exalted joystealer

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I'm currently building a epic level joystealer monk apostle of peace but a few things are left out of the descriptions. can anyone confirm if the joystealer gets charisma damage or drain from their touch attack? Does it count against the vow of peace since it's not being done by weapon or spell? And does the apostle of peace get to use magic items from something because their entry lists;

Weapon and Armor Proficiency: Apostles of peace gain no proficiency with any weapon or armor.


As part of their sacred vows, apostles of peace forswear the use of armor, though they may wear magic items that protect them (such as a ring of protection or bracers of armor). An apostle of peace who wears any armor is unable to cast apostle of peace spells or use any of his supernatural class abilities while doing so and for 24 hours thereafter.


yet their vow of poverty requirement says they can't use any magic items. so, just a couple to start off with ^^;
Since it doesn't state that the "1d4 Cha" is "1d4 Cha drain", I'd have to assume that it's simply ability damage, though either way it would count against the Vow of Peace (the touch attack itself would presumably count as a natural weapon, and even without that, it is implied that harming isn't okay just because you don't use a weapon or spell, given the vow's mention of swallowing insects by accident).

As for the Apostle of Peace, I'm not aware of an official answer one way or another.  My own take is that having Vow of Poverty in the prerequisites is simply a mistake; nothing in their description suggests that apostles of peace are usually ascetics, and a number of details in their class suggest against it, including the weapon and armour section you've quoted, as well as their use of divine magic (typically involving a holy symbol, which isn't one of the items allowed by the Vow of Poverty), and the presence of a number of spells on their personalized spell list that have expensive material components.

You'll really have to sort the Apostle of Peace out with your DM.

The kraken stirs. And ten billion sushi dinners cry out for vengeance. - Good Omens

Co-Author of the Dreamfane, Euralden Eye, Gajuisan Crawler, Gruesome Lurker, Fulminating Crab, Ironglass Rose, Sheengrass Swarm, Spryjack, Usunag, and Warp Drifter, and author of the Magmal Horror from Force of Nature.

My most popular campaign item; for all your adventuring convenience.
Zauber's Mutable Rod: This rod has a number of useful functions that make it easier to live in the wilderness. It is made of polished wood, with five studlike buttons on one end. Each button produces a different effect when pressed. Unless otherwise noted, the rod’s functions have no limit on the number of times they can be employed. When button 1 is pressed, one end of the rod produces a small flame, equivalent to a candle. When button 2 is pressed, the rod unfolds into a two-person tent, complete with bedrolls and warm blankets. When button 3 is pressed, the rod becomes a one-handed hammer, suitable for pounding pitons into a wall. When button 4 is pressed, the rod becomes a sturdy iron spade. When button 5 is pressed, the rod becomes a wooden bucket able to hold 2 gallons of liquid. Once per day, it can be commanded to fill with fresh water. If the rod is seriously damaged or broken in any of its alternate forms (button 2, 3, 4, or 5), it reverts to its basic rod form and cannot be activated for 24 hours. Moderate conjuration; CL 9th; Craft Rod, minor creation; Price 375 gp; Weight 2 lb.
Negative the answer is in the discription of your feats read them and understand then as long as you do nonleathal damage you are ok ability damage is not considered leathal damage there for it dose not break the vow of peace
Negative the answer is in the discription of your feats read them and understand then as long as you do nonleathal damage you are ok ability damage is not considered leathal damage there for it dose not break the vow of peace

Vow of Peace also specifies ability damage as breaking the vow.

The kraken stirs. And ten billion sushi dinners cry out for vengeance. - Good Omens

Co-Author of the Dreamfane, Euralden Eye, Gajuisan Crawler, Gruesome Lurker, Fulminating Crab, Ironglass Rose, Sheengrass Swarm, Spryjack, Usunag, and Warp Drifter, and author of the Magmal Horror from Force of Nature.

My most popular campaign item; for all your adventuring convenience.
Zauber's Mutable Rod: This rod has a number of useful functions that make it easier to live in the wilderness. It is made of polished wood, with five studlike buttons on one end. Each button produces a different effect when pressed. Unless otherwise noted, the rod’s functions have no limit on the number of times they can be employed. When button 1 is pressed, one end of the rod produces a small flame, equivalent to a candle. When button 2 is pressed, the rod unfolds into a two-person tent, complete with bedrolls and warm blankets. When button 3 is pressed, the rod becomes a one-handed hammer, suitable for pounding pitons into a wall. When button 4 is pressed, the rod becomes a sturdy iron spade. When button 5 is pressed, the rod becomes a wooden bucket able to hold 2 gallons of liquid. Once per day, it can be commanded to fill with fresh water. If the rod is seriously damaged or broken in any of its alternate forms (button 2, 3, 4, or 5), it reverts to its basic rod form and cannot be activated for 24 hours. Moderate conjuration; CL 9th; Craft Rod, minor creation; Price 375 gp; Weight 2 lb.