Talking Heads Cool Water (HQ)
58060728 wrote:I carefully examine the walls of the room in a determined effort to not follow the GMs plot.
magicpablo666 wrote:These cards are Ball Tightening.
I_forget_who_dammit wrote:Perfect originality is overrated and often ugly. The best and most beautiful cards I've ever seen were clearly inspired by something else. Cards are not entirely unlike living organisms in this regard. All the good ones are a result of long evolution; the 'original' ones are either monocellular or mutant aberrations.
ColonialDragons wrote:The weird part is reaching over the table, grabbing a card from their hand, and just staring slowly back at them, awkwardly, as you slide their voice of resurgence slowly into your pants.
magicpablo666 wrote:Graveborn are strictly better than Zombies. I mean, look at that wicked beard. You try growing that when your dead. And I know aging fellows who are suffering from Male Pattern Baldness, who would kill for a Mop like Ribsy's over there.
magicpablo666 wrote:Hey Dudibus, I can't take you seriously until you take your shirt off!
cats_and_me wrote:I'm just stating what I think is their opinion! :/
A typical trying to get somewhere in the Multiverse, allons-y?
DOCTOR WHO OOOOOOOOEEOOOOOOOO OOOOOOEEOOOOOOO (I'm weird, cant help it)
144543765 wrote:I was browsing through some cards in gatherer and I noticed something really odd - the transforming cards from Innistrad like Mayor of Avabruck have separate comments and ratings for each side. Isn't that totally stupid? It feels as senseless as having two different pages for each side of a split card or having different pages for Nimble Mongoose with and without threshold.
56965528 wrote:*mutters under his breath* Squinty's Wife: "What was that!?!?" Umm, I said.... umm..... ahhh.... *another smack upside the head* Squinty's Wife: "Care to try again?" *shakes head vigerously* Squinty's Wife: "That's better." ~SE++ *whimpering*
Current deck goals:
NON-AGGRO, NON-MONO RED deck (Not getting very far with it though)
Standard mono red deck for FNM next Friday
Orzhov :WBM:Dimir :UBM:Rakdos :BRM:Golgari :BGM:Haughty Prince -- :WM::BM:Creature - Vampire Advisor (R)Extort Whenever you would gain life, you may put a +1/+1 counter on Haugty Prince instead."I like to serve my subjects. The more interaction, the more I get."0 / 3
139359831 wrote:Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
You forgot Duskmantle Prowler, also Dimir-affiliated.
You forgot Duskmantle Prowler, also Dimir-affiliated.how is he from Ravnica?he's from M13 -- it's his sole printing
Matt_Holck = Fledermaus = though I am a fan of Strauss: this isn't a vampire, nor is it Ravnican -- disqualified
an_endless_epidemic = Bloodthrill Vampire = abilities all seem reasonable; it isn't an automatic "this goes in my black/red deck!" but it definitely warrants consideration -- the cost of 3 life seems a little random; especially since its starting power is 2 -- an issue with the final ability in that it doesn't track "this turn"; wants you to keep track of any creature it has ever dealt damage to in the entire game.. which has serious memory issues; needs to be "this turn" like Sengir Vampire and Blood Cultist
altimis = Haughty Prince = one thing we've learned from the cards in print is that Revnican vampires fly -- is a very good design, though -- it's great for the colors and the extort makes it very strong; good on keeping it rare and having opening power be 0 -- very nice
Ulcaster = Vampire Infiltrator = suffers the common flaw of not revealing the card you've searched for; without revealing, the game has no way of knowing that the card you found actually has cmc X or less, or that it's even an instant or sorcery; the rules require a reveal, otherwise its just plain "search your library for a card and put it into your hand" (which costs 4 without a flying creature tacked on (Diabolic Tutor) (Demonic Tutor having been restricted and banned for being costed too low)) -- that aside, searching for instant/sorceries is much more blue/red than blue/black; black also has phenomenal instants and sorceries, but it very rarely searches for them or references them so directly
