[GTC-ICD] Simic Charm

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Simic Charm

Instant
Choose one - target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.

Source: www.moxes.com

This is an official preview.
Giant Growth, Unsummon, or Mass Hexproof.
It seems good enough. I'll take it. 
wow, that fake one was actually close.

I expected more, but its still cool. 
I play for fun
So the fake charm posted 1 month ago wasn't completely off.
It has something with 3/3, a bounce and grants hexproof at least. And the artwork is the same, just slightly bigger.
Seems awful actually in terms of constructed playability anyway. In limited I'm guessing this will be really good.

Check out my twitch.tv stream below where I play magic online limited queues. Don't forget to follow if you enjoy what I'm presenting to show your support!

http://twitch.tv/dpg20__

 

Seems pretty good to me. All three effects are borderline-playable as single cards. Having all three with options is a good deal.
Rules Nut Advisor
Pales in comparison to most of the other charms but still good.
IMAGE(http://images.community.wizards.com/community.wizards.com/user/blitzschnell/c1b8574f03c7cff35d72311f1208599a.jpg?v=90000)
Protecting all your permanents is very close to Boros Charm.

Also, how come this has the "hybrid" choice in the middle when in other cases it's the third? 
Protecting all your permanents is very close to Boros Charm.

Also, how come this has the "hybrid" choice in the middle when in other cases it's the third? 


I think it's because it's being translated from Spanish. The text might be different once we see the English version. 

I think this card is just okay. It'll be a fine limited card, as all of the charms sans Rakdos are, but in constructed formats it seems underwhelming. It might see some play as a board card for some kind of protection for targetted permanent removal but I'm not sure.  
Also wizards stop shoving hexproof onto every single card you print and calling it day.

Check out my twitch.tv stream below where I play magic online limited queues. Don't forget to follow if you enjoy what I'm presenting to show your support!

http://twitch.tv/dpg20__

 

Also wizards stop shoving hexproof onto every single card you print and calling it day.

Hexproof is a mainly green, secondary blue and tertiary white ability. Hexproof on a Green/Blue card makes too much sense to happen.

Shroud was fine. Hexproof is not. I agree, stop printing cards with hexproof written on them. It's bad for Magic. Case and point: Slippery Bogle deck 
Also wizards stop shoving hexproof onto every single card you print and calling it day.

Hexproof is a mainly green, secondary blue and tertiary white ability. Hexproof on a Green/Blue card makes too much sense to happen.


Hexproof is terrible and it doesn't matter how much "sense" it makes for it to appear, it just shouldn't. Period. Bring back shroud!

re: Simic Charm; I think it's quite good. Unsummon effects with small bonuses have proved to be viable, and this one has 2 other modes. Normally that mana cost would restrict it, but since every deck has green to play a bunch of Thragtusks anyway, I don't think it's true anymore.

Anyone else dislikes the art? I don't know what it is, (maybe the hand?) but this has my least favourite charm art so far.

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
Also wizards stop shoving hexproof onto every single card you print and calling it day.

Hexproof is a mainly green, secondary blue and tertiary white ability. Hexproof on a Green/Blue card makes too much sense to happen.


Hexproof is terrible and it doesn't matter how much "sense" it makes for it to appear, it just shouldn't. Period. Bring back shroud!

re: Simic Charm; I think it's quite good. Unsummon effects with small bonuses have proved to be viable, and this one has 2 other modes. Normally that mana cost would restrict it, but since every deck has green to play a bunch of Thragtusks anyway, I don't think it's true anymore.

Anyone else dislikes the art? I don't know what it is, (maybe the hand?) but this has my least favourite charm art so far.


Start the bring back shroud chants

I believe it's a hand holding a sword in which the hilt has the charm on it. Something like that, I would guess. 
Hexproof is by far a better keyword, and a lot more intuitive to use.
I like hexproof as well....but I've only played mtg for 5 years so take that as you will...after watching bant auras in action hexproof is such a beast to play against...
Hexproof is by far a better keyword, and a lot more intuitive to use.


You're actually wrong. It's terrible design to have a card that only your opponent cannot interact with. Shroud is fair because I can't do anything to my guy either. Hexblade is a terrible deck because the only thing to interact with it is wratch effects and hoping their guys don't have the magic words "unblockable" printed on it. Combat in magic has become completely uninteractive (not that it was that interactive since damage was taken off the stack) because every creature has hexproof, haste, or a ridiculous ETB effect. 
Hexproof is a bad mechanic because it means one player is almost always not having fun.

