So, Anyone Actually PLayed the Latest Packet?

 As the title says. Rather than complain, moan, whine and get butthurt has anyone actually played the latest packet?

 Fear is the Mind Killer

 

One of my groups made characters last night.
I have an answer for you, it may even be the truth.
It's been 2 days (... right?), it's not a weekend, it's the week before Christmas, and we decided to see Wreck It Ralph last night instead of gaming (totally a good call - it was great).

So no.
Feedback Disclaimer
Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us. No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC). (And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.)
A Psion for Next (Playable Draft) A Barbarian for Next (Brainstorming Still)
It's been 2 days (... right?), it's not a weekend, it's the week before Christmas, and we decided to see Wreck It Ralph last night instead of gaming (totally a good call - it was great).

So no.


That's pretty much it (although I went to the Hobbit, not Ralph).  I doubt the packet will see a lot of serious playtesting until after New Year's Day.

There are a great many problems that can be circumvented by players and DMs having a mature discussion about what the game is going to be like before they ever sit down together to play.

 

The answer really does lie in more options, not in confining and segregating certain options.

 

You really shouldn't speak for others.  You can't hear what someone else is saying when you try to put your words in their mouth.

 

Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

 

Save the breasts.

It's been 2 days (... right?), it's not a weekend, it's the week before Christmas, and we decided to see Wreck It Ralph last night instead of gaming (totally a good call - it was great).

So no.


I loved that movie. Sound decision. 
I have an answer for you, it may even be the truth.

That's pretty much it (although I went to the Hobbit, not Ralph).  I doubt the packet will see a lot of serious playtesting until after New Year's Day.



I've seen both movies, and thought they were both quite good. I'm hoping to catch Les Mis when it comes out as well.

/tangent
 

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?

 

It is entirely unnecessary to denigrate someone else's approach to gaming in order to validate your own.


That's pretty much it (although I went to the Hobbit, not Ralph).  I doubt the packet will see a lot of serious playtesting until after New Year's Day.



I've seen both movies, and thought they were both quite good. I'm hoping to catch Les Mis when it comes out as well.

/tangent
 


I have only one complaint with the Hobbit.  The movie has about 4 different start points (the way the Return of the King had like 4 ending points).

There are a great many problems that can be circumvented by players and DMs having a mature discussion about what the game is going to be like before they ever sit down together to play.

 

The answer really does lie in more options, not in confining and segregating certain options.

 

You really shouldn't speak for others.  You can't hear what someone else is saying when you try to put your words in their mouth.

 

Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

 

Save the breasts.


That's pretty much it (although I went to the Hobbit, not Ralph).  I doubt the packet will see a lot of serious playtesting until after New Year's Day.



I've seen both movies, and thought they were both quite good. I'm hoping to catch Les Mis when it comes out as well.

/tangent
 


They are, indeed, both quite good.  And while Les Mis is on my radar, we'll probably catch Django Unchained this next week (and use up the remainder of our "movie budget" in the process).

... And totally play this packet, at some point (... after Gamma World, and after the Old School Hack game I've been promising to run for my cousin for... like a year now).
Feedback Disclaimer
Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us. No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC). (And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.)
A Psion for Next (Playable Draft) A Barbarian for Next (Brainstorming Still)
Will be tomorrow.
We are playing sunday, all characters are upgraded and ready to go!
 

My mind is a deal-breaker.

No. 

Still playing a Sorcerer/Knight/Necormancer from an earlier packet tho.

"The Apollo moon landing is off topic for this thread and this forum. Let's get back on topic." Crazy Monkey


I have only one complaint with the Hobbit.  The movie has about 4 different start points (the way the Return of the King had like 4 ending points).



Yeah, that's a good point. Hadn't thought of that.

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?

 

It is entirely unnecessary to denigrate someone else's approach to gaming in order to validate your own.

Not yet, though a Google+ Hangout session with my group back in the states will happen soon.  Like, in the next couple of days.
Essentials zigged, when I wanted to continue zagging. Roll dice, not cars.

They are, indeed, both quite good.  And while Les Mis is on my radar, we'll probably catch Django Unchained this next week (and use up the remainder of our "movie budget" in the process).

... And totally play this packet, at some point (... after Gamma World, and after the Old School Hack game I've been promising to run for my cousin for... like a year now).



As an actor and theatre person...and being friends with theatre people....I'm obligated to see Les Mis (not that I don't want to, just added societal pressure to do so) before anything else. Although Django Unchained is on the list.

