The obligatory "Now the full set is revealed, what do you think?' thread

33 posts / 0 new
Last post
Thread title says it all.

I'm really happy about the boros coming along with nice, solid cards during mid preview season. Pretty disappointed about both Orzhov and dimir though; Dimir had a great mechanic, that was decidedly kicked in the balls by high mana costs. Orzhov on the other hand, had a few great cards... and that's about it. I'm not much into the simic and gruul, but both guilds seem to have good enough cards to stand by themselves.

a large group of the monocolored cards really foretell what's going to happen in DGM, really. the disillusion of the guilds seems to be unpreventable.
Eh.
Im kinda disappointed at the possible dimir pool. Every other guild seems mch more ready fo battle.
I play for fun
 the disillusion of the guilds seems to be unpreventable.   


I love when a typo still basically works :33.

Also I'm pretty impressed with the set so far, I'm holding off judgment til I get a chance to play with some of the cards, but I'm liking the look of the cards in general. Dimir at the very least has a decent number of cards for my Circu EDH deck. Also tots wanna make a crackling perimeter deck.

Zammm = Batman.

It's my sig in a box
58280208 wrote:
Everything is better when you read it in Bane's voice.
192334281 wrote:
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
57092228 wrote:
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
56995928 wrote:
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul: Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay." I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board. Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
144543765 wrote:
195392035 wrote:
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
117639611 wrote:
198869283 wrote:
Oh I have a standing rule. If someone plays a Planeswalker I concede the game. I refuse to play with or against people who play Planeswalkers. They really did ruin the game.
A turn two Tibalt win?! Wicked... Betcha don't see that everyday.

The Pony Co. 

Is this my new ego sig? Yes it is, other Barry
57461258 wrote:
And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
57461258 wrote:
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
57461258 wrote:
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
92481331 wrote:
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now. O' Jesus Please continue to make my time here on the forums fun and cause me to chuckle. Amen.
92481331 wrote:
56957928 wrote:
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic, giving you time to set up your silly combo. Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
[quote=ArtVenn You're still one of my favorite people... just sayin'.[/quote]
56756068 wrote:
56786788 wrote:
.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?
Perhaps, but who doesn't like to blaspheme every now and again? Especially when Mr. RPJesus is completely right.
56756068 wrote:
I don't say this often, but ... LOL
57526128 wrote:
You... You... Evil something... I actualy made the damn char once I saw the poster... Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil. And it'll be bad. Evil even. And ill blame you and Lizard for it :P.
57042968 wrote:
111809331 wrote:
I'm trying to work out if you're being sarcastic here. ...
Am going to stop you right there... it's RPJesus... he's always sarcastic
58335208 wrote:
56957928 wrote:
112114441 wrote:
we can only hope it gets the jace treatment...it could have at least been legendary
So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?
I lol'd.
56287226 wrote:
98088088 wrote:
Uktabi Orangutan What the heck's going on with those monkeys?
The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."
56965458 wrote:
Show
57461258 wrote:
116498949 wrote:
I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_... Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right? Right.
57545908 wrote:
56957928 wrote:
Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).
58397368 wrote:
58222628 wrote:
This just won the argument, AFAIC.
That's just awesome.
57471038 wrote:
57718868 wrote:
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players. And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it. He/It got me with Light of Sanction, which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
71235715 wrote:
+10
100176878 wrote:
56957928 wrote:
57078538 wrote:
heaven or hell.
Round 1. Lets rock.
GG quotes! RPJesus just made this thread win!
56906968 wrote:
56957928 wrote:
143359585 wrote:
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad, things seem to have gotten back on track, and Wizards has even proposed.
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
On what flavor text fits me:
57307308 wrote:
Surely RPJesus gets Niv-Mizzet, Dracogenius?
56874518 wrote:
First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.
121689989 wrote:
I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.
56267956 wrote:
I <3 you loads
57400888 wrote:
56957928 wrote:
"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran
10/10. Amazing.
The lands are nice.
Slave of Tibalt. Currently trading for foils of my bro. PM me. Tarmogoyf on Twitter. Follow me. Team GFG Guns, Fame, Glory Those that require a sig for the ego simply haven't had enough kind words thrown his or her way. Currently looking for prerelease Plains! People who have mailed me rares:
Show
Malpheas: THANK YOU FOR THE FOIL TIBALT, YOU BEAUTIFUL GUY, YOU! Suudsu2200: Armageddon! Sèance, Dominating Licid, Words of War, Gaea's Anthem, Momentous Fall, Nyxathid PM me to make it happen. Your username will end up here, as the cards you sent me. I reserve the right to order your usernames by the cards I liked the best. Oh, and if you send me some Islands in the package, I'll sign them and mail them back.
Im kinda disappointed at the possible dimir pool. Every other guild seems mch more ready fo battle.



