[GTC-ICD] Wojek Halberdiers

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Wojek Halberdiers
Creature - Human Soldier
Battalion - Whenever Wojek Halberdiers
and at least two other creatures attack,
Wojek Halberdiers gains first strike
until end of turn.
Tired of Boros interference, the Rakdos
unleashed hellraiser goblins, hoping their
corpses would weigh down the halberds.

Pretty good Bear-plus.
I play for fun
3/2 for 2 not bad. Conditional first strike is just frosting. ;)
3/2 for 2 with upside is good enough for me.
Wow, this is great. Even without the First Strike.
very nice

How to autocard:

[c]Blaze[/c] = Blaze

you can also...


38 Relentless Rats

22 Swamp



This is definitely good. Battalion is just a bonus!


Cookie Count: 1 million + 1039 Wooden Spoon Count: 2 YMtC Trophies 1st: 9 2nd: 11 3rd: 13 4th: 4 I lost >6000 posts during the last forum migration. #14000th post at 05/11/09 #15000th post at 22/02/10 #16000th post at 10/06/10 #17000th post at 27/10/10 #18000th post at 27/04/11 #19000th post at 24/08/11 #20000th post at 21/04/12 #21000th post at 21/01/13
Their only weakness is apparently Zapp Brannigan.
On the one hand, Garruk's Companion was barely touched in Constructed.

On the other hand, this is a human in relevant colours for the human deck in Standard. 

Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision.

This one is actually solid.
A two-mana 3/2 who gets first strike when its buddies join the attack? Seems pretty sweet. I also liked the flavor text - fun Rakdos tactics.
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Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all I am Blue/Green
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Board Snippets
147048523 wrote:
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it." Repeat. Obstinance?
56790678 wrote:
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived. You haven't lived.
56902498 wrote:
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up! We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and.... One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to Go!
57062508 wrote:
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
56760448 wrote:
Just a quick note on the MMORPG as an insult comparison... MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development. TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment. You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
90571711 wrote:
Adding options at the system level is good. Adding options at the table level is hard. Removing options at the system level is bad. Removing options at the table level is easy. This is not complicated.
57333888 wrote:
112760109 wrote:
56902838 wrote:
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :| I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
158710691 wrote:
D&D definitely improves mental health; Just as long as you stay away from these forums ;)
3/2 for 2 with no downside is enough for me. The first strike's just icing.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
That's really nice actually for limited.

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OMG... is Boros just going to clean house at prerelease?

I heard my LGS owner say that packs for your chosen guild are going to be different than normal boosters this time around, so you can get more of your own guild cards, but that might be more than someone can handle with the limited amount of sweepers available.
In the conversation for best common in the set.

"We wlll kill them all."

OMG... is Boros just going to clean house at prerelease?

I heard my LGS owner say that packs for your chosen guild are going to be different than normal boosters this time around, so you can get more of your own guild cards, but that might be more than someone can handle with the limited amount of sweepers available.

Different than Return to ravnica pre release? 5 normal boosters and a 2 color booster?

One could hope the guild booster would only sport guild watermarked cards.
I play for fun
Ember Beast current
Mogg Flunkies probably not in current type 2

thers's no reason holographic cards couldn't be produce just a steep production price

3 creatures by turn 3 is 3 creatures in 9 cards or 20 creatures in 60 card deck
assuming elimination one would want 4 creatures in 9 cards ~27 creatures in a 60 card deck

At Entrance; put a land you control owner's hand.

: gather , or .

and tap a creature you control: add or remove

   an underground counter to or from that creaure.

Creatures with underground counters

  can only block or be blocked by

  other creatures with underground counters.

  ~ancient and forgotten dwell


As down the glen came the Wojek's men
ith their halberds slung behind them
'Twas in the pub they drank the suds
nd up in the spike you'll find them

They sweated blood and they washed down mud
ith pints and quarts of beer
And now we're on the road again

With the Wojek's Halberdiers


Not to bring up comparative power levels of the guilds, but compare this to something like Cartel Aristocrat, which Orzhov gets at uncommon. Damn Boros, you scary.
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