[GTC-ICD] Holy Mantle

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Holy Mantle

Holy Mantle
Enchantment - Aura (Uncommon)
Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.
"The guilds promise to provide safety. I prefer to make my own." - Briska, Ninth District freemage

Spirit Mantle this is not. Twice the costs for +1/+1?
All I can think of is Robin.
I am Blue/Black
this is going to end a lot of limited games i feel.
Guildless ain't doing so bad, apparently.
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Pretty good.
So it's a bad version of Spirit Mantle?

How to autocard: [spoiler] [c]Blaze[/c] = Blaze

you can also...

[deck]

38 Relentless Rats

22 Swamp

[/deck]

=

This is alright in Limited I guess...

GW

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That's pretty solid.
contrary to how I assume many will believe it to work, you can still Bloodrush onto creatures enchanted by this.
Good in limited for sure.

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Boros gets more support...
Not bad, but I would've preferred a reprint of Unquestioned Authority.

"We wlll kill them all."

Good in limited for sure.



Indeed.  In fact I wonder if this causes prerelease Orzhov decks to run some Dimir Cipher cards (maybe just the black ones, but maybe even splashing blue).  Protection from Creatures includes Unblockable, which Cipher just loves.
Esper cipher might be a thing, I guess. I prefer Spirit Mantle, but hey.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
Good in limited for sure.



Indeed.  In fact I wonder if this causes prerelease Orzhov decks to run some Dimir Cipher cards (maybe just the black ones, but maybe even splashing blue).  Protection from Creatures includes Unblockable, which Cipher just loves.



Uhhh what? 

What does unblockable have to do with pro-creature?  Unblockable pretty much only relates to attacking.  Unblockable creatures can't block pro-creature cards.

And if you're gonna cast a 4cc enchantment on a 3cc unblockable (nearly, except other rogues) creature....that's a HUGE 7mana 2 card investment for someone to simply point a burn spell at it.  

This could be good against slow decks...but the again, YOU'RE going to be slow trying to do this....and gruul and boros are going to beat your face off before this combo ever gets any traction.   
Good in limited for sure.



Indeed.  In fact I wonder if this causes prerelease Orzhov decks to run some Dimir Cipher cards (maybe just the black ones, but maybe even splashing blue).  Protection from Creatures includes Unblockable, which Cipher just loves.



Uhhh what? 

What does unblockable have to do with pro-creature?  Unblockable pretty much only relates to attacking.  Unblockable creatures can't block pro-creature cards.

And if you're gonna cast a 4cc enchantment on a 3cc unblockable (nearly, except other rogues) creature....that's a HUGE 7mana 2 card investment for someone to simply point a burn spell at it.  

This could be good against slow decks...but the again, YOU'RE going to be slow trying to do this....and gruul and boros are going to beat your face off before this combo ever gets any traction.   



Uhhh what?

He said that protection from creatures makes the enchanted creature unblockable, which has good synergy with cypher. He didn't say put it on unblockable creatures.
IMAGE(http://images.community.wizards.com/community.wizards.com/user/blitzschnell/c1b8574f03c7cff35d72311f1208599a.jpg?v=90000)
Has been using Spirit Mantle this way since M12.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
Tricks of the Trade was beast mode in limited, as this is even better.
contrary to how I assume many will believe it to work, you can still Bloodrush onto creatures enchanted by this.

Why does this not apply?


702.15b A permanent or player with protection can’t be targeted by spells with the stated quality and can’t be targeted by abilities from a source with the stated quality.


The source of the bloodrush ability is still a creature and the aura gives protection from creatures.

All I can say is, this card finishes the game for you if paired with Guardian of the Gateless. You can block almost everything, every turn.

And all will know the wonder of my dark and jeweled sky, when all the world is wrapped in an eternal lullaby.

contrary to how I assume many will believe it to work, you can still Bloodrush onto creatures enchanted by this.

Why does this not apply?

702.15b A permanent or player with protection can’t be targeted by spells with the stated quality and can’t be targeted by abilities from a source with the stated quality.


The source of the bloodrush ability is still a creature and the aura gives protection from creatures.


I think he was thinking of

109.2. If a spell or ability uses a description of an object that includes a card type or subtype, but doesn’t include the word “card,” “spell,” “source,” or “scheme,” it means a permanent of that card type or subtype on the battlefield.

But 702.15a seems to say otherwise.
 
702.15a Protection is a static ability, written “Protection from [quality].” This quality is usually a color (as in “protection from black”) but can be any characteristic value. If the quality happens to be a card name, it is treated as such only if the protection ability specifies that the quality is a name. If the quality is a card type, subtype, or supertype, the ability applies to sources that are permanents with that card type, subtype, or supertype and to any sources not on the battlefield that are of that card type, subtype, or supertype. This is an exception to rule 109.2.
 
I don't think you can bloodrush onto a creature with protection from creatures.  Need confirmation that I haven't overlooked something though.

Cheers
All I can say is, this card finishes the game for you if paired with Guardian of the Gateless. You can block almost everything, every turn.



pair that up with the aura that gives hexproof and it's quite entertaining indeed
I'm absolutely loving the flavor, despite the card being white.
All I can say is, this card finishes the game for you if paired with Guardian of the Gateless. You can block almost everything, every turn.



Yea now you just need to give pro all colors and indistructability...