Second, I've been outside the optimizing things (and actually, from d&d itself) for a while.
Now I'm trying to play a blind character. It's for the next campaign. So I'm not hurried to finish it. Also the concept is kinda vague, but i'll try to explain it as clean as possible.
The idea is: a blind character that can overpass it's vision problems, but not totally ignore them. This is, for example, use touchsight(limited time, still can't recognize colors or things far away) during a fight, but not use cure blindness/Miracle/24-hours-blindsight-1200 miles. Also I like it to have some fighting skills, without going to OP (like going frenzy-barbarian 800+ damage/turn). I prefer some more tactic, skill-required abilities. For example, the setting-sun's ballista throw, tactical-feats, combat form-feats(PH2), etc. I liked the concept of the drunken master, but I think it's really underpowered.
Also, for the concept I must add I like the guys that usually looks defenseless but can beat up a guy when needed.
The campaign will probably will be lvl 1 with 1 LA maximum (still, I want to listen some higher level options). I'll probalby not be allowed to use spells like True-sight, See the invisible, etc for obvious reasons.
Only the following sources are allowed:
-Book of Exalted Deads
-Dungeon Master’s Guide
-Dungeon Master’s Guide 2
-Draconomicon (not sure if it’s 3.0 or 3.5)
-Eberron Campaign Setting
-Forgotten Realms Campaign Setting
-Magic Item Compendium
-Monster Manual 1, 2, 3, 4, 5
-Player’s Guide to Faerun
-Player’s Handbook 2
-Serpent Kingdoms (no sharruk xD)
-Tome of Battle: Book of the Nine Swords
-Weapons of Legacy
Well, by now I have the following ideas:
-Psionic Duergar: Expansion(psi)
-Elan: Good for psy classes.
-Psion: Metamorphosis, Greater Metamorphosis, Expansion(by feat), Temporal Acceleration, Synesthete, Touchsight.
-Wilder: Metamorphosis (by feat), Expansion(by feat), Temporal Acceleration, Synesthete, Touchsight.
-Psychic Warrior: Metamorphosis (by feat), Expansion, Synesthete, Touchsight (by feat).
-Warblade/Swordsage: Martial stances access, some good strikes.
-Fist of Zouken: Metamorphosis (by feat), Expansion, Synesthete, Touchsight (by feat). Progress as monk
- Martial Study/Stance: Access to martial stances.
- Combat form feats: bonus against special attacks, fast healing, and most important: blindsight 5' (5' is sad, but it's better than blindsense)
- Keen-eared scout: Good detecting skills with Listen.
- Vatic gaze: I just like this feat for casters. It prevents you to rush into a BBG before knowing he IS the BBG.
-Expansion: For melee option.
-Touchsight: Kind of "vision" within 60' (+10' every 2 points)
-Hunter's sence: Scent.
-Thicket of Blades: for melee option.
-Hearing the air: Blindsense 30', +5 Listen.
-Giant's Stance: For melee option.
This is all I have by now. Any help will be apreciated.
And Happy holidays for all.