[GTC-ICD] Firefist Striker

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Firefist Striker

Creature - Human Soldier (U)

Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

The flaming fist of Boros holds the promise of both protection and destruction in its grasp.

2/1


Source: @TrickMTG
If this had been common, it would have been Boros all the way.
My gut tells me this card won't see a lot of play, with only 1 toughness and no haste, but it could be interesting, especially considering it's potential combo with pyreheart wolf.
Meh, I don't know if this would even be that good as a common.  Don't look forward to this taking up my uncommon spot in draft.
whether one will be able to set battalion up in limited fast enough to save this goblin piker is questionable
Probably would have been better at common, still, Goblin Piker with an upside so definitely limited playable. Kind of wish we had him in RtR to get past freaking Trestle Trolls.
IMAGE(http://images.community.wizards.com/community.wizards.com/user/blitzschnell/c1b8574f03c7cff35d72311f1208599a.jpg?v=90000)
If this had been common, it would have been Boros all the way.



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139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
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An uncommon that feels like a common. Woo, I guess.
Pretty good.
Looks like they somehow forgot to add at least first strike imo. =/
Looks like they somehow forgot to add at least first strike imo. =/


2/1 first strike is kinda aggresive. This card is pretty bad, but I don't think it's an "at least" to give him first strike.

I would have liked the card to cost more and make everyone not be able to block. That would have been a killer uncommon like Markov Warlord, though, which maybe they didn't need.
whaaaat, I thought this battalion effect would be common...
what will we have at common then? pinging? preventing the next 1 damage? 
I play for fun
whaaaat, I thought this battalion effect would be common...
what will we have at common then? pinging? preventing the next 1 damage? 


You make a nice point. The uncommons with battalion revealed so far have been unimpressive.
I mean, I like both of them (this and Boros Elite), but I cannot ignore the fact that they're underwhelming...which makes us ask ourselves what our friend here just point out : what about the commons with the battalion ability?
-
Now onto the card. Like Boros Elite, I'd like to make them work in a constructed but casual format (the format I play with my friends :P). So yes, evidently not super powerful, but I can see his ability being somehow relevant.
And yes, it's a piker, but the ability doesn't degrade the longer the game lasts (except maybe when you're being swarmed by tokens, at which point you aren't in a good place already anyway...)
-
So yeah, summary : I don't "hate on him" as much as others, but can't deny his underwhelming"ness" (ya, like that's even a word...)
Meh, I don't know if this would even be that good as a common.  Don't look forward to this taking up my uncommon spot in draft.



I've seen a lot worse.

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While its true that it's kinda meh at uncommon, too many of these at common would lead to pretty frustrating gameplay since multiples stack so well.

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192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
whaaaat, I thought this battalion effect would be common...
what will we have at common then? pinging? preventing the next 1 damage? 


You make a nice point. The uncommons with battalion revealed so far have been unimpressive.
I mean, I like both of them (this and Boros Elite), but I cannot ignore the fact that they're underwhelming...which makes us ask ourselves what our friend here just point out : what about the commons with the battalion ability?
-
Now onto the card. Like Boros Elite, I'd like to make them work in a constructed but casual format (the format I play with my friends :P). So yes, evidently not super powerful, but I can see his ability being somehow relevant.
And yes, it's a piker, but the ability doesn't degrade the longer the game lasts (except maybe when you're being swarmed by tokens, at which point you aren't in a good place already anyway...)
-
So yeah, summary : I don't "hate on him" as much as others, but can't deny his underwhelming"ness" (ya, like that's even a word...)



There's also the possibility of higher cost creatures that hit the field later but are less effective than their rare brethren. Think Canyon Minotaur with Battalion, the bonus being something like getting +3/+0 until end of turn.

Yeah, let's hope it's something like that, or stuff like 3cmc that gainst first strike being a 3/2 (or whatever).
Yeah, there's certainly hope for good common cards. I hope they don't follow the footsteps of their uncommon brethren :P
At first glance, I too was surprised this wasn't common, but then I started thinking about how ridiculous even 2 of these together could be in limited and it makes more sense. However, the power level of only 1 of these is pretty low. That makes me think this just shouldn't have been printed, or they should have added a little something to up to power a little.
Looks like they somehow forgot to add at least first strike imo. =/


I thought that too, but I'd blame it on them calling it Firefist Striker.
I admit to having misread the title as Firstest Striker and thinking this was a joke thread.

