals and Reserved List problem

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I have an idea how the problem of reserved list and DUALS could be resolved.


If WoTC will reprint duals in unlimited print (new art etc) and sell them only directly


BUT ensuring that 100% of the sell will donate any well known uncontroversial charity organisation


Duals should be sold at 10-50$ price.


Why to do this:



  1. 1.WoTC will choose “lesser evil” breaking reserved list promise but only for making big voluntary support to charity from MTG community.


(nobody will be forced to support charity ->still there are “old prints” available on the second market)



  1. WoTC will help MANY people who wants to play them on Legacy/EDH etc.

  2. Making “new art” You will keep old prints still valuable.

  3. Traders and duals owners maybe will lost a little on the dual value, but, they will get more from other cards as the format would be more popular,


And there will be new player base which is much more valuable for the market than few bucks.



  1. Unlimited print should avoid future speculation as price would be fixed and no matter how much duals will be sold, You can still print new print.

  2. Great voice to the world that MTG players are not only “cash focused” community, but they can UNITE also to do IMPORTANT support for the REAL WORLD,


Not losing an opportunity to invest in singles



  1. Supporting eternal formats will only support sell of actual expansions as people don’t feel that rotation make their investments lost.


Please discuss this idea and write any alternatives/modifications to make this project reasonable and interest WotC with it.


 

Their reprint policy doesn't allow that, so it won't happen. They've made it abundantly clear that they're going to adhere strictly to the policy, no matter how stupid it is.
ok but there is always IF...

IF this action will bring f.e. 1 000 000 million $ for a charity
"lesser evil" should be a good explanation WHY.

The thing is: we should judge actions, or motivations?

If the motivation will be TRULY valuable and acceptable
by community - why not?

If we put on the one side f.e. life of children and on the other "stupid policy we have to keep"
Who will be against?

Every choice will divide community somehow, even not doing anything with the RPolicy
is the CHOICE.

Similar to the declaration "I will not kill a human" and a situation where a man is trying to kill many people,
and only by killing him we will safe them.

What should we choose, and keeping our promise will be undoubtely wright choice?
New policy: boosters no longer contain any cards. Instead, the money from the booster sale goes directly to feeding starving children. If you oppose this policy or stop buying boosters as a result, you're a monster.

See how that works? The idea of tying it to charity doesn't actually make the idea more palatable. It's just a way to score cheap points through a form of emotional blackmail.

lf Wizards wanted to be sensible, they'd just scrap the reserved lift entirely, and then think rationally about which cards should be reprinted and how. They've already decided against this.
Your example is bad

I didn't write that anybody have to buy anything, nor I wrote that who will not buy duals will be monster.

See how that works? The idea of tying it to charity doesn't actually make the idea more palatable. It's just a way to score cheap points through a form of emotional blackmail.

In my point of view "non commercial" reason to break the reserved list has MUCH MORE sense
than any other, and it is a difference.
If "reprint" is needed, but there is a strong opposition because of Reserved list,
it would be MORE acceptable to do this that way, than for exaple
make Legacy Masters and make them mythic in 1/1000 boosters.

In every company and every decision there is a place for a CHANGE, expecially if both company and community
know that previous decision was stupid.

That's why I think that GOOD reason to Change, should be taken into account
Expecially if props will beat the cons MANY MANY TIMES




You don't understand the analogy. A few years ago, they tested the waters with a special-product foil reprint of Phyrexian Negator. However, they then took a big jump backwards, closed the loophole, and said it would never happen again. The way this happened seems to indicate that someone put pressure on them. And if that's the case, they wouldn't want the policy to be relaxed. lf a change would ruin someone's investment, saying that this is acceptable, since a charity will benefit, won't convince them.

Of course, your proposal has another huge flaw: there's no benefit for Wizards. Why would they break their promise, risk being sued, go through the expense of printing and distributing these cards, forever, if they don't even get the profits?
Sounds a lot like Hovercraft in here. ;)

Let's break down the facts...
1. The reserved list sucks for players.
2. WotC promised to adhere to it.
3. It won't go away no matter how much people cry about it.
4. If Legacy players want duals, then they should just buy them. If they can't afford them, then deal with it.