EDIT: I should add, when you're giving Hexproof for one turn, and at instant speed, it's basically identical to shroud nine times out of ten. It's permanent hexproof where the one-sidedness generates unfun.


This is one of the better charms. Impressed, though I would trade the first or last abilities for "Counter target activated ability".
By the way, the flavor text says:

"We measure our progress with heartbeats - Prime Speaker Zegana"

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
By the way, the flavor text says:

"We measure our progress with heartbeats - Prime Speaker Zegana"


God I love that.
57170298 wrote:
Borrowing the East Wind (P3) - Haha, it's like Hurricane but for horsemanship? That makes hilariously little sense. "Oh man, the wind is so much worse up on this horse."
57044478 wrote:
Jon Finkel can win a Magic tournament with a ham sandwich. That doesn't mean ham sandwiches are now the metagame breaker.
97820278 wrote:
Koth: I'm the first viable red planeswalker. Who are you? Tibalt: I'm a two-mana red planeswalker. Koth: I'm the last viable red planeswalker.
Hexproof is by far a better keyword, and a lot more intuitive to use.


You're actually wrong. It's terrible design to have a card that only your opponent cannot interact with. Shroud is fair because I can't do anything to my guy either. Hexblade is a terrible deck because the only thing to interact with it is wratch effects and hoping their guys don't have the magic words "unblockable" printed on it. Combat in magic has become completely uninteractive (not that it was that interactive since damage was taken off the stack) because every creature has hexproof, haste, or a ridiculous ETB effect. 


Combat has become uninteractive because no one runs combat tricks.
57170298 wrote:
Borrowing the East Wind (P3) - Haha, it's like Hurricane but for horsemanship? That makes hilariously little sense. "Oh man, the wind is so much worse up on this horse."
57044478 wrote:
Jon Finkel can win a Magic tournament with a ham sandwich. That doesn't mean ham sandwiches are now the metagame breaker.
97820278 wrote:
Koth: I'm the first viable red planeswalker. Who are you? Tibalt: I'm a two-mana red planeswalker. Koth: I'm the last viable red planeswalker.
Hexproof is a bad mechanic because it means one player is almost always not having fun.
 


This. Nothing like getting beaten to death by a pair of 4/6s while staring at a pair of decorative Defangs in ones hand.

Zammm = Batman.

It's my sig in a box
58280208 wrote:
Everything is better when you read it in Bane's voice.
192334281 wrote:
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
57092228 wrote:
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
56995928 wrote:
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul: Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay." I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board. Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
144543765 wrote:
195392035 wrote:
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
117639611 wrote:
198869283 wrote:
Oh I have a standing rule. If someone plays a Planeswalker I concede the game. I refuse to play with or against people who play Planeswalkers. They really did ruin the game.
A turn two Tibalt win?! Wicked... Betcha don't see that everyday.

The Pony Co. 

Is this my new ego sig? Yes it is, other Barry
57461258 wrote:
And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
57461258 wrote:
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
57461258 wrote:
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
92481331 wrote:
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now. O' Jesus Please continue to make my time here on the forums fun and cause me to chuckle. Amen.
92481331 wrote:
56957928 wrote:
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic, giving you time to set up your silly combo. Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
[quote=ArtVenn You're still one of my favorite people... just sayin'.[/quote]
56756068 wrote:
56786788 wrote:
.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?
Perhaps, but who doesn't like to blaspheme every now and again? Especially when Mr. RPJesus is completely right.
56756068 wrote:
I don't say this often, but ... LOL
57526128 wrote:
You... You... Evil something... I actualy made the damn char once I saw the poster... Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil. And it'll be bad. Evil even. And ill blame you and Lizard for it :P.
57042968 wrote:
111809331 wrote:
I'm trying to work out if you're being sarcastic here. ...
Am going to stop you right there... it's RPJesus... he's always sarcastic
58335208 wrote:
56957928 wrote:
112114441 wrote:
we can only hope it gets the jace treatment...it could have at least been legendary
So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?
I lol'd.
56287226 wrote:
98088088 wrote:
Uktabi Orangutan What the heck's going on with those monkeys?
The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."
56965458 wrote:
Show
57461258 wrote:
116498949 wrote:
I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_... Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right? Right.
57545908 wrote:
56957928 wrote:
Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).
58397368 wrote:
58222628 wrote:
This just won the argument, AFAIC.
That's just awesome.
57471038 wrote:
57718868 wrote:
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players. And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it. He/It got me with Light of Sanction, which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
71235715 wrote:
+10
100176878 wrote:
56957928 wrote:
57078538 wrote:
heaven or hell.
Round 1. Lets rock.
GG quotes! RPJesus just made this thread win!
56906968 wrote:
56957928 wrote:
143359585 wrote:
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad, things seem to have gotten back on track, and Wizards has even proposed.
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
On what flavor text fits me:
57307308 wrote:
Surely RPJesus gets Niv-Mizzet, Dracogenius?
56874518 wrote:
First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.
121689989 wrote:
I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.
56267956 wrote:
I <3 you loads
57400888 wrote:
56957928 wrote:
"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran
10/10. Amazing.
Unfun situation: You're getting beaten down by some small creatures. You play a vanilla 3/4 to hold them off, but it gets detained / tapped / removed and you keep getting beaten.