And...maybe playing the playtest tomorrow, but we're not entirely sure. Things are a touch up in the air due to the holidays. 

For those confused on how DDN's modular rules might work, this may provide some insight: http://www.tor.com/blogs/2012/11/the-world-of-darkness-shines-when-it-abandons-canon

@mikemearls: Uhhh... do you really not see all the 3e/4e that's basically the entire core system?

 

It is entirely unnecessary to denigrate someone else's approach to gaming in order to validate your own.


That's pretty much it (although I went to the Hobbit, not Ralph).  I doubt the packet will see a lot of serious playtesting until after New Year's Day.



I've seen both movies, and thought they were both quite good. I'm hoping to catch Les Mis when it comes out as well.

/tangent
 


I have only one complaint with the Hobbit.  The movie has about 4 different start points (the way the Return of the King had like 4 ending points).


That happens when you squeeze the Silmarillion into the Hobbit. 

I have an answer for you, it may even be the truth.
i updated my rogue almost as soon as it came out, but our game on monday got cancelled.

we might get a little bit of gaming in on christmas eave, but if not, i won't get to try the new packet until sometime after new year's. 
In theory I have a gme session on Sunday. NOt sure if I will have the turnout or what it will be, 2nd ed, PF, or D&DN.

 Fear is the Mind Killer

 

Hope to on Saturday, we'll see if the group can get together.  I have character ideas, problem is what I am ending up with after building can't match the concept well enough.  Characters feel really weak so far. 

Race: Mountain Dwarf
Class: Cleric
Deity: Protector
Specialty: Defender
Background: Knight
Cantrips: Guidance, Resistance
Always Prepared: Sanctuary  Likely Prepared: Shield of Faith, Cure Light Wounds
Armor & Weapon: Chain Mail, Spiked Shield

Goal: A resilient dwarven defender type that can protect vulnerable allies, such as Archers or Casters. 

I'll have to play one and see if it let's me satisfactorily protect another character without being the fighter.

Other concepts I want to try:

*Human/Wizard/Evoker/Metamagician/Soldier [Concept: Young Warmage on patrol]
*Human/Monk/Path of Mercy/Mystical Healer/Priest [Concept: Newly minted monastic priest from a well-repected benevolent order, on his way somewhere when called upon to put his faith to the test; Striker/Healer build]
*Wood Elf Rogue/Treasure Hunter/Expert/Guide [Concept: Freelance explorer and one-man relic-retreival service]
*Human Fighter/Slayer/Custom Spec/Thug [Concept: Lone wolf Iai-jitsu Master type, a Katana wielding swordsman from an infamous clan of fighters that people fear on sight from reputation alone]
--Custom Spec: Improved Init, First Strike, Weapon Focus, Weapon Mastery

What I like is that I wouldn't have been inspired to these character ideas without the BG/Specialty combo system, even if I dislike a lot of the feats, powers and tricks that they come with, etc.

What do you all plan to play?


Hope to on Saturday, we'll see if the group can get together.  I have character ideas, problem is what I am ending up with after building can't match the concept well enough.  Characters feel really weak so far. 

Race: Mountain Dwarf
Class: Cleric
Deity: Protector
Specialty: Defender
Background: Knight
Cantrips: Guidance, Resistance
Always Prepared: Sanctuary  Likely Prepared: Shield of Faith, Cure Light Wounds
Armor & Weapon: Chain Mail, Spiked Shield

Goal: A resilient dwarven defender type that can protect vulnerable allies, such as Archers or Casters. 

I'll have to play one and see if it let's me satisfactorily protect another character without being the fighter.

Other concepts I want to try:

*Human/Wizard/Evoker/Metamagician/Soldier [Concept: Young Warmage on patrol]
*Human/Monk/Path of Mercy/Mystical Healer/Priest [Concept: Newly minted monastic priest from a well-repected benevolent order, on his way somewhere when called upon to put his faith to the test; Striker/Healer build]
*Wood Elf Rogue/Treasure Hunter/Expert/Guide [Concept: Freelance explorer and one-man relic-retreival service]
*Human Fighter/Slayer/Custom Spec/Thug [Concept: Lone wolf Iai-jitsu Master type, a Katana wielding swordsman from an infamous clan of fighters that people fear on sight from reputation alone]
--Custom Spec: Improved Init, First Strike, Weapon Focus, Weapon Mastery

What I like is that I wouldn't have been inspired to these character ideas without the BG/Specialty combo system, even if I dislike a lot of the feats, powers and tricks that they come with, etc.