WotC actually solved the issue by creating Modern. The availability of cards legal in modern makes up for the lack of older, more powerful cards that are hard to come by. I personally think modern has cannebalized legacy, and that the legacy format should just die out. I also think the older cards that are too hard to come by should stay at kitchen tables or in pressurized cases. Seriously people, it's cardboard. You can get insurance for your magic cards because the market drives up their prices so much.

If you want decent duals for legacy, then the SOM duals are actually not bad.
HOW TO AUTOCARD! When posting in a text box, type [c]Plains[/c] to make your post showPlains.
Are you making a casual mill deck? Please read.
Control is the key of a mill deck. You should free up your mana as much as possible so that you can respond to whatever your opponent is doing. Having some way to remove threats, both real and percieved, is necessary to survival. Real threats are those that are already on the field, and are something a simple unsummon or doom blade can remove. Percieved threats are those that aren't on the field, something a simple duress or counterspell can deal with. Controlling the board will allow your mill deck to continuously perform, if you use permanent style mill, that is. One-Shot Mill spells are something you should avoid. You can toss tome scours at your opponent until your hand runs out, but that isn't going to be enough to mill them to death. With 1-shot mill spells, like tome scour, you have to treat them like burn spells. Therefore, the only "good" 1-shot mill spells are sanity grinding (in the right deck) and mind funeral. Try to find more permanent styles of milling, like memory erosion, hedron crab, and curse of the bloody tome, so that you don't have to waste your mana each turn doing something that those permanents can do with a single mana/turn investment. Keeping your mana open allows you to respond with control elements. ​Traumatize Rant​. Traumatize is a terrible card for a multitude of reasons. First, it costs 5 to cast, which is a large investment for a mill deck. Milling half a library sounds neat, but if you do the math, it really isn't that much. An average 60 card deck starts with drawing 7 cards. Then, barring any draw spells on their end, or ramp on yours, 5 turns will go by, where they draw 5 more cards, leaving 48 in the deck. Unless they had a deck with more than 60 cards, or you ramped it out, the most you'll ever mill with a single Traumatize on turn 5 is 24 cards. That's not too shabby, but hang on, there's more! If they drew any additional cards or if they were milled before turn 5, that number will be much lower. In addition, any more Traumatize's you draw will only mill less and less as the game goes on...which is the point of a mill deck. My whole point on Traumatize is the it is NOT worth the 5 mana investment, not even with haunting echoes. You can mill more than 24 before turn 5...which you can then cast the echoes. If you look at a mill deck like a burn deck, you'll notice that it takes longer to win with mill than with burn. For example, lightning bolt costs 1 and does 3 out of the 20 damage needed to win (barring any lifegain or damage prevention). For mill, that same investment of 1 would have to mill 9 cards out of an average 60 card deck to be the equivilent of lightning bolt. The problem is that there is no mill card that can do that...except hedron crab, over a period of time. The initial investment of 1 will pay off in 3 more land drops to make the crab equal to a bolt. However, the crab nets you more mill beyond those 3 land drops, making it better as the game draws on. Other cards, like curse of the bloody tome, are excellent ways of milling an opponent because the initial investment of is all you have to pay in order to put your opponent on a clock. All you have to do is stay alive, which is the true goal of a mill strategy. There are other ideas for mill decks that are specific to certain types of strategies. Combo mill decks can mill an entire player's library out from under them. Secondary mill strategies are usually tied to another strategy, like drowner of secrets in a merfolk deck, or halimar excavator in an ally deck. Milling can be done in certain decks that are able to ramp out enough mana to make use of the higher costing mill spells, like using 16 post to pay for X on sands of delirium or for ambassador laquatus. Multiplayer mill decks are even tougher to build, but can be done. Being a slower environment, it is easier to ramp in multiplayer, allowing for big X spells, like mind grind, to be useful. Consuming aberration is another star player. The more straightforward strategy is to use mesmeric orb and dreamborn muse while being the only deck at the table that can deal with it. There are always new strategies coming out with each set, so check gatherer for any new mill cards that you find to be the most fun for you! Now you can say that you haven't fallen into the trap that most new players fall into when they build their first mill deck!
Modern is the "fix" to the reserve list
sucks if you want to play Legacy, but the list is here to stay
proud member of the 2011 community team
I suppouse it depends on the exact wording of the reprint policy. If it only specifies not "selling" the cards on the reserved list then perhaps they could be printed and donated to a charity that would sell them. If it mentions not "printing" the cards however, we're hooped.
the reserve list is "not printing"
that's why they were able to put the treasure cards into Zendikar boosters, even if the cards were on the reserve list
proud member of the 2011 community team
the reserve list is "not printing"
that's why they were able to put the treasure cards into Zendikar boosters, even if the cards were on the reserve list