Fun situation: You're getting beaten down by some small creatures. You play Rubbleback Rhino. The opponent, who thought he had a free pass to victory no matter what you played (thanks to the removal in his hand) now has a bit more of a challenge to try and win (and you're still in the game, too).
Unfun situation: You're getting beaten down by some small creatures. You play a vanilla 3/4 to hold them off, but it gets detained / tapped / removed and you keep getting beaten. Fun situation: You're getting beaten down by some small creatures. You play Rubbleback Rhino. The opponent, who thought he had a free pass to victory no matter what you played (thanks to the removal in his hand) now has a bit more of a challenge to try and win (and you're still in the game, too).

This.

A totally okay charm. Not bad by any means but not fantastic like the Boros one.

If anyone cares about my opinion i am neutral to Hexproof. Sure it can be irritating to go up against but there are still plenty of ways to get rid of them. Then again im totally casual and dont know the format rules so i dont know which cards can and can not be used in tournaments and such.
Unfun situation: You're getting beaten down by some small creatures. You play a vanilla 3/4 to hold them off, but it gets detained / tapped / removed and you keep getting beaten. Fun situation: You're getting beaten down by some small creatures. You play Rubbleback Rhino. The opponent, who thought he had a free pass to victory no matter what you played (thanks to the removal in his hand) now has a bit more of a challenge to try and win (and you're still in the game, too).



This is "Winning = Fun", "Losing = Unfun". None of that reflects on the mechanic.

I would argue the former game is more "fun" in intrinsic terms because you're both interacting. 
Unfun situation: You're getting beaten down by some small creatures. You play a vanilla 3/4 to hold them off, but it gets detained / tapped / removed and you keep getting beaten. Fun situation: You're getting beaten down by some small creatures. You play Rubbleback Rhino. The opponent, who thought he had a free pass to victory no matter what you played (thanks to the removal in his hand) now has a bit more of a challenge to try and win (and you're still in the game, too).



This is "Winning = Fun", "Losing = Unfun". None of that reflects on the mechanic.

I would argue the former game is more "fun" in intrinsic terms because you're both interacting. 

That wierd moment where people imply that blocking isn't interaction.
Unfun situation: You're getting beaten down by some small creatures. You play a vanilla 3/4 to hold them off, but it gets detained / tapped / removed and you keep getting beaten.


Or you counter their thing, or give your guy shroud, or play another guy, or just take the beats for a turn, then block once your guy untaps.

Fun situation: You're getting beaten down by some small creatures. You play Rubbleback Rhino. The opponent, who thought he had a free pass to victory no matter what you played (thanks to the removal in his hand) now has a bit more of a challenge to try and win (and you're still in the game, too).


Then you slap an Angelic Destiny and Daybreak Coronet on the rhino and DERPSWING your opponent's face in while he... hopes to topdeck a wrath.

That said a bit of Hexproof is alright. It's cool as a one shot effect like this obvi, because that's just another form of interaction, you can respond to things with this, and others can respond to it. And Geist isn't bad since on his own he's just a 2/2. Stuff like Sigourney are where it becomes problematic.

Zammm = Batman.

It's my sig in a box
58280208 wrote:
Everything is better when you read it in Bane's voice.
192334281 wrote:
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
57092228 wrote:
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
56995928 wrote:
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul: Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay." I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board. Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
144543765 wrote:
195392035 wrote:
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
117639611 wrote:
198869283 wrote:
Oh I have a standing rule. If someone plays a Planeswalker I concede the game. I refuse to play with or against people who play Planeswalkers. They really did ruin the game.
A turn two Tibalt win?! Wicked... Betcha don't see that everyday.

