ThorvaldHafgrimsson wrote:Life is full of choices. Sometimes you make the good ones, and sometimes you have to kill all the witnesses.
NastasiaLorn; wrote: But then you have to pay the liability insurance.
57949688 wrote:Why doesnt anyone ever sig my qoutes!?
57131438 wrote: most of them are bored, immature adults.
I send myself back in time to stop trappedslider!
I send myself back in time to stop trappedslider!It worked!
Probably start in Western Europe around 800 CE, after aquainting myself better with at least Latin, and probably Old Norse as well, as both were widely spoken. I'd make sure to bring some modern weaponry, probably an assault carbine (an AK-74 would probably be best simply because of its sturdiness) for personal defense and to act as an intimidation factor. I would absorb as much knowledge on shipbuilding, early iron mining techniques, basic metallurgy, and animal husbandry beforehand, and try to find out some common gestures among extant Midwestern indigenous North American groups before I set out. I would then get horses and goats, as well as tools for metalworking and other pursuits. These would be loaded onto the finest ship I can have made, crewed by the most reliable and intelligent people I can find, ideally both men and women, all in good health. The next step would be to sail to North America and contact the Mound Builder cultures and try to instate myself as a person of power while working to mold a civilization that would last long enough and become advanced enough to give Columbus a warm, painful welcome. Deification isn't really the right term for my goal, I suppose. Being responsible for the rise of an enlightened and humane civilization as close to perfect as I can get it and therefore being known for the rest of human history in this new alternate universe is a closer description.
so your plan is to act out the novel Pastwatch: The Redemption of Christopher Columbus?
so your plan is to act out the novel Pastwatch: The Redemption of Christopher Columbus? Never heard of it. The plan is to manipulate history to (hopefully) create an ideal society that will do what humanity was born to do. Setting things up so that European colonization of the Americas meets very firm opposition is part of that.
so your plan is to act out the novel Pastwatch: The Redemption of Christopher Columbus? Never heard of it. The plan is to manipulate history to (hopefully) create an ideal society that will do what humanity was born to do. Setting things up so that European colonization of the Americas meets very firm opposition is part of that.here's a thing from amazon:Sponsored by the organization Pastwatch, which uses a machine called TruSite II to view the past in remarkable detail, the "Columbus Project" is headed by Tagiri, whose TruSite viewing of the horrors of slavery has prompted her to revise the famed explorer's agenda. Tagiri sends into the past her daughter, Diko, a Mayan descendent named Hunahpu and a man named Kemal, a prickly sort whose initial skepticism is transformed into a fierce commitment to change the past. Armed with devices from the future, the three return to 1492, determined to transform Columbus from a gold-seeking pirate into a proponent of world peace and global unity. www.amazon.com/Pastwatch-The-Redemption-...infact one of things they do is sabotage Columbus' ships so he can't retrun
That would have been helpful for you.
That would have been helpful for you.Immensely
Thought Switch Higher level build that grants upto 14 attacks on turn 1. If your allies play along, it's broken.
Elven Critters Crit op with crit generation. 5 of these will end anything. Broken.
King Fisher Optimized net user. Moderate.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit. Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat. One of THE most abusive character in 4e.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power.
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken.
Rune of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight with items, making it far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones. Protects allies with off actions. Strong, possibly over powered with the right party.
I would fix the fact that this forum the Off Topic exist and or make it harder to sing up with an alternate account
I went back to stop time machines from existing.err... would go back...
Section Six Soldier
Front Door of the House of Trolls
[b]If you're terribly afraid of your character dying, it may be best if you roleplayed something other than an adventurer.[/b]