What do you all plan to play?





I like your concepts.  Do you roll stats?

"The Apollo moon landing is off topic for this thread and this forum. Let's get back on topic." Crazy Monkey

Thanks!  We'll see what the DM wants to do, but I'm building with the array as a default to see how it goes.  If I DM, I would make peeps use the array, seems like that would make it easier to judge the system math.

My fighter is shaping up with Dex 18, of course. He'd be a light armored fighter it looks like.  AC 15 no matter how I go with it, from Studded Leather most likely (for flavor).  Parry, Glancing Blow, +5 Attack, 1d10+4 damage, +1d6 MDD.

Q on Skill Die for Parrying: Does the DM have to approve your use of Skill Dice for Parry on a case-by-case basis?  Should we be thinking of relevant skills to justify the use of SkD on Parries, or does one simply roll the SkD no matter the case?  As I read the power you simply add your Skill Dice as DR no matter the situation.  So, at 1st level I can Parry-Soak 1d6+1d4 damage as my Reaction at 1st level.  That doesn't seem too bad, unless I'm getting mobbed.

If I get this correctly: At 1st level, I would have a minimum Init of 14 with Improved Init. If I miss my attack, I can still choose to do 1d6 damage on a miss, OR save that same MDD for a better Parry-Soak.  A nice choice each round between O and D.  I can live with this Fighter as a concept. 



 

That's pretty much it (although I went to the Hobbit, not Ralph).  I doubt the packet will see a lot of serious playtesting until after New Year's Day.



I've seen both movies, and thought they were both quite good. I'm hoping to catch Les Mis when it comes out as well.

/tangent
 


They are, indeed, both quite good.  And while Les Mis is on my radar, we'll probably catch Django Unchained this next week (and use up the remainder of our "movie budget" in the process).

... And totally play this packet, at some point (... after Gamma World, and after the Old School Hack game I've been promising to run for my cousin for... like a year now).


Already bought my tickets for le mis
My two copper.
Not yet! Looking forward to wading into this mess though and coming back with some notes....
A few guidelines for using the internet: 1. Mentally add "In my opinion" to the end of basically anything someone else says. Of course it's their opinion, they don't need to let you know. You're pretty smart. 2. Assume everyone means everything in the best manner they could mean it. Save yourself some stress and give people the benefit of the doubt. We'll all be happier if we type less emoticons. 3. Don't try to read people's minds. Sometimes people mean exactly what they say. You probably don't know them any better than they know themselves. 4. Let grammar slide. If you understood what they meant, you're good. It's better for your health. 5. Breath. It's just a dumb game.
Most of the things being complained about don't need to be played in order to give feedback on. The monk's automatic abilities, for instance. No playing is required to say, "not every monk should get those abilities, and some of them have frackall to do with monks in general. "
Skeptical_Clown wrote:
More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.
104340961 wrote:
Pine trees didn't unanimously decide one day that leaves were gauche.
http://community.wizards.com/doctorbadwolf/blog/2012/01/10/how_we_can_help_make_dndnext_awesome
^In that same vein, I don't need to playtest Wish to know it's broken with easily negated downsides.

First Wish:A Belt of Giant's Strength

Oh no, my STR is 3, what will I do now? Oh wait, I'll just put the belt on and negate that. No spells? Pah, give me a sword, I have more STR than the Fighter does.
Wish needs to be removed. Monsters (at least solo) are still too weak.
exactly.
Skeptical_Clown wrote:
More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.
104340961 wrote:
Pine trees didn't unanimously decide one day that leaves were gauche.
http://community.wizards.com/doctorbadwolf/blog/2012/01/10/how_we_can_help_make_dndnext_awesome
Our group has their characters updated, and a few new characters replaced old ones in the process.

I don't think anyone has said "yes, I have playtested".  

On the topic of Wish, I don't think it should be removed, but turned into a 10th-level spell. (10th-level spells would be spells so potent that mortals can only cast one as a ritual, although a powerful entity could cast one without such trouble, like how Asmodeus can grant a Wish once a year.)
^In that same vein, I don't need to playtest Wish to know it's broken with easily negated downsides.