Oh yeah, we'll never "print" them again.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
You don't understand the analogy. A few years ago, they tested the waters with a special-product foil reprint of Phyrexian Negator. However, they then took a big jump backwards, closed the loophole, and said it would never happen again. The way this happened seems to indicate that someone put pressure on them.


I agree with this, as far as it goes. However, I disagree with the further speculation that Wizards was actually worried about being sued.

However, I then also must admit that even if Wizards is under no legal obligation not to change its Reprint Policy, it still potentially faces severe consequences. Losing (a big chunk of) its dealer network is as catastrophic to Wizards as any lawsuit.

And, of course, MTGO is an end-run around the dealer network, where the original duals - and even the Power Nine - can and have been "reprinted". But if MTGO does lead to the situation where Wizards doesn't care about the dealer network, then it won't care about physical cards either, so that won't really help the cause of reprints.

You've seen my crazy idea - what Wizards can't reprint, it can still print "official" proxies of, for a second tier of play, as it were. Recently, in Commander's Arsenal, it did print oversized versions of Reserved List cards - not a new idea in itself, it's done that for a lot of cards, including Black Lotus, but for the first time for use in actual (if casual) play.

The idea of using charity as an "emotional blackmail" strategy to make it more awkward for dealers to complain is not an inherently invalid one. I agree it's not guaranteed to work, and some more thinking would be needed to come up with a viable plan, but it is actually a tactic that might be beneficial as an element of Wizards extricating itself from the Reprint Policy. I think, however, that to really be effective, the charitable cause would have to be some kind of special one-time thing, such as the response to a major disaster.

EDIT: Further consideration of the psycho-social variables involved have led me to the conclusion that the kind of charitable cause required to create the feeling of urgency that lets one argue that "the usual rules don't apply" would have to be something on the order of, say, World War II, something that unites the whole country.

Thus, Wizards did miss one recent opportunity to get away with using emotional blackmail to override objections to setting aside the Reprint Policy - raising money for the families of 9/11 victims - but we should, of course, all hope and pray that there will never be another one.

As for how Wizards would profit, it's obvious: increased sales of Legacy Players' Arsenal, which contains the cards needed by Legacy players that aren't on the Reserved List.

As can be seen, I have a special kind of mind that can explore levels of cynicism that are closed off from the thinking of decent people.

Coming up with weird ideas to make everyone happy since 2008!

 

I have now started a blog as an appropriate place to put my crazy ideas.

Power9 is not available on MTGO
it was available in cube during the holiday, but it is still not generally available
proud member of the 2011 community team
Power9 is not available on MTGO
it was available in cube during the holiday, but it is still not generally available

Oh; like in real-life cube draft, you didn't get to keep the cards you drafted from the cube, I take it?

Coming up with weird ideas to make everyone happy since 2008!

 

I have now started a blog as an appropriate place to put my crazy ideas.

Emotionnal blackmail is missing the point. If the dealers are mad, even if they can't complain, they'll still probably decide that if their no-reprint cards risk losing value, they don't want anything to do with Wizards anymore. It's not a thing of complaining; it's the further reaction, one that won't be so vacal as to make them look bad.

Rules Advisor

Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

No, what they should do is honor the policy and just print a set of duals at common that are better then the originals. prismatic omen and chromatic lantern are on the right track as is urborg, tomb of yawgmoth

Eternal forest - all lands are forests in addition to their other types. (as an example)

Or something like Hilly oldgrowth
mountain forest

tap to add one generic mana to your mana pool.

tap to add one green or red mana to your mana pool and add a depletion counter.