The Pony Co. 

Is this my new ego sig? Yes it is, other Barry
57461258 wrote:
And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
57461258 wrote:
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
57461258 wrote:
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
92481331 wrote:
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now. O' Jesus Please continue to make my time here on the forums fun and cause me to chuckle. Amen.
92481331 wrote:
56957928 wrote:
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic, giving you time to set up your silly combo. Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
[quote=ArtVenn You're still one of my favorite people... just sayin'.[/quote]
56756068 wrote:
56786788 wrote:
.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?
Perhaps, but who doesn't like to blaspheme every now and again? Especially when Mr. RPJesus is completely right.
56756068 wrote:
I don't say this often, but ... LOL
57526128 wrote:
You... You... Evil something... I actualy made the damn char once I saw the poster... Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil. And it'll be bad. Evil even. And ill blame you and Lizard for it :P.
57042968 wrote:
111809331 wrote:
I'm trying to work out if you're being sarcastic here. ...
Am going to stop you right there... it's RPJesus... he's always sarcastic
58335208 wrote:
56957928 wrote:
112114441 wrote:
we can only hope it gets the jace treatment...it could have at least been legendary
So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?
I lol'd.
56287226 wrote:
98088088 wrote:
Uktabi Orangutan What the heck's going on with those monkeys?
The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."
56965458 wrote:
Show
57461258 wrote:
116498949 wrote:
I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_... Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right? Right.
57545908 wrote:
56957928 wrote:
Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).
58397368 wrote:
58222628 wrote:
This just won the argument, AFAIC.
That's just awesome.
57471038 wrote:
57718868 wrote:
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players. And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it. He/It got me with Light of Sanction, which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
71235715 wrote:
+10
100176878 wrote:
56957928 wrote:
57078538 wrote:
heaven or hell.
Round 1. Lets rock.
GG quotes! RPJesus just made this thread win!
56906968 wrote:
56957928 wrote:
143359585 wrote:
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad, things seem to have gotten back on track, and Wizards has even proposed.
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
On what flavor text fits me:
57307308 wrote:
Surely RPJesus gets Niv-Mizzet, Dracogenius?
56874518 wrote:
First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.
121689989 wrote:
I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.
56267956 wrote:
I <3 you loads
57400888 wrote:
56957928 wrote:
"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran
10/10. Amazing.
Hexproof is not so bad as many creatures with it naturally are inefficient, expensive, and easy to chump block.

The only issue is when someone uses tricks. But that is an archetype. One that still can be dealt with.

Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds. Constitution Based Class for Next!

Unfun situation: You're getting beaten down by some small creatures. You play a vanilla 3/4 to hold them off, but it gets detained / tapped / removed and you keep getting beaten. Fun situation: You're getting beaten down by some small creatures. You play Rubbleback Rhino. The opponent, who thought he had a free pass to victory no matter what you played (thanks to the removal in his hand) now has a bit more of a challenge to try and win (and you're still in the game, too).



This is "Winning = Fun", "Losing = Unfun". None of that reflects on the mechanic.

I would argue the former game is more "fun" in intrinsic terms because you're both interacting. 

That wierd moment where people imply that blocking isn't interaction.



It is, but that was a possibility without Hexproof. Your opponent just interacted one step further to get in unscathed for a turn. Hexproof removes that last layer of interaction, and caps it at that lower level.

All the Hexproof does in the second scenario is force the game to come to a halt unless you're already within kill range, as your opponent can't attack into the hexproof blocker without bleeding creatures, nor can he play spells to get around it. He just has to wait until he topdecks something bigger, or something evasive, and hopes you don't do the same. Meanwhile, you can't attack without exposing yourself to counterattack, so you're sitting waiting to topdeck something decisive too.

Then, as the above poster pointed out, you hit an Angelic Destiny or something related and then all of a sudden he's completely out of the game and there's nothing he can do about it.

It's those kind of do-nothing-my-opponent-can't-interact-with-me-I-want-to-play-solitaire type games that Hexproof encourages, and those types of games are not really interactive or fun; you might as well be playing Top Trumps.
I cannot comprehend how people can defend hexproof.

Maybe they never experienced shroud?

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192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
I cannot comprehend how people can defend hexproof.

