Mechanically humans are very good in D&DN to the extent you are almost stupid if you play anything else. With bounded accuracy every little +1 helps and humans gain alot of +1's and with the base stats array they can 14,15, 17 as base stats beofre class bonuses are factored in. Or they can have 14, 16,16 which compares well with the demi humans 13,14,16 as base stats.
THe Demihuman racial options are kind of weak. Weapon training doesn't mean as much when humans have higher stats, 1d8+1 and 1d10 more or less equal each other except humans have +1 to hit and higher secondary and tertiary stats. Humans make the best spellcasters 100% of the time. An Elf does make a decent skill money Rogue as they get two extra skills compared to a human however and their racial package is ok for a non spell caster.
Anyway my planned D&DN session yesterday turned into somehitng else as with BA they could not be bothered leveling up PCs. Good things were actualy said about 2nd ed which has dead levels and 4th ed which is not our preferred option. The Rogue and the Cleric were somewhat well recieved however.
Anyway as they sat there reading the classes they were throwing around hypthetical options. The fighter PC who likes strenght based fighters got upset when he saw rapiers dealing d8 damage as he kind of worked out his two handed sword now stinks. One of the options did stand out and the racial package was the humble........
It has the usual Dwartf stuff but they get +1 wisdom, +1 AC and they are proficinet in light and medium armor. As written there is no way to get armor proficiency ATM in D&DN except for this Dwarf ability. Anywaythis has some interesting applications forclasses such as the Cleric and Wizard. A mountain Dwarf wizard can wear medium armor and have a 14 dex which also helps with concentration rolls. Apart from humans a Dwarf wizard may be the next best option despite lacking the Elven +1 int bonus YMMV.
The main advantage however was for the Cleric class as the mountain Dwarf gets +1 wisdom as well. The arcanist cleric and lightbringer domains do not grant armor proficiency. The light bringer granted power lets you fire lance of faith back at your opponent when you get hit but lacking armor being in melee may not be a great option. The Dwarf takes care of that option and with 14 dex you can use quater stafs up close if you want and at range you spam lance of faith. Base AC will be around 18 (5 armor, 2 dex, 1 Dwarf) which should make Asmodeus jealous IMHO.
If you like arcane gish characters be a Mountain Dwarf and be the arcanist. Once again you pick up armor prof for free and you can tank around with wizard spells in your domain slots and have 3 wizard cantrips one of which is fixed as mage armor which no longe stacks with armor. Still ray of frost and shocking grasp offer you some decent offensive pells and you can wear armor.
Long story short the Dwarf may no longer suck, or at least suck less than the other demihumans at being a cleric and it offers enough perhapps to consider one in some cleric builds. I thought it was cute anyway. A Dwarf that tanks around as Dwarves should that can fry and electrocute his opponents is kind of funny IMHO. YMMV.