4enclave. Infinitely better looking than the new Wizard's Forums
If I have to ask the GM for it, then I don't want it.
As I am new to DM-hood, I am always worried that I'm going to forget a step during and between each of the players' turns. How do you guys keep track of all the steps and information?
There's one, sure-fire method not to worry about skipping a step is... not to worry about it.Really. All in all, any detail, or even series of details makes little difference if they're missed. It's not like glitches in a computer game. You're not a computer. Don't try to be.The game works fine even with major mistakes. There are people playing now, and having a blast, and you wouldn't recognize them as playing with the same rules, for all the "mistakes they make."People complain about combat being slow. Part of this is because they are trying to get every detail right. Things get counted and recounted, added and readded, and then the dice are rolled and it's a clear hit or miss regardless of all the figuring. Someone's turn is stopped half-way through to recall something else that was missed last turn and try to get it back on track, leading to more things getting "missed" in the process. Keep moving forward, and don't worry about "fixing" things.Of course, inevitably, some error will have a life-or-death impact on a scene. Someone realizes that the monster that just killed a PC should itself have died before making its attack. If the player has an issue with it, and it's caught quickly, revise the scene as best you can in the coolest way you can, and move on.If you're not sure of something, make a ruling in the players' favor and keep playing. Err on the side of the players, unless they specifically ask you not to. But they can't ask you not to err at all, because you and they are going to.You're not a machine, you're a human. Play to your strengths as a human, and don't worry about making mistakes.
The cool thing is, you don't even NEED a reason to say yes. Just stop looking for a reason to say no.