The Dimir would not fight you in the open anyway.  Heh.

Anywho, I'm actually a little more happy with Dimir than I was yesterday.  The remaining commons/uncommons are decent enough to make a very solid control deck that may or may not have a mill-subtheme (I wouldn't invest much into though, and only including the absolute best is what needs to be done, I.E. Mind Grind).  Still, with a milling counterspell for 3 cmc, an instant-speed Edict at 2 cmc, a looter for cheap with a half-decent body, Consuming Aberratioin, the Guildmage, and access to everything blue, it's got a standing chance to be viable as a control archetype.


dimir looks terrible and i'm laughing gleefully at it.

simic is so full of shenanigans, i'm going to have so much fun. also plenty of potential cube cards in the end, so i'm happy.
I'm sad that they printed so many mill cards for Dimir. They have a great keyrune, I personally love the charm, and I've been singing the praises of whispering madness from day 1. Then they tossed out a bunch of mill and unappealing cipher cards and made me sad. It did have the upside of not throwing any wrenches in the works for the deck I'm working on though.

It will be unfortunate how many people fall into the trap of trying to mill as a main strategy, though.
I am Blue/Black
If only more cards used the the opponent graveyard as a buffer/resource like consuming aberration and that black uncommon 2 drop... its not enough...
I play for fun
Mill isn't going to be unplayable in limited, although it WILL be tough to build a solid control deck around it.  With only 40 cards starting - 7 opening hand, 33 cards for the average player to mill, the guild rare, and few ciphered 2-3 cards per turn plus normal draws every turn will create a clock that can't be ignored.  Will there be turn 7 mill wins.....no.  
If only more cards used the the opponent graveyard as a buffer/resource like consuming aberration and that black uncommon 2 drop... its not enough...



Except this block follows a graveyard-recursion block where graveyard stuff is so dominant you can safely maindeck graveyard hate.
speaking of limited, how would you think the guilds would fare?

I personally think it would be Simic=Gruul>Boros>Orzhov>Dimir. 
Eh.

There's plenty of removal in this set, unlike AVR.  But a set has different effects on what format it will be in.  I don't really play extended or type 1 (it's current name escapes me this morning).


For Modern, maybe the 1 drop goblin....he's got a lot of competition and Goblin Guide he is not.   Maybe blind obedience.  There's not much to see here.  Maybe whispering madness?


For limited, it should be fun.  I wish the removal was not as conditional...destroy target blocked creature...meh.

For Standard, there's nothing really new that wasn't known before the big reveal.  Maybe the Orzhov hybrid spell will see play, but as of now, I don't really see anything that's an auto include aside from maybe Fury and Obzedat.

EDH will have plenty of stuff.  Almost all the mythics will see play here. 

Overall, I'd say the set has a lot of flavor.  However there isn't a load of "superpowerful cards."  In the long run, this is good for standard.  No Snapcaster Mage, no Thragtusk, no Bloodbraid elf.  These types of sets make for a healthy tournament environment.  Nothing is super exciting (except for Blind Obedience; that card is super good, but I'm probably in the minority) and while that is boring, it's probably necessary.  This set isn't horrible by any means, just a bit boring, power wise.  I give this set a B.