When hilly old growth has 2 depletion counters on it sacrifice it and search your deck for a forest or mountain card and put it into play tapped.

Print both of those sets and it just does not matter anymore.
You are Red/Blue!
You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
They should make prints that are so minimally functionally different as to have no effective meaning.

As Reveberate has that precedent, I say they just use it on everything on the list.

Then they should obsolete the reserved list, and reprint everything on it anyways.  Far better to trust a person that corrects their mistakes than trust a person who holds to them.

Somnia, the Evanescent Plane -- A 3-set Block
Set 1 — Somnia
Set 2 — TBD
Set 3 — TBD
Planeswalker's Guide to Somnia

Build Around This
A weekly MTG Cards and Combos forum game.
Build Around This #1 - Sage's Starfish Wish
BAT #1 was built using the Legacy format with Spiny Starfish, Sage's Knowledge, and Make a Wish. Winner: Dilleux_Lepaire with Fishy Starfishies. Runner-Up: JBTM
This problem is SOOOO easy to solve.

As has been stated just make cards that are so similar and have an irrelevant extra that makes them different.

Let's say we want Savannah back.

New card "Grandma's Backyard"

Tap for a G or W mana.

When this card comes into play you may choose to have it come into play tapped.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1.Archangel of Thune 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Jace, Memory Adept 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Haunted Plate Mail 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Doom Blade 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. wall of Frost 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Dark Favor 2.0: Creatures 10-16; removal 6-7. Elvish Mystic 1.5: My 23rd or 22nd card, depending on removal. Act of Treason 1.0: 23rd card if I don't maindeck an additional land. Lay of the Land 0.5: This card will sometimes be sideboarded in. Brave the Elements 0.0: I will shred this card for counters. Darksteel Forge
They currently aren't just following the policy to the letter; they're also trying to follow the spirit of the policy, by ignoring those loopholes.

Besides, l don't think almost reprints solve anything. lf there was a second set of duels, those two would be the best land cycles, so you'd want to run both. Also, a big problem with the reserved list is that it stops them from reprinting old but fair cards. A cheap knock-off wouldn't bring the same nostalgia.
I thing traders will earn on reprinting duals:

maybe they loose on duals directly, but its only a small % of legacy card database
if format would be more popular - other cards will be worth more
if Legacy will die ->there will be hard to sell evel still worth singles

Second thing is:

If WoTC print Duel Decks, FTV, PDS and other with reprints legal only in legacy (as a tournament format)
why to not support this format?

Dual lands are both highly desired and expensive. Also, if they can reprint those, they can reprint anything. It wouldn't be doing sellers a favor.

"Legacy-legal" just means it doesn't contain any banned cards. lf they make any product with old cards but not the most broken ones, it's automatically Legacy-legal, without them intending the cards to actually be used in that format.
Bayou 2: Electric Boogaloo
Land - Swamp Forest
CARDNAME comes into play tapped unless your life total is 0 or greater.
Technically not a functional reprint. 

Zammm = Batman.

It's my sig in a box
58280208 wrote:
Everything is better when you read it in Bane's voice.
192334281 wrote:
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
57092228 wrote:
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
56995928 wrote:
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul: Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay." I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board. Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
144543765 wrote:
195392035 wrote:
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
117639611 wrote:
198869283 wrote:
Oh I have a standing rule. If someone plays a Planeswalker I concede the game. I refuse to play with or against people who play Planeswalkers. They really did ruin the game.
A turn two Tibalt win?! Wicked... Betcha don't see that everyday.

The Pony Co. 

