12th level feat choice?

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Ok so this is a character I started at level 11 for LFR. I played with some friends and got to 12. I am debating between 2 feats. Cursed Shadow and two fold curse. I am thinking about two fold curse because when I get to go, the nearest enemy might not be in charge range, so I can curse another. I know

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====== Created Using Wizards of the Coast D&D Character Builder ======
Lhyr, level 12
Gnoll, Assassin (Executioner)/Warlock, Nocturnal
Guild Attacks (Hybrid) Option: Red Scales (Hybrid)
Hybrid Assassin (Executioner) Option: Hybrid Executioner Will
Eldritch Pact (Hybrid) Option: Infernal Pact (Hybrid)
Eldritch Strike Option: Eldritch Strike Constitution
Hybrid Warlock Option: Hybrid Warlock Will
Occupation - Bounty Hunter (+2 to Perception)
Theme: Iron Wolf Warrior
 
FINAL ABILITY SCORES
STR 14, CON 21, DEX 21, INT 11, WIS 11, CHA 10
 
STARTING ABILITY SCORES
STR 13, CON 16, DEX 16, INT 10, WIS 10, CHA 9
 
 
AC: 25 Fort: 26 Ref: 26 Will: 23
HP: 88 Surges: 11 Surge Value: 22
 
TRAINED SKILLS
Acrobatics +16, Endurance +16, Perception +17, Stealth +16
 
UNTRAINED SKILLS
Arcana +6, Athletics +8, Bluff +6, Diplomacy +6, Dungeoneering +6, Heal +6, History +6, Insight +6, Intimidate +8, Nature +8, Religion +6, Streetwise +6, Thievery +11
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Iron Wolf Warrior Attack: Iron Wolf Charge
Gnoll Racial Power: Ferocious Charge
Assassin Attack: Quick Lunge
Assassin Attack: Garrote Strangle
Warlock's Curse  Power: Warlock's Curse
Assassin Attack: Assassin's Strike
: Swap Daily For Poison Recipe
Warlock Attack 1: Eldritch Strike
Warlock Attack 1: Armor of Agathys
Warlock Utility 2: Wrathful Aspect
Warlock Attack 3: Sinister Extraction
Iron Wolf Warrior Utility 6: Savage Tenacity
Iron Wolf Warrior Attack 7: Wolf's Bound
Assassin Attack 9: Wall of Shadows
Assassin Utility 10: Walk Through Shadow
Nocturnal Attack 11: Savor the Black Blood
Nocturnal Utility 12: Summon the Shadow Pack
 
FEATS
Level 1: Killing Curse
Level 2: Ki Focus Expertise
Level 4: White Lotus Riposte
Level 6: Powerful Charge
Level 8: Battle Berserker
Level 10: Improved Defenses
Level 11: White Lotus Master Riposte
Level 12: Cursed Shadow
 
ITEMS
Badge of the Berserker +3 x1
Magic Ki Focus +3 x1
Bracers of Mighty Striking (heroic tier) x1
Longsword x1
Horned Helm (heroic tier) x1
Magic Leather Armor +2 x1
Shortbow
Arrows
Blood Fury Longsword +1
Carrion Crawler Brain Juice
====== End ======
Twofold Pact for Sorcerer King Pact. Retrain Powerful Charge for Mindbite Scorn. And actually, given the generous LFR retrain rules, I'd go ahead and drop the WLR feat line to pick up Twofold Curse and that one feat that turns your Curse damage into D8s.
Killing curse (which I already have) is the one that does the d8s.

EDIT: I like the mindbite scorn. I could change my pact, I am not set on infernal. Why do you recommend losing the WLR feats?

Because dead enemies don't hit back. I mean, realistically, if you're aiming to be a two-round striker (which a pimped out charger tends to be), then WLR applies far too inconsistently, assuming the guy you hit bothers to attack you at all.

Also, look into Ethereal Sidestep as your U10. That and any combination of a rubicant blade/mithrendain steel/incisive dagger will make sure you're never at a loss for charge distance.