First Wish:A Belt of Giant's Strength

Oh no, my STR is 3, what will I do now? Oh wait, I'll just put the belt on and negate that. No spells? Pah, give me a sword, I have more STR than the Fighter does.



 There are 16 levels of this playtest to get through before wish becomes a factor though.

 Fear is the Mind Killer

 

Lord_Markelhay once a year seems like a lot of trouble
The whole university is on break, so my troop won't reconvene until after classes begin and we resync our teaching schedules.

In the meantime, Les Mis for my family, and happy holidays to all of you.
Our group has their characters updated, and a few new characters replaced old ones in the process.

I don't think anyone has said "yes, I have playtested".  

On the topic of Wish, I don't think it should be removed, but turned into a 10th-level spell. (10th-level spells would be spells so potent that mortals can only cast one as a ritual, although a powerful entity could cast one without such trouble, like how Asmodeus can grant a Wish once a year.)



my bad. My group did. short session, nothing to write home about.
Skeptical_Clown wrote:
More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.
104340961 wrote:
Pine trees didn't unanimously decide one day that leaves were gauche.
http://community.wizards.com/doctorbadwolf/blog/2012/01/10/how_we_can_help_make_dndnext_awesome
Lord_Markelhay once a year seems like a lot of trouble


It could be less, it could be more. That's what it is now, so I just used that number. Personally, I think Wish is powerful enough for once a year to be fair. 
  Nobody rushed out to be the first to play it?  Now it's early and one can make other excuses, but it's not a good sign.
Lord_Markelhay once a decade would be fair
  Nobody rushed out to be the first to play it?  Now it's early and one can make other excuses, but it's not a good sign.



 Looks like we may be playing tomorrow due to being near christmas and the regular party can't all make it. Might have to wing it and see where it goes.

 Fear is the Mind Killer

 

sorry DavidArgall . I have plans to start playtesting after the new year. Getting off work around the holidays isn't an option and a few things really need to happen. Monsters need to be fixed more so, and really I would love all the iconic third edition classes before we start. With that said I do plan to start shortly after the new year.
I think Wish is fine the way it is. People who don't like what wish can do aren't going to use it no matter what limitations they put on it. Therefore why cut its nuts off for the people who do want to use it?

It's easy folks, repeat after me.

"You can't take wish".

There, no harm to the people who don't want it, and the people who do are left to use it.  
My two copper.
My ongoing 5th Edition campaign had its fifth session last Tuesday.  Before the game, we switched over to the new packet.  We also wound up rolling up a new character, since we had an out-of-town friend drop in.  The game was a tremendous amount of fun; the group tackled a group of bandits led by a Green Hag, and then delved into an undead-infested tomb.  The wizard in particular liked having more spells.  She also was really fond of consolidating the cantrips; she previously had three at-will 0th level spells due to Academy Wizard, one from High Elf that was once per day, and one from a list of three from Arcane Magic Specialist that was once per day.  Now she gets cantrips which are always, always, always at-will  The cleric was a huge fan of the revised turn undead and channel radiance; she used both to tremendous effect in the session.  The fighters loved having parry back, and the archer fighter was picking off bandits in cover with ease.

The monster math was a blessing; it was nice to have the occasional monster hit, and the occasional PC miss.  
Wish needs to be removed. Monsters (at least solo) are still too weak.


They won't remove Wish.  There are too many past edition fans who love the spell.  The best we can really hope for is a section in the DMG about problem spells that can shortcircuit large parts of adventures.

There are a great many problems that can be circumvented by players and DMs having a mature discussion about what the game is going to be like before they ever sit down together to play.

 

The answer really does lie in more options, not in confining and segregating certain options.

 

You really shouldn't speak for others.  You can't hear what someone else is saying when you try to put your words in their mouth.

 

Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

 

Save the breasts.

We've started playing the Dec 17 packet a few days after it came out. Because of the break, we can even fit in more time, hopefully to play more than one adventure; I barely got anywhere with one of the earlier packets, for instance, and didn't take the survey for it.
I am totally gonna read mortalplague's writeup. I haven't run a session, yet. I plan to in the next few days. My fam is together for the holidays. Most of them have some dice rolling experience. This weekend we want to have an epic session w/ my usual group, TheATeam. One of the PCs is moving away soon, so one last rock star of a session.
"What's stupid is when people decide that X is true - even when it is demonstrable untrue or 100% against what we've said - and run around complaining about that. That's just a breakdown of basic human reasoning." -Mike Mearls
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