Edit:  As far as how the guilds fare, I rank them as:

1)  Boros.  Holy crap this guild has removal.  It also has some of the best commons and uncommons.  A 3/2 for WR with an upside at common?  Seriously?  I can't stand R/W, but I may just have to play this guild simply for its power.
2)  Orzhov.  Has a lot of removal.  Lots of relevant blockers.  A lot of evasion.  An ability to go through the late game without attacking.
3)  Gruul.  Not as good of removal, but they could get a good pull.  Nice curve into fatties that beat face.  Not a lot of trample or it might be #2.
4)  Dimir*.  Black has quite a bit of solid removal.  Dimir has a bunch of 4+ CC.  If you get plenty of the lower CC stuff, it could prove quite formidable.  That's the *.
5)  Simic*.  Could be 4.  Removal is almost non existent here, you have to rely on your own creatures evolving.  This will probably play out a bit better than I'm thinking it will and I'm probably totally underestimating evolve.  It just looks slow.

Is it just me or do a lot of the cards seem to have an overly high cmc for what they do?
I really like the set from having seen it, can't wait to play with it at the pre-release. In terms of limited I think Orzhov will turn out to be a dark horse (and I think Orzhov enchantments could be a force to be reckoned with when we draft the sets together for DGM) but I don't know how any of the guilds will pan out for Standard but I for one cannot wait to start building wacky Simic decks.
Like people have said, Dimir is really a disappointment. You can really tell that they changed mechanics too late in the design process. Cards like Balustrade Spy should have just been changed, and Cipher needed to be pushed futher. Like with instant speed for instance. 

The removal is great for a limited environment, but way too narrow. Not enough cards that reference mono- or multicolored in my opinion.

Overall I think Return to Ravnica block is really going to shine in the next Standard (when Innistrad rotates), but creatures from Innistrad are just too good, and there is no removal right now.    
Gruul looks like the easiest to win with and I suspect that many "lesser players" will win with this guild, which is presumably how it was designed. You can't really afford to block Gruul creatures, or not block them (thanks to that ludicrous double strike rare).

Boros seems faster in theory, but both Gruul and simic will soon be able to blunt their battallion attacks by dropping green creatures. Boros will require more strategic thinking to win, but is probaby going to be the best at seeing off Dimir and Orzhov.

Dimir got the best tools to deal with Bloodrush -  ie. six instant speed removal spells at common and uncommon and plenty of discard. Unfortunately Gruul doesn't need bloodrush to deal with Dimir, it just needs to cast its creatures. Dimir's mill seems best against Orzhov.

I think Orzhov could outrace Simic, but not the other guilds.
Green and white has the best cards...

that being said, only Dimir has neither. Sigh. 

 
Saddened by the absence of continuation of the hybrid uncommon 1-drop-creature cycle.  In GTC we had:

Judge's Familiar
Dryad Militant
Blistercoil Weird
Rakdos Cackler
Slitherhead

And then as nice bonusses, Deathrite Shaman and Nivmagus Elemental .


In GTC, we only have two cards that are hybrid-1-CMC, and they're both instants.
If only more cards used the the opponent graveyard as a buffer/resource like consuming aberration and that black uncommon 2 drop... its not enough...



Except this block follows a graveyard-recursion block where graveyard stuff is so dominant you can safely maindeck graveyard hate.


Isn't that more reasons to print cards that use graveyard as a resource, since there enablers just as hosers?

Anyway, I only care for limited and casual enviroments mostly.
I play for fun
This set is the most creature centric I think I have every seen.  Granted it is the direction that we have been moving towards, but scroll down the Gatecrash spoiler.

Almost every white card has creature in its text, or is a creature.  I was cracking up.

Spells are being stapled onto creatures, and the spells provide creature support/hate. For me that is just a bit too much (though better than massive artifact block I suppose).

Hopefully Reins of Power gets a functional reprint in the Dragon's maze so then we can see how crazy this thragtusk meta gets!
I anticipated Dimir's level of suck, warned people against it, and it was still the first guild to fill up at all five events at my LGS.  Nobody ever listens to me.  Regardless, Boros was a little more pricey at the cmc range than I expected, but looks to be stellar in Limited and compliments previous WR cards well.  It'll definitely be a force in Constructed.  Gruul looks pretty incredible.  I wasn't interested in Gruul at first, but they've convinced me.  Simic ended up looking better than I expected, and has some really creative cards in their pool this time, but for Constructed I'm not expecting much to stick, tbh.  Orzhov had me worried, but I love a lot of these Orzhov cards that we got last night/this morning.  I'm glad I picked them for my second prerelease now.  

