139359831 wrote:That is a lovely painting of Richard Garfield. It really brings out his feminine side.
Check out my twitch.tv stream below where I play magic online limited queues. Don't forget to follow if you enjoy what I'm presenting to show your support!
Instant, and red, and green, and removal.Green/Gruul want this, I'm not sure if red does (perhaps a resolved Vexing Devil?)
3,000th post: September 5, 2010 4,000th post: March 24, 2012 Winner of the YMTC Ravnica War of the Guilds contest as guild Dimir.
Snapcaster Mage is the best card of all time. How do you deal?
WotC doesn't care about flavor. Their forum is the only place where an ORC can kill a troll...
Lost around 120 posts in the forum migration
Post #1000 on Feb 02, 2013
Post #2000 on Sep 04, 2013
why is this instant? =O what happens if you play it at combat phase? Make their 11/11 unblockable (hypothetically) fight your 1/1 deathtouch?
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."On Worldbuilding - On Crafting Aliens - Pillars of Art and Flavor - Simulationism, Narritivism, and Gamism - Shub-Niggurath in D&DTHE COALITION WAR GAME -Phyrexian Chief Praetor
Round 1: (4-1-2, 1 kill)
Round 2: (16-8-2, 4 kills)
Round 3: (18-9-2, 1 kill)
Round 4: (22-10-0, 2 kills)
Round 5: (56-16-3, 9 kills)
Round 6: (8-7-1)Last Edited by Ralph on blank, 1920
I despised Prey Upon, but as a hybrid instant for more that lets you make two of your own critters fight on the offhand chance you really need to... I could warm up to it. Instant really makes all the difference, changing it from a marginal Bone Splinters to a potential combat trick/combat trick counter
Now I can really feel like an evil overlord as I have my creatures spill their own allies' blood!
97563441 wrote:Zendikar had fetchlands, and Worldwake had manlands. What are the new Scars duals called?
61325265 wrote:Explosive Peanut Lightning lands. Well, that's just what I call them.
61325265 wrote:58232598 wrote:i'm just trying to figure out what the point of saying this is. it's just really random.
And so the pot met the kettle.
58232598 wrote:i'm just trying to figure out what the point of saying this is. it's just really random.
But don't most recent fight cards allow that interaction? Why is this a big deal?
57170298 wrote:Borrowing the East Wind (P3) - Haha, it's like Hurricane but for horsemanship? That makes hilariously little sense. "Oh man, the wind is so much worse up on this horse."
57044478 wrote:Jon Finkel can win a Magic tournament with a ham sandwich. That doesn't mean ham sandwiches are now the metagame breaker.
Koth: I'm the first viable red planeswalker. Who are you?
Tibalt: I'm a two-mana red planeswalker.
Koth: I'm the last viable red planeswalker.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds. Constitution Based Class for Next!
o-O; So they finally decided to make a :G: and :R: Doom Blade that wasn't limited by being a creature with deathtouch or a sorcery. Something tells me part of GTC's design involved "make people love Gruul".
Definitely happy to see a low mana cost instant Fight. Goes well with first strike, a good use of creatures that are going to die anyway, and good for removing a blocker or utility creature.
Orzhov...I'm not even sure what the heck they're doing.
139359831 wrote:Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
Definitely happy to see a low mana cost instant Fight. Goes well with first strike, a good use of creatures that are going to die anyway, and good for removing a blocker or utility creature.First Strike doesn't factor into a Fight.
Definitely happy to see a low mana cost instant Fight. Goes well with first strike, a good use of creatures that are going to die anyway, and good for removing a blocker or utility creature.First Strike doesn't factor into a Fight. It sure does, when you can fight in the first strike combat damage step, after your first strike creature has dealt damage, and before your opponent's normal striking creature deals damage. Use an extraneous creature to deal the remaining damage, and save your better first striker.You could do the same thing with a direct damage spell, but presumably you're playing a deck that can make use of this card in its normal "take out an opponent's creature" mode.