Enter the Infinite

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Most fun combo ever?

1. Omniscience 
2. Enter the Infinite
3. Temporal Mastery

So, for the casting cost of Omniscience, you have 2 consecutive turns in which you have your entire deck in your hand and can play anything in it for free.

GG
youre looking to cast a 10 drop spell thas going to let you basically win in one turn? I have a feeling that a minimum of 10 turns into a game the opposing play is going to have done something to mess with any combos a blue deck is going to try. Personaly id try for something that could be done sooner.
You might have noticed that some cards in this game allow you to acquire more mana than that provided by a single land per turn, and that this 3-card combination does not quite meet the 60-card minimum required in most deck formats.

Perhaps, in the future, you should more carefully consider your argument before posting sarcastic comments.
You might have noticed that some cards in this game allow you to acquire more mana than that provided by a single land per turn, and that this 3-card combination does not quite meet the 60-card minimum required in most deck formats.

Perhaps, in the future, you should more carefully consider your argument before posting sarcastic comments.



He wasn't being sarcastic.  Your combo, while nice in theory, is unlikely to ever get played. 
Well, Show and Tell is a thing, as is Dream Halls.
However, Temporal Mastery is unnecessary. If you can't win by casting your entire deck for free, then you need to try harder. Or, well, try at all.

Yxoque wrote:
This forum can't even ****ing self-destruct properly.

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