Overall, a lot of the set feels like filler to me, more-so than usual, but on the other hand, I didn't like the first Ravnica either, so I'm not particularly surprised.  Azorius and Boros are probably my favorite guilds, which is ironic since I'm not particularly fond of how protective white is.

I'm really hoping for something refreshing and new next block.  And by new, I mean old.  I'd love to go back to Dominaria, Ulgrotha, Mercadia, or Rabiah.  Or, on the flipside, see an entirely new plane. 
Favorite set: Arabian Nights Favorite planeswalker: Taysir, the One Made of Five Favorite book cycle: Ice Age Favorite creature type(s): Elephant (W), Minotaur (R), Shade (B), Spider (G), Cephalid (U) Myr (Artifact) Pauper: Monoblack Control Modern: Zombie Tribal; Unyaro Stax Cube: The Moons of Mirrodin

I'm really hoping for something refreshing and new next block.  And by new, I mean old.  I'd love to go back to Dominaria, Ulgrotha, Mercadia, or Rabiah.  Or, on the flipside, see an entirely new plane. 



Maro has already said on his tumbler that "Friends" will be a new plane.
I think Boros is actually gonna be the best and easiest to play. Just because all they have to do is attack to go off, all of their stuff is pretty super cheap and when they use their keyword they don't need to be discarded.
I am Blue/Black
Severely disappointed in Orzhov. I see a lot of cards that are close to being good, but are killed by either a bloated mana cost, or just have nothing but Extort tacked on. Also, very few of their creatures have lifelink, which is extremely puzzling, as I would think that would be an integral part of the bleeder strategy. With the inflated casting costs, I just don't see Orzhov winning any races this weekend; I don't think a "bleeder" strategy is going to be super effective in Limited, and there just aren't enough good cards to justify building around it in Standard.

I think people are underestimating Dimir a wee bit. They're gonna be slow out the gates, but if given the chance to get Cipher up and running they could really pose a threat. 

But let's be real here:  Simic and Gruul are going to be powerhouses, and Boros is going to end games in short order if you let it. Those are the obvious guilds to look out for this weekend, I think. Boros probably has enough good stuff to make a splash in Standard too.
I'm meh about most in this set except the lands.  There are some cards that are cool:  Unexpected Results, Aurelia the guild leader, Borborygmos. A few more, but nothing really stood out to me as interesting.
Severely disappointed in Orzhov. I see a lot of cards that are close to being good, but are killed by either a bloated mana cost, or just have nothing but Extort tacked on. Also, very few of their creatures have lifelink, which is extremely puzzling, as I would think that would be an integral part of the bleeder strategy. With the inflated casting costs, I just don't see Orzhov winning any races this weekend; I don't think a "bleeder" strategy is going to be super effective in Limited, and there just aren't enough good cards to justify building around it in Standard.

I think people are underestimating Dimir a wee bit. They're gonna be slow out the gates, but if given the chance to get Cipher up and running they could really pose a threat. 

But let's be real here:  Simic and Gruul are going to be powerhouses, and Boros is going to end games in short order if you let it. Those are the obvious guilds to look out for this weekend, I think. Boros probably has enough good stuff to make a splash in Standard too.



the problem is the dimir creatures aren't evasive at all... the producers had invisible stalkers, the most potent of the evasive creatures in mind, but in a limited environment, most of the ciphered spells will be a glorified sorcery that costs much more. There are a few spells for dimir to clear out 1 or 2 creatures, but there's only 1 or 2 spells that helps with getting those damage in... they decided to put dimir cipher a late game mechanic (though it works best early game. You'll be either dead or winning to the point of no matter once you get to 5 mana anyways), but without something like a boardwipe, it'll be hard competing against boros/simic.
This set is the most creature centric I think I have every seen.  Granted it is the direction that we have been moving towards, but scroll down the Gatecrash spoiler.



Weren't around for Legions in Onslaught block, were ya?  Now that was a creature centric block.  Heh.

That said, this set is pretty creature oriented.  Most spells do deal with creatures in some way, shape, or form and only a marginal few are other purpose types.
I think it pretty much sucks. A few interesting cards and art, but the whole fails to evoke anything meaningful in me.

