Summon Warlock's Ally

3 posts / 0 new
Last post
This power is supposed to summon an ally associated with your pact. I cannot seem to find anywere which these ally's are?
 
In particular the ally associated with Dark Pact.

Any ideas?   
There is no ally associated with the Dark Pact because Summon Warlock's Ally was published in Heroes of the Forgotten Kingdoms, which only has the Fey and Infernal Pact.  Later The Gloom and Star Pact allies were published in Heroes of Shadow.

You can always ask your DM if you can use one of these below and refluff it so its darken ...

Fey Pact Ally

Wood Woad Guardian
Medium fey humanoid (plant)
Summoned Creature
HP your bloodied value; Healing Surges none, but you can expend a healing surge for the guardian if an effect allows it to spend one
Defenses your defenses + 2, not including any temporary bonuses or penalties
Speed 5
 Eyes of the Woodland  Aura 2
You gain a +2 power bonus to Perception checks while you are in the aura.
 Standard Action  At-Will
Attack: Melee 1 (one creature); your level + 5 vs. Fortitude
Hit: 2d8 + your Charisma modifier damage, and the target falls prone.
Minor Action  At-Will 1/round
Effect: The guardian either walks, shifts, runs, stands up, squeezes, or crawls.
Opportunity Action (teleportation)  At-Will
Trigger: An enemy hits you with a melee attack while within 10 squares of the guardian.
Effect (Immediate Interupt): The guardian teleports to a square adjacent to the triggering enemy, the attack targets the guardian instead of you, and the attack hits it.


Infernal Pact Ally

Spined Devil Lackey
Medium immortal humanoid
Summoned Creature
HP your bloodied value; Healing Surges none, but you can expend a healing surge for the lackey if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed 6 , fly 6 (hover)
 Hell's Dark Presence  Aura 2
You gain a +2 power bonus to Intimidate checks while you are in the aura.
 Standard Action  At-Will
Attack: Ranged 10 (one creature); your level + 5 vs. Reflex
Hit: 1d8 + your Charisma modifier damage, and ongoing 5 poison damage (save ends).
Minor Action  At-Will 1/round
Effect: The lackey either walks, shifts, runs, stands up, squeezes, or crawls.
 Opportunity Action  At-Will
Trigger: An enemy ends its turn adjacent to you.
Attack: Ranged 10 (the triggering enemy); your level + 5 vs. Reflex
Hit: 5 damage.


Gloom Pact Ally


Gloom Beast
Large shadow humanoid
Summoned Creature
HP your bloodied value; Healing Surges none, but you can expend a healing surge for the gloom beast if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed land 8
 Disruptive Tentacles  Aura 2
Enemies take a -2 penalty to attack rolls while in the aura.
 Standard Action (necrotic)  At-Will
Attack: Melee 3 (one creature); your level + 5 vs. Fortitude
Hit: 2d12 + your Charisma modifier necrotic damage, and the target is slowed (save ends).
Minor Action  At-Will 1/round
Effect: The gloom beast either walks, shifts, runs, stands up, squeezes, or crawls.
Minor Action (teleportation)  Encounter
Effect: The gloom beast teleports adjacent to an enemy within 5 squares of you.
 Immediate Reaction (necrotic)  At-Will
Trigger: An enemy within 3 squares of the gloom beast attacks you.
Attack: Melee 3 (triggering enemy); your level + 5 vs. Fortitude
Hit: 10 necrotic damage, and the gloom beast pulls the target up to 2 squares.


Star Pact Ally


Soul Eater
Medium aberrant animate
Summoned Creature
HP your bloodied value; Healing Surges none, but you can expend a healing surge for the soul eater if an effect allows it to spend one
Defenses your defenses, not including any temporary bonuses or penalties
Speed land 1 , fly 8 (hover)
 Soul Devourer  Aura 1
When any creature drops to 0 hit points or fewer while in the aura, you gain a +2 power bonus to attack rolls until the end of your next turn.
 Standard Action  At-Will
Attack: Melee 1 (one creature); your level + 5 vs. Fortitude
Hit: 1d10 + your Charisma modifier damage, and you gain 5 temporary hit points. If you already have temporary hit points, you instead gain a +2 power bonus to your next damage roll.
Minor Action  At-Will 1/round
Effect: The soul eater either walks, shifts, runs, stands up, squeezes, or crawls.
Minor Action (teleportation)  Encounter
Effect: You teleport to a square adjacent to the soul eater.

Yan
Montréal, Canada
@Plaguescarred on twitter

As mentioned, the Dark pact has no summon warlock's ally entry. It was not built with use with the old Warlock builds in mind. That being said, if you talk with your DM about it, you might be able to get one of the Gloom pact summons to use. The gloom pact is similar to the dark pact in a way.

As for finding them, the entry lists which allies are summoned, and their stat blocks are typically directly after the entry in the books. If you are looking in the compendium, search for them in the companion & familiar category by name and you should find them.

Happy Gaming