Maybe they never experienced shroud?



Mechanically, I actually don't mind shroud nearly as much.  Hexproof is just annoying as you have yourself a lopsided creature that can be pump without worry.

Shroud at least requires the person playing it to have a gameplan to utilize effectively.  Hexproof is just an annoying variant that should be only relegated to the few and far between of the already few and far between shroud-crowd.
They wanted to improve the popularity of auras by introducing hexproof if I recall right. Which was successful.
"This permanent can’t be the target of spells or abilities except for enchantments." or something like that would've been better for this purpose I guess.
This way at least Oblivion Ring and friends could deal with them. And it would've boosted harmful auras, too.
They wanted to improve the popularity of auras by introducing hexproof if I recall right. Which was successful.
"This permanent can’t be the target of spells or abilities except for enchantments." or something like that would've been better for this purpose I guess.
This way at least Oblivion Ring and friends could deal with them. And it would've boosted harmful auras, too.


So they tried to fix something nobody cared about and in turn made an entirely new problem without solving the original problem. Sounds great to me. 
Well I had the issue as people kept killing/hosing my stuff before I could drop auras on them.

Hexproof isnt too bad if the cards using them are made correctly. Hexproof should be overcosted, last until end of turn, require activation or triggers, or have a lynchpin.

Vanilla hexproof should be carefully monitored. It's not inherently bad. It should be a staple of UG and UR decks in the "Haha. Shoulda never let me do that" fashion.

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My main problem with hexproof is that red, black and blue cannot in any way interact with the enchantments, reliably and effectively -- and as such hexproof creatures with enchantments create "good game" scenarios very fast.

That would not be a big problem if there weren't enchantments that literally win you the game unless the opponent can remove it.

Which is why I splash white.
White can remove enchantments (including indestructible enchantments), artifacts (including indestructible and hexproof), creatures (including hexproof, undying, indestructible, regenerating, massive creatures AND any number of creatures), planeswalkers and graveyards with EASE and make sure the opponent NEVER plays their threats (Nevermore) in the first place.
EDIT: I should add, when you're giving Hexproof for one turn, and at instant speed, it's basically identical to shroud nine times out of ten. It's permanent hexproof where the one-sidedness generates unfun.



This. Most of the time this says, counter spell targeting a permanent that you control. I also have less of a problem with Hexproof than most. Honestly, it is one of the few ways to make auras not terrible. They have 2 for 1 on removal written all over them.

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My main problem with hexproof is that red, black and blue cannot in any way interact with the enchantments, reliably and effectively -- and as such hexproof creatures with enchantments create "good game" scenarios very fast.

That would not be a big problem if there weren't enchantments that literally win you the game unless the opponent can remove it.

Which is why I splash white.
White can remove enchantments (including indestructible enchantments), artifacts (including indestructible and hexproof), creatures (including hexproof, undying, indestructible, regenerating, massive creatures AND any number of creatures), planeswalkers and graveyards with EASE and make sure the opponent NEVER plays their threats (Nevermore) in the first place.


The problem is more the took two different (and somewhat necessary) routes to ramping up the power of auras, one to make auras much more potent, and two to make some creatures with the resilience to synergize with auras. The problem is when the two combine. That said a creature with hexproof is still a creature, and can still be blocked. Invisible Stalker is a mistake.
57170298 wrote:
Borrowing the East Wind (P3) - Haha, it's like Hurricane but for horsemanship? That makes hilariously little sense. "Oh man, the wind is so much worse up on this horse."
57044478 wrote:
Jon Finkel can win a Magic tournament with a ham sandwich. That doesn't mean ham sandwiches are now the metagame breaker.
97820278 wrote:
Koth: I'm the first viable red planeswalker. Who are you? Tibalt: I'm a two-mana red planeswalker. Koth: I'm the last viable red planeswalker.
Back to the card:

Overall good, but probably not top pick in a deck.  
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How did this become a debate over hexproof when the card itself grants it for a turn? >>

Protecting all your permanents is very close to Boros Charm.

Also, how come this has the "hybrid" choice in the middle when in other cases it's the third? 

 
I think it's because it's being translated from Spanish. The text might be different once we see the English version. 


In Spanish, the Charms (even those in GCR) have had the same order. :/ I'm guessing they just messed up, which is unfortunate considering how many like me like these purely aesthetic things.
This might be Constructed playable. Looks like all the Charms are pretty good huh?

GW

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