3DH4LIF3


the problem is the dimir creatures aren't evasive at all... the producers had invisible stalkers, the most potent of the evasive creatures in mind, but in a limited environment, most of the ciphered spells will be a glorified sorcery that costs much more. There are a few spells for dimir to clear out 1 or 2 creatures, but there's only 1 or 2 spells that helps with getting those damage in... they decided to put dimir cipher a late game mechanic (though it works best early game. You'll be either dead or winning to the point of no matter once you get to 5 mana anyways), but without something like a boardwipe, it'll be hard competing against boros/simic.


Keep in mind that Dimir has Deathcult Rogue at common, and also has a good chance at pulling other evasive blue creatures at common.

I'll agree that Dimir is gonna have a tough time though. I just think people might be underestimating them a bit. 
Seems like a fun set for limited, and it will probably shine once Innistrad rotates out of standard. There's even a few cards that may see some serious standard play, depending on your current meta. Anyway, for your sealed events this weekend:

1. Boros
2. Gruul
3.Orzhov
4.Simic
5.Dimir

Reasoning:
1. Boros is number one due to the sheer amount of efficiently costed creatures and removal it has. And that's at common and uncommon. The rares and mythics for them are top notch. Most opponents playing guilds that have slow starts will be dead by the time they can do anything.
2. Gruul is second because I don't think it'll be as powerful as Boros, though I could be mistaken. They can be two for oned by A LOT of the removal in the set due to their mechanic. However, they also have the potential for crazy fast wins along with some powerful rares and mythics as well, so I wouldn't be surprised if they take first in some of the events.
3. Here's where the order starts getting tricky. I'm saying Orzhov is third because it appears a lot of cards have extort at all rarities, so I believe that with the right pull you could have a very effective bleeder strategy or even a good midrange deck. Or, you might end up with nothing....
4. Simic is near the bottom at four, and I'm pretty sure that's where it will be barring some upset. This guild needs two things to work: a perfect curve (doable with the right cards obviously, though will you get them in your pull is another question) and PERFECT draws (now this is unlikely). The chances that you will draw a weak card with evolve that can only act as a blocker late game are high, as are the chances of starting with or drawing a more powerful evolve card at the start of the game when you want it least.
5. Dimir is number five, and I don't really think I need to explain it that much. Everything with Cipher is overcosted and you'll either already be winning when you play it or so far behind it's useless. Add to the fact the other guilds all have better removal (yes, I know dimir has the black removal, but so does Orzhov and they seem better) and better creatures and I really can't see them winning.

That's my take on it anyway.
I had hoped for more mill.

I'm really not too impressed. Theres a few cards I like but not much I am excited about.
(constructed) the mythics are bad (aurelia's fury is playable, but people are paying bonfire money for it and its a lot closer to izzet charm than bonfire).  boros is good.  gruul is good.  i don't care about gruul or boros.  simic is probably what people who like simic were hoping for.  orzhov is...like, if you took exactly what orzhov should have been, and then threw out 2 or 3 of the most exciting cards.  i mean, that's probably playable, and maybe that's kinda interesting...but oomph?  no.  no oomph. 

there's lots of good flavor text.  and lots of sex kitten art.   
boros and gruul seem to be the only cards that aren't overcosted...because they have another drawback (2 other creatures attacking and discarding).

orzhov seems like a guild that could play very well with players that know what they're doing. i also believe orzhov is one of the few guilds that doesn't need splashing of any other colors. it has much better removal than dimir, a great bleeding effect, and a good range of useful creatures, and its mechanic is available at all rarities and CMCs

dimir just seems like it can't do anything early game. maybe get out a creature or 2, but its only time to really shine is if you can actually hit your opponent and if you have enough encoded spells to maintain control

 simic...seems to slow. i mean overcosted 1/1s with evolve are not what you need early game. blue green is also pretty horrible with removal and lifegain...its only hope being counterspells which mean you cant play creatures to help you evolve...simic definitely needs another cor splashed in

~Your either my puppet or my matchstick~

color preferences (1st is fav and so on):

198732583 wrote:
Oh Ajani seems to like Elpheth's milk, meow.
Sign In to post comments