Contest - Multi-Color Planeswalkers --- in multiple parts

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Last post
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ROUND ONE
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white/blue is taken by Venser
white/black is taken by Sorin
white/red is taken by Ajani
blue/black is taken by Tezzeret
black/red is taken by Sarhkan
red/green is taken by Sarhkan
green/black is taken by Vraska

there aren't any white/green, blue/red, or blue/green dual-color planeswalkers

let's do that: design any one of those color combinations -- morph any of the existing planeswalkers or create a new one; whichever you feel works better

i'll give advance warning before ROUND ONE closes


Rounds
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ROUND ONE
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ROUND TWO
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ROUND THREE
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ROUND FOUR
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ROUND FIVE


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ROUND SIX
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ROUND SEVEN
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--- :ubm: --- :ubm::brm: --- :brm::rgm: --- :rgm::gwm:
ROUND EIGHT
--- :ubm: --- :ubm::brm: --- :brm::rgm: --- :rgm::gwm:

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ROUND NINE
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:brm::brm: --- :rgm::rgm: --- :gwm::gwm: --- --- :ubm::ubm:
ROUND TEN
:brm::brm: --- :rgm::rgm: --- :gwm::gwm: --- --- :ubm::ubm:

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ROUND ELEVEN
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ROUND TWELVE
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ROUND THIRTEEN
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ROUND FOURTEEN
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[Legendary Conversion Round A]
ROUND FIFTEEN
[Legendary Conversion Round A]

--- Mishra, Artificer Prodigy ---
ROUND SIXTEEN
--- Mishra, Artificer Prodigy ---

Winners' Round A --- Lobster667: 7 Wins --- AzureShade: 5 Wins --- Ulcaster: 3 Wins
ROUND SEVENTEEN
Winners' Round A --- Lobster667: 7 Wins --- AzureShade: 5 Wins --- Ulcaster: 3 Wins

[Legendary Conversion Round B]
ROUND EIGHTEEN
[Legendary Conversion Round B]

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ROUND NINETEEN
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ROUND TWENTY
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~~~~~~~~~~~~~~~~~~~~~~~~
             hidden round
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Winners[spoiler]Ulcaster with Ofis, the Slithering ()
Mown with Nadar, Nature's Attendant ()
Dilleux_Lepaire with Nejan, Selesnya Herald ()
TherealphatMatt with Ellesaen, Homespeaker ()
Lobster667 with Tezzeret, Seeker of Perfection ()
3-7-15-1-292
with Muran Lifecaller ()
Dudibus with Char'garthicon ()
AzureShade with Glubmaw, Ogre Warmind ()
TherealphatMatt with Riftgar, the Puresoul ()
magicpablo666 with Oq, Life and Death ()
Lobster667 with Maqan, Deviant ()
AzureShade with Elonwy of the Lost Library ()
Lobster667 with Zubail, He Who Obeys [:wbm:]
altimis with Rag'n []
FirstTurnKill with Mat'Selesnya, Grove Awakened []
trinc with Vhern Enraged [:rgm:]
Lobster667 with Shinkan, Utiring Warrior [:brm::rgm:]
Ulcaster with Elek Longbeard, the Warmind []
vlord with Herco, Warrior Victorious []
Esterdi with Ahalun, Ruthless General []
AzureShade with Amora, the Libertine []
Lobster667 with Udin, Son of Ugin []
Dudibus with Gorgar, the Dying Spark []
Lobster667 with Teysa Karloff ()
FirstTurnKill with Anna, Orphan ()
Lobster667 with Tamiyo, Eager Student []
Ulcaster with Elegar Barklord []
Cyranium with Halfern, Forbidden Devil []
AzureShade with Baron Sengir, Blight of the Planes (Baron Sengir)
AzureShade with Mishra, Unchained (Mishra, Artificer Prodigy)
Ulcaster with Mishra, Argivian Artificer (Mishra, Artificer Prodigy)
AzureShade with Kassim, Rotmonger ()
Dudibus with Tibalt, the Bereft ()
Lobster667 with Chandra, Desperate ()
Cyranium with Liliana, Veiled Queen ()
SimonGlume with Selune, the White Queen []
AzureShade with Roku, Yin's Yang []
SimonGlume with Baron Samedi ()
Amber Rulo -- :GM::WM:
Planeswalker - Amber (MR)

[+2]: Each player puts a +1/+1 counter on each creature they control.
[-5]: Remove all +1/+1 counters from all creatures. For each counter removed this way, put a loyalty counter on Amber.
[-8]: You get an emblem with, "Exile a creature you control: If that creature had the greatest power among all creatures, search your library for any number or creature cards with a combined power of X or less, where X is that creature's power, and put them onto the battlefield tapped. Activate this ability only any time you could cast a sorcery."

