I have been thinking about the deck I want to build around Necrotic Ooze and I have reshaped it to look like this:
The objective is to have multiple win conditions, so that if one fails, I will be able to follow another path, so I made the deck to have tho following interactions/combos:
The deck also has several support cards:
Protection: Duress can be used before key plays to avoid any unpleasant surprise.
General support: Profane Command and Primal Command are cards that can protect my game strategy or to disrupt my opponent strategy (life gain, life drain, searching for creature cards, bringing creatures from the graveyard, putting permanents in the top of the library, shuffling the graveyard into the library or destroying creatures, giving fear to creatures).
The side deck has some cards to deal with enchantments and artifacts like Pacifism and Oblivion Ring: Acidic Slime, Back to Nature; Mercy Killing to deal with removal, especially removal spells that exile creatures, since some creature are better in the graveyard than in exile and others like Necrotic Ooze can be brought back by Profane Command; extra copies of Profane Command and Primal Command Creakwood Liege can be used to pump up creatures and to gain additional additional numerical advantage; Wickerbough Elder can be used with Devoted Druid in the graveyard and Necrotic Ooze in play to clean up enchantments and artifacts.
I would appreciate any feedback regarding this deck.