Dudibus = Feral Newborn = did I ever tell you that I love the movie 'Dreamcatcher' and your screen name always makes me think of it? -- cards in print suggest Ravnican vampires fly -- cmc 5 seems really heavy for this; especially since the unleash is largely mooted; unleash is best on low cmc creatures to get a powerhouse out early and move quickly without caring about having to block; and the pseudo scavenge forces your hand on the unleash's no-block aspect.. -- and you can't even exile a lot at one and make him huge; have to move slowly -- cmc is just too high
turnip_song = Vampire Rat = cards in print suggest Ravnican vampires fly; of course, a flying rat is absurd (Die Fledermaus excepted) -- is weird to have p/t equal to the number, then sacrifice part of that number to get counters.. I guess it becomes abuseable by adding recursion to those rats you're sacrificing.. -- ultimately that aspect just feels weird and disconnected; I recognize it has some uses (like having a battle mess, then sacing the other rats instead of letting them die in battle so that his p/t doesn't drop at end of turn and you don't lose him because the slight combat damage will suddenly be enough to kill him).. but ultimately just looks too weird and unnecessary
-TheFlameReaper- = Circus Bat-Keeper = pretty obvious comparison to Skeletal Vampire; same CMC and p/t, but you add lifelink, add an extra bat, and add lifelink to all 3 of those bats.. and you made it uncommon instead of rare -- I'm not okay with that -- also, 1/1 black bat tokens with flying exist; creating the same tokens but also with lifelink is very redundant; try to keep with existing tokens or make tokens that are truly unique and warrant being a new token
Esterdi = Elocutor Edmund = what exactly are your screwing? the lack of vampires? or my contest? -- this means war! -- filibuster counter only cares for the one card.. adding a combo for one card is silly; especially when proliferate is much cheaper, easier, and more effective -- the counter ability doesn't feel white/blue at all and is just so out of place; just the huge lock down effect of the first ability on a big flying body is more than powerful enough; at that: a 5/5 flying with that ability is really pushing it; like 4/4 tops, even at cmc 6
vlord = Rakdos Nightstalker = "nightstalker" is its own creature type; there are 12 of them in print; weird to make a nightstalker that isn't actaully a nightstalker; especially since 8 of those 12 have "nightstalker" in their name -- 2/3 is pretty low p/t for cmc 5, even with those abilities; the +1/+1 are less likely to mean anything at that high cost since so rare you'll be able to sneak in an attack (especially without haste) -- and the -1/-1 ability is just a less powerful wither; just give it wither! make it more of a threat and encourage them to let it go through unblocked
dtolle = Fungal Vampire = very interesting on the mirrodin note; though they do show a vampire in the art for Go for the Throat -- there are no creatures in graveyards; just creature cards; need the word "cards" in there -- that's a very cool design; it's great black/green and makes you choose between this and those cards that want graveyards full of creatures (Lord of Extinction, Ghoultree, etc) -- I vaguely feel like horror is a better second type, but fungus certainly works
GeorgeW = Dranor, the Lichblood = at same cmc and same activation cost, Kalitas, Bloodchief of Ghet is kinda a stronger bet.. and if you're running lots of vamps, Captivating Vampire is even better (gotta LOVE that cmc 3 plus lord effect) -- also really want the revived creature to become a vampire.. or at least a zombie (a la Null); just bringing it back to life but exactly as it was isn't very flavor appropriate at all
bay_falconer = Undying Hunter = I'm still not sold Duskmantle Prowler is Ravnican; I know I'm pulling at straws, but the name "duskmantle" isn't necessarily just Dimir; and its abilities aren't blue (bant has blue and loved exalted; but still much more white than blue; only 3 mono-blue exalted creatures) -- the any-creature-dies counter effect is always so strong; but is super black/green -- cmc 4 with that ability; obvious comparison to Lumberknot; trading hexproof for dredge.. I dunno.. dredge is pretty fantastic -- overall, interesting design and well done
altimis with Haughty Prince
dtolle with Fungal Vampire
LandDuskmantle, House of Shadowreally need to learn how to do card link lol.