Is this my new ego sig? Yes it is, other Barry
57461258 wrote:
And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
57461258 wrote:
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
57461258 wrote:
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
92481331 wrote:
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now. O' Jesus Please continue to make my time here on the forums fun and cause me to chuckle. Amen.
92481331 wrote:
56957928 wrote:
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic, giving you time to set up your silly combo. Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
[quote=ArtVenn You're still one of my favorite people... just sayin'.[/quote]
56756068 wrote:
56786788 wrote:
.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?
Perhaps, but who doesn't like to blaspheme every now and again? Especially when Mr. RPJesus is completely right.
56756068 wrote:
I don't say this often, but ... LOL
57526128 wrote:
You... You... Evil something... I actualy made the damn char once I saw the poster... Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil. And it'll be bad. Evil even. And ill blame you and Lizard for it :P.
57042968 wrote:
111809331 wrote:
I'm trying to work out if you're being sarcastic here. ...
Am going to stop you right there... it's RPJesus... he's always sarcastic
58335208 wrote:
56957928 wrote:
112114441 wrote:
we can only hope it gets the jace treatment...it could have at least been legendary
So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?
I lol'd.
56287226 wrote:
98088088 wrote:
Uktabi Orangutan What the heck's going on with those monkeys?
The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."
56965458 wrote:
Show
57461258 wrote:
116498949 wrote:
I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_... Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right? Right.
57545908 wrote:
56957928 wrote:
Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).
58397368 wrote:
58222628 wrote:
This just won the argument, AFAIC.
That's just awesome.
57471038 wrote:
57718868 wrote:
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players. And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it. He/It got me with Light of Sanction, which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
71235715 wrote:
+10
100176878 wrote:
56957928 wrote:
57078538 wrote:
heaven or hell.
Round 1. Lets rock.
GG quotes! RPJesus just made this thread win!
56906968 wrote:
56957928 wrote:
143359585 wrote:
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad, things seem to have gotten back on track, and Wizards has even proposed.
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
On what flavor text fits me:
57307308 wrote:
Surely RPJesus gets Niv-Mizzet, Dracogenius?
56874518 wrote:
First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.
121689989 wrote:
I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.
56267956 wrote:
I <3 you loads
57400888 wrote:
56957928 wrote:
"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran
10/10. Amazing.
It comes down to this, Legacy is going to cost a good bit of money. If a person doesn't have the funds for it then play either modern or standard. If those are still too expensive for someone then they need to get a job or stick with casual play.
we shouldn't have a format for the "good old boys club" where people that don't want to spend thousands of dollar can't get in.

Why should one format be this oppressive?

Lots of people want to play it.

Wizards could offer a buyback to all players with the Reserved List cards, offering the price that say SCG's would give for these cards.

If you choose to keep them going forward than it's your own fault if your cards get under-valued and then Wizards can do very profitable runs of these cards.

For example you could put Black Lotus only as a Foil Rare in M15, M16 whatever.

People would buy a ton of packs and there still wouldn't be that many more Lotus's in the market (besides the bought back cards that Wizards will now sell as singles)

Each set of cards will have limited foil runs of top reserved List cards.

The value of the old one's will go down a little, but the people that were worried already got paid by Wizards.

The new one's will be worth a lot as well!

They would sell a ton of packs, I repeat!
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1.Archangel of Thune 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Jace, Memory Adept 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Haunted Plate Mail 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Doom Blade 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. wall of Frost 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Dark Favor 2.0: Creatures 10-16; removal 6-7. Elvish Mystic 1.5: My 23rd or 22nd card, depending on removal. Act of Treason 1.0: 23rd card if I don't maindeck an additional land. Lay of the Land 0.5: This card will sometimes be sideboarded in. Brave the Elements 0.0: I will shred this card for counters. Darksteel Forge
Sure is 2010 in here.
Legacy will continue to be a dying format for as long as the reserved list exists and collectors continue strong arming WOTC to never reprint them.
I'm sure Wizards are crying themselves to sleep over the impending death of Legacy. They're probably wiping the tears away with all the money people are giving them in exchange for the chance to smell a Modern Masters booster.
Legacy is also not dying. It is just not CORPORATE. Casual players are a far larger share of the market then tournament players by far and they generally play with legacy or vintage rules.

See this is what really burns new players. New players want to play modern casual and no one else is in the last bit interested. Modern sucks pretty hard with its policy of banning whatever won last. So what happens is that new players joining old casual groups get told they must comply with the legacy rules and because they are new and inexperienced they lose a great deal and blame it on the cards.