{3}
Official archnemesis of magicpablo666 Host of Reactionary Proud owner of "The Terrible Cube" The altimis Archive I'm baking lands!!! Beginner of GROMA
Notable Quotables:
58060728 wrote:
I carefully examine the walls of the room in a determined effort to not follow the GMs plot.
Nejan, Selesnya Herald
Planeswalker -- Nejan
+1 : Put a 1/1 green Saproling creature token onto the battlefield.
-1 : Populate.
-6 : You get an Emblem with "Creatures you control have +3/+3".
{3} 

Rules Advisor

Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

might as well toss my revised RW Chandra in here.


Chandra Purified |
Planeswalker – Chandra


[+1]: Tap target creature. If that creature would attack during its controller’s next combat step, it does 4 damage to its controller.
[-2]: You get an emblem with “Whenever an opponent is dealt noncombat damage, target creature gets +3/+0 until end of turn.”
[-5]: Until end of turn, creatures you control have “T: This creature does damage equal to its power to target creature or player.”


[4]

Morvel, Mistress of Illusion
Planeswalker - Morvel
[+1]: Draw a card, then discard a card.
[-3]: Morvel deals X damage to target creature or player, where X is the number of instant and sorcery cards in your graveyard.
[-6]: Return all permanents target player controls to their owner's hand, then Morvel deals damage to that player equal to the number of cards in his or her hand.
[3]
Ofis, the Slithering
Planeswalker- Ofis
[+1]: Return target permanent you control and target permanent you don't control to their owners' hands.
[-2]: Until your next turn, you may cast creature cards as though they had flash.
[-7]: You get an emblem with "Sacrifice a creature. Search your library for a creature card and put it onto the battlefield. Then shuffle your library."
(3)
Kiora Atua
Planeswalker - Kiora (MR)
+1: Reveal the top card of your library. If it's a land, put it onto the battlefield. Otherwise, put it into your hand.
+1: Untap target permanent. You may put a counter of a type already on that permanent onto it.
-3: Put a green 4/4 beast creature token onto the battlefield.
4

This is probably the best planeswalker I've designed so far.
Preparing for the M14 Prerelease - New article up! IN THE TANK - my very own blog for rambling about Magic!
Bishop, Fateshaper |
Planeswalker - Bishop

+1: The next time an effect would cause you to reveal the top card of your library, you may scry 2, then reveal the card.

 -1: Choose one - Scry 1, Fateseal 1, or each player shuffles his or her library.

-X: Scry X, then draw a card. If X is greater than 5, draw two cards instead.

2
Scest, Papermancer
Planeswalker
+1: You may cast a spell in your hand.
-1: Add three loyalty counters to Scest.
-X: Distribute X2 counters of any variety of types amongst any number of permanents other than Scest.

{1}

139359831 wrote:
That is a lovely painting of Richard Garfield. It really brings out his feminine side.
I'll put my favorarte planewalker supmission to date, an Demon/Angel!! :




Text

Thaz'zard, Redeemed One      

Planeswalker- Thaz'zard

+1: Choose one: Target planeswalker gain one loyalty counter, or Target planeswalker loses one loyalty counter

0: Target creature gains lifelink or deathtouch until the end of the turn

-7: You get an emblem with "Attacking creatures you control gain deathtouch" and "Defending creatures you control gain lifelink"

                                                                                                                                        Starting loyalty: 3
IMAGE(http://dragcave.net/image/oQoEq.gif)IMAGE(http://dragcave.net/image/cH6Sm.gif)
Caybern of Clovemeadow | :gwm::gwm:
Planeswalker -- Caybern
+1: Until the beginning of your next turn, untapped creatures you control have first strike and get +1/+0.
-3: You may search your library for a Kithkin card with converted mana cost of 3 or less, reveal it, and put it into your hand.
-7: You get an emblem with, "Whenever a creature you control would die, regenerate it."
4