L1 Judge

Boring is boring?
Would much rather use Pyreheart Wolf
I'm not sure people are judging correctly how potent a strike with 4-5 Battalion creatures will be. Maybe I'm overestimating it but I don't think so.

As far as this guy goes, he'd be a helpful part of that large strike but on his own he's kinda lame.
This ability continues to suck.
this is a bad card.
It wouldn't have been imba has this card been a vanilla 2/2 seriously.
As it is, it's underwhelming, but I can still see this as being somewhat useful.
As has been noted, two of these triggering must be a huge slap in the face on the opponent.
I really don't like this ability in all honestly, they knew they screwed up with radiance so they ended up playing too safe. We don't want another thing that counts threes, thanks.
Looks like they somehow forgot to add at least first strike imo. =/


I thought that too, but I'd blame it on them calling it Firefist Striker.


Such a missed opportunity.

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I'm not sure people are judging correctly how potent a strike with 4-5 Battalion creatures will be. Maybe I'm overestimating it but I don't think so.

As far as this guy goes, he'd be a helpful part of that large strike but on his own he's kinda lame.



We need a Batallion creature that gives the other creatures a boost.  Frontline Medic and Legion Loyalist are great, but without something to make them hit a little harder (even +1/+1) or maybe force the opponent to block, the pieces just don't seem to be there.  It doesn't help that since they get these great abilities on offense it means their defense is inherently a problem.

Keep in mind, that's setting aside the difficulty of getting all those creatures out and attacking to begin with.

It's also kind of irritating that running multiples doesn't seem to help.

Two Legion Loyalists has the same effect as 1.  Same for the Medic.  Same for the Boros Elite.  Firemane Avenger is the only one where doubling up has a serious impact, and that's a 4-drop. 
Meh.

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This is a common, it probably got bumped up to uncommon after FFL drafts tests revealed how annoying this could be in multiples. Would be a great common, but as it is I am agreeing with rorix on this one.
Standard Pauper! (play it on MTGO)
Frenzied Goblin is uncommon, this is similar. Maybe it's a color pie issue. White can repeatedly stop things from blocking at common but offsets that by not getting as much removal or any direct damage, perhaps.
Why is this an uncommon.

Well, at least the art kinda fits.... Flaming Fist of Boros huh....

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I'm not sure people are judging correctly how potent a strike with 4-5 Battalion creatures will be. Maybe I'm overestimating it but I don't think so.

As far as this guy goes, he'd be a helpful part of that large strike but on his own he's kinda lame.



We need a Batallion creature that gives the other creatures a boost.  Frontline Medic and Legion Loyalist are great, but without something to make them hit a little harder (even +1/+1) or maybe force the opponent to block, the pieces just don't seem to be there.  It doesn't help that since they get these great abilities on offense it means their defense is inherently a problem.

Keep in mind, that's setting aside the difficulty of getting all those creatures out and attacking to begin with.

It's also kind of irritating that running multiples doesn't seem to help.

Two Legion Loyalists has the same effect as 1.  Same for the Medic.  Same for the Boros Elite.  Firemane Avenger is the only one where doubling up has a serious impact, and that's a 4-drop. 


"target creature cant block" stacks just fine...
I play for fun
I admit to having misread the title as Firstest Striker and thinking this was a joke thread.



We have one!
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
Frenzied Goblin is uncommon, this is similar. Maybe it's a color pie issue. White can repeatedly stop things from blocking at common but offsets that by not getting as much removal or any direct damage, perhaps.


I wouldn't compare this to Frenzied Goblin. That is a utility 1-drop, while this is just a Goblin Piker with a bonus ability for being in GTC that can't be relied on all the time.
Standard Pauper! (play it on MTGO)
If this had the can't block ability all the time instead of only as a Batallion ability, I could see it in constructed....

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