It ain't the cards, it is deck building or playing skill. I recently sold all 40 of my old duals. Someone offered me 3500 for them and just dang. I will play with shocklands and other duals and just be happy. The new duals are just not that much worse most of the time, they may swing a game only one in a hundred times if that.
You are Red/Blue!
You are Red/Blue!
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
You are both rational and emotional. You value creation and discovery, and feel strongly about what I create. At best, you're innovative and intuitive. At worst, you're scattered and unpredictable.
Legacy is also not dying. It is just not CORPORATE. Casual players are a far larger share of the market then tournament players by far and they generally play with legacy or vintage rules.

See this is what really burns new players. New players want to play modern casual and no one else is in the last bit interested. Modern sucks pretty hard with its policy of banning whatever won last. So what happens is that new players joining old casual groups get told they must comply with the legacy rules and because they are new and inexperienced they lose a great deal and blame it on the cards.

It ain't the cards, it is deck building or playing skill. I recently sold all 40 of my old duals. Someone offered me 3500 for them and just dang. I will play with shocklands and other duals and just be happy. The new duals are just not that much worse most of the time, they may swing a game only one in a hundred times if that.



I doubt casual groups care as much about the price of some of the old cards or have that many.  Casual legecy would mean they could play Animate Dead, not that they would go into some $3000 deck.

Also anybody just starting out in magic is going to have a rough go against a group of people who have each been playing and collecting 10+ years.  Not sure what you mean about modern casual?  Also if you are playing casual why would they care about ban lists?  Wouldn't it be more so trying to find decks that are close to the same power level?

As far as reprinting the same card again with a different name or slightly different, Sedge Troll was reprinted as Sedge Sliver (didn't try to even hide it there) then Crimson Muckwader.  Though the people (big card shops) that want the reprint policy to stay in place don't care about that card because it isn't worth anything.

If you really want them to reprint the cards, then the best thing to do is to get the legecy format to tank and let the major retailers know you are avoiding it specifically due to the price of the cards.  Let them know the format that is keeping those cards they have a large supply of expensive is going away because its too hard to get into and that they will lose a ton of money from them dropping in price and then they will change their minds.

Eventually the older formats will go away or the stores will have to change their mind and support a reprint policy.
This problem is SOOOO easy to solve.

As has been stated just make cards that are so similar and have an irrelevant extra that makes them different.

Let's say we want Savannah back.

New card "Grandma's Backyard"

Tap for a G or W mana.

When this card comes into play you may choose to have it come into play tapped.



Grandma lives in Savannah then?

The original dual I never got was Badlands. I've been to the Badlands, and...it looks nothing like a swamp.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt


Grandma lives in Savannah then?




Clearly, "Grandma" is Paula Deen.  Next they'll make functional reprint G/W/R triple fetchland named "Emeril's BAM-o-rama"

But on a serious note, I think the only real roadblock in the way of them changing the reprint policy is the card stores.  If enough retailers stand to make enough money selling enough NEW dual lands, moxen, etc, then it's gotta be on the table.  They could easliy just give it a lot of lead time and then, say, release a "Vintage Masters" limited print run set that has all the power 9 as Mythics, plus probably Time Vault, Mishra's Workshop, Bazaar of Bagdad, etc.  Then put the reprinted dual lands in there as the chase rares, along with some other broken old stuff like Armagheddon, Channel, Fastbond, etc.  The only question is what to put in as commons and uncommons to make the set draftable.  I think the trick would be to only sell the set via card stores where magic is actually played by patrtons, not through online sources or WalMart etc.  If they did that the card shops would love them.   I guess maybe you'd have to make the "Vintage Masters" product some kind of prize for entering/finishing well in tournaments at stores.
I'm sure Wizards are crying themselves to sleep over the impending death of Legacy. They're probably wiping the tears away with all the money people are giving them in exchange for the chance to smell a Modern Masters booster.


