Right now the BAB of monsters is always at +5 to start. Which may be perfectly fine for plenty of monsters in the bestiary, but I don't see how it can apply to all monsters. Especially since players have now received a nerfed BAB. As it is, a simple level 1 goblin has the following stats:

AC 13

Hit Points: 3 (1d6)

Strength: 8

With a BAB of +5 minus 1 from a strength score of 8 for a total attack bonus of +4. A level 1-3 fighter with a strength score of 16 or 17 (double the strength core of the goblin) and with just a +1 BAB will then have an equal bonus to attack as the goblin. To me, a +5 BAB from a regular goblin makes no sense. Players don't get a +5 BAB until 19th/20th level. I really don't see the logic behind giving ALL monsters a +5 BAB to start. It certainly doesn't make sense for the weakest of creatures. Even a rat has a +4 to hit. Not a dire giant rat. Just a small cave rat.

AC 13

Hit Points: 3 (1d6)

Strength: 8

With a BAB of +5 minus 1 from a strength score of 8 for a total attack bonus of +4. A level 1-3 fighter with a strength score of 16 or 17 (double the strength core of the goblin) and with just a +1 BAB will then have an equal bonus to attack as the goblin. To me, a +5 BAB from a regular goblin makes no sense. Players don't get a +5 BAB until 19th/20th level. I really don't see the logic behind giving ALL monsters a +5 BAB to start. It certainly doesn't make sense for the weakest of creatures. Even a rat has a +4 to hit. Not a dire giant rat. Just a small cave rat.