Yes, I'm sure Wizards could care less about what format lives or dies as long as profit is made. It sucks for the legacy players who don't want to have to move to Modern but are basically being forced to because some angry collectors/sellers will throw temper tantrums because their investment is no longer a garuntee.
Modern sucks pretty hard with its policy of banning whatever won last.



It sucks for the legacy players who don't want to have to move to Modern but are basically being forced to because some angry collectors/sellers will throw temper tantrums because their investment is no longer a garuntee.



This is a point with which I'm very concerned.

I've tended to think that while the bannings in Modern are overblown, that's mainly an annoyance for people who own copies of Chrome Mox, Jace, the Mind Sculptor, and so on, and aren't seeing the values of those cards rising - even though the values of the Reserved List cards keep rising.

And, so, I've taken at face value the surface rationale that the bannings are serving the useful purpose of making Modern a balanced format that's fun to play.

Recently, though, I've seen some stuff in other threads, discussing the recent bannings of Bloodbraid Elf and Seething Song in Modern, that have caused me to seriously question this in one specific aspect. Basically, Bloodbraid Elf was banned because Jund was too dominant. OK, I remember that, and I can understand it. Seething Song, though, like Chrome Mox, was a card I'd rather not see banned - and one post noted that the rationale there was that certain other decks would now run rampant with Jund out of the way because control is not viable in Modern.

Lockdown decks may be unfun, but when you chop a slice out of the metagame clock, your chances of having a balanced metagame have taken a major dive downwards.

So what Modern is not, apparently, is a big boy's format without the big bucks. Which prevents it from really being Legacy For The Rest Of Us or even close. I'm sorry, but I'm not happy about this.

If Masques-forward with fewer bannings isn't different enough from Modern, then Legacy with the whole Reserved List banned would be even better anyways, and by now Wizards shouldn't be embarassed to admit that the Reserved List is an issue any more.

Coming up with weird ideas to make everyone happy since 2008!

 

I have now started a blog as an appropriate place to put my crazy ideas.

Yes, I'm sure Wizards could care less about what format lives or dies as long as profit is made. It sucks for the legacy players who don't want to have to move to Modern but are basically being forced to because some angry collectors/sellers will throw temper tantrums because their investment is no longer a garuntee.



*couldn't

And they can just do what I've been doing for the last two years now: Not play the game. It's astonishing how little you care about shifts in the meta and so forth once you don't have a meta to care about. Normally I would be sad that my favourite Legacy deck, Dragon Stompy, was reduced from "Meta-dependent" to "Trash to be stripped for parts". Then I realised that I could sell my duals, etc. for a pretty nice profit if I do so before the market crashes and now I'm not sad at all. Mostly just wondering why I haven't done so yet. Nostalgic attachment, I guess.
*couldn't

Nah. "I could care less" can be literally true, with the implication that I couldn't care much less.

So this isn't like the "misuse" of "literally" (which I, for that matter, view as legitimate hyperbole).

Coming up with weird ideas to make everyone happy since 2008!

 

I have now started a blog as an appropriate place to put my crazy ideas.

Nah. "I could care less" can be literally true, with the implication that I couldn't care much less.



If you meant to say that you couldn't care much less, then you should, you know, say that.

"I could care less" doesn't hold any meaning. It's always true of any subject in existence, unless you, you know, couldn't actually care less about it. In which case there is a reason to point it out. But if you could care less, then you have said absolutely nothing. It's the same as being asked about a subject and saying "I have an opinion on this" without explaining what that opinion is. If you say "I don't have an opinion on this", you said something, and if you say "I don't have much of an opinion on this", you also said something, albeit more vague. Same thing. "I could care less" basically just means "I care about this", which I'd say is pretty heavily implied when you're participating in a discussion on the subject, just rendering it absolutely pointless to explain to people.

As such, the options are either that my correction was justified or that people have suddenly started throwing random acknowledgements of obvious facts into their posts. Your pick.
Modern sucks pretty hard with its policy of banning whatever won last.



It sucks for the legacy players who don't want to have to move to Modern but are basically being forced to because some angry collectors/sellers will throw temper tantrums because their investment is no longer a garuntee.



This is a point with which I'm very concerned.

I've tended to think that while the bannings in Modern are overblown, that's mainly an annoyance for people who own copies of Chrome Mox, Jace, the Mind Sculptor, and so on, and aren't seeing the values of those cards rising - even though the values of the Reserved List cards keep rising.

And, so, I've taken at face value the surface rationale that the bannings are serving the useful purpose of making Modern a balanced format that's fun to play.

Recently, though, I've seen some stuff in other threads, discussing the recent bannings of Bloodbraid Elf and Seething Song in Modern, that have caused me to seriously question this in one specific aspect. Basically, Bloodbraid Elf was banned because Jund was too dominant. OK, I remember that, and I can understand it. Seething Song, though, like Chrome Mox, was a card I'd rather not see banned - and one post noted that the rationale there was that certain other decks would now run rampant with Jund out of the way because control is not viable in Modern.

Lockdown decks may be unfun, but when you chop a slice out of the metagame clock, your chances of having a balanced metagame have taken a major dive downwards.

So what Modern is not, apparently, is a big boy's format without the big bucks. Which prevents it from really being Legacy For The Rest Of Us or even close. I'm sorry, but I'm not happy about this.

If Masques-forward with fewer bannings isn't different enough from Modern, then Legacy with the whole Reserved List banned would be even better anyways, and by now Wizards shouldn't be embarassed to admit that the Reserved List is an issue any more.



Hasn't Jace doubled in price the last few months?  I remember recently you could get it around 50 or 60.  Now its at 100.

The bannings are so that people don't just default to the old powerful decks, so people don't complain again about not being good enough to beat the deck they were not good enough to beat before, and so that the format becomes balanced and people start making different decks rather than just copy the same deck and everyone plays it.

As soon as people start brewing for modern and make new interesting decks, and the tournaments start playing a variety of decks, then they will stop banning and start unbanning.
Except we're part of a living language which spawns idioms. Sure, deconstruct the phrase and it doesn't mean what it's used for. As a phrase it still carries meaning related to but divergent from variations on this newfangled 'efs given' trend. Culture, man, it does things. Sure, it means the abuse of the word literally, particularly when used for things that are obviously literal, hurts, but we're too dependant on the trend to turn back now. We can't just appologize for contractions and earn a clean slate.

If you really have a problem with phrases whose meaning is derived from implied content then please track down a mathematician or physics major in your local pub and try to convince them that the phrase 'non-zero' is useless and/or devoid of meaning.
76783093 wrote:
Luckily, we have stop-having-fun guys to remind us that having anything more than 60 cards in your deck is tantamount to being a rapist and anyone considering it should be strung up by their ****.
But if you could care less, then you have said absolutely nothing.

You are overlooking two factors.


  1. When humans speak, as opposed to typing on a keyboard, facial expression and intonation can convey information on their intentions in addition to that conveyed by the literal meaning of their words.

  2. Furthermore, most human languages contain idiomatic phrases. That is, a specific sequence of words can have a meaning over and above their specific literal meaning in that language in the same way that a word can have a meaning different from what its etymology suggests its meaning should be.


Thus, given (1) on a number of occasions, a phrase that had been repeatedly used with sufficient visibility can enter the category where (2) applies.

It's incumbent on the reader being familiar with the appropriate cultural context. However, a Google search turns up the World Wide Words site, which says that no actual Yiddish antecedent of this phrase has been found, despite the familiar stress pattern (I could care less, I should be so lucky).

Coming up with weird ideas to make everyone happy since 2008!

 

I have now started a blog as an appropriate place to put my crazy ideas.

At this point both work, at one point "could care less" wasn't a thing...now it is...deal with it.
bulletd Guidelines: 5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1.Archangel of Thune 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Jace, Memory Adept 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Haunted Plate Mail 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Doom Blade 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. wall of Frost 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Dark Favor 2.0: Creatures 10-16; removal 6-7. Elvish Mystic 1.5: My 23rd or 22nd card, depending on removal. Act of Treason 1.0: 23rd card if I don't maindeck an additional land. Lay of the Land 0.5: This card will sometimes be sideboarded in. Brave the Elements 0.0: I will shred this card for counters. Darksteel Forge
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