Somnia, the Evanescent Plane -- A 3-set Block
Set 1 — Somnia
Set 2 — TBD
Set 3 — TBD
Planeswalker's Guide to Somnia

Build Around This
A weekly MTG Cards and Combos forum game.
Build Around This #1 - Sage's Starfish Wish
BAT #1 was built using the Legacy format with Spiny Starfish, Sage's Knowledge, and Make a Wish. Winner: Dilleux_Lepaire with Fishy Starfishies. Runner-Up: JBTM
ROUND ONE closes in 24 hours.
Elspeth of the Lion Banner
Planeswalker - Elspeth
+2: Creatures you control get +1/+1 until the beginning of your next turn.
-3: Put a token into play that is a copy of a creature you control.
-7: Reveal the top 10 cards of your library. Put all permanents revealed this way onto the battlefield. Then put the rest of the cards into your hand. Creatures you control have haste until end of turn.
{4}
Fonne, the Traveler 
Planeswalker - Fonne
Landfall — Whenever a land enters the battlefield under your control, put two loyalty counters on Fonne.
{-3}:   Until your next turn, only creatures with flying or landwalk may attack you or planeswalkers you control.
{-10}: You gain an emblem with "Lands you control are X/X creatures where X is the number of lands you control.
[4]

@mikemearls The office is basically empty this week, which opens up all sorts of possibilities for low shenanigans

@mikemearls In essence, all those arguments I lost are being unlost. Won, if you will. We're doing it MY way, baby.

@biotech66 aren't you the boss anyway? isn't "DO IT OR I FIRE YOU!" still an option?

@mikemearls I think Perkins would throat punch me if I ever tried that. And I'd give him a glowing quarterly review for it.

-7: You get an emblem with "Attacking creatures you control gain deathtouch" and "Defending creatures you control gain lifelink"



That's cool and all, but I would've reversed the two. (Mostly because deathtouch is better when blocking or Timming than when attacking, where it's just a punisher form of evasion that can, of course, never strike the killing blow.) Also, it's blocking.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend. Lightning Bolt = Lightning Bolt
Gearthrobkeit, Erstaunlich Mechaniker  
Planeswalker - Gearthrobkeit

+0: The next artifact that enters the battlefield under your control this turn is indestructible.
-1: Gearthrobkeit gains X loyalty counters, where X is equal to the number of indestructible artifacts you control.
-10: Search your library for an artifact and put it on the battlefield. Then put a token onto the battlefield that's a copy of that card. Neither can be countered.

Starting loyalty: 5 


I did intend it to be abusable, yes. 
Krix'ka, the Hidden Coil
PLaneswalker - Krix'ka
Flash
When ~ enters the battlefield, counter target spell. Put X loyalty counters on ~, where X is that spell's converted mana cost.
{-2} Draw a card.
{-3} Put a 1/1 blue and green snake creature token with flying and deathtouch onto the battlefield.
[0]

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
Kiora Atua
Planeswalker - Kiora
+2: Reveal the top card of your library. If it's a land card, put it on the battlefield tapped. Otherwise, put it in your hand.
-1: Target creature loses all abilities and becomes a 1/1 blue and green Frog until your next turn.
-7: Put any number of creature cards from your hand onto the battlefield.
3
Won a TPmanW contest with Demonic Arbitrator. (see below) My username is a simple continued fraction. Look it up. My favorite cards I've made:
Show
Æther Rider Creatuere - Spirit (U) Vanishing 0 (This permanent enters the battlefield with zero time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Flying : Put a time counter on ~. Any player may activate this ability. It comes on the wind, from realms unknown. 2/2 Kaldurian Behemoth Creature - Beast (R) Mana produced by lands may not be used to pay ~'s mana cost. Trample On Kalduria, the beasts are too good to eat common grass. 10/10 Demonic Arbitrator Sorcery Starting with you, each player may pay any amount of life. If any player paid life, repeat this process. If a player paid more life in total than any other, that player searches his or her library for a card and puts that card into his or her hand. Then that player shuffles his or her library. "Your sacrifice has been judged worthy. What power do you require?"
Kiora Atua
Planeswalker - Kiora
+2: Reveal the top card of your library. If it's a land card, put it on the battlefield tapped. Otherwise, put it in your hand.
-1: Target creature loses all abilities and becomes a 1/1 blue and green Frog until your next turn.
-7: Put any number of creature cards from your hand onto the battlefield.
3



...
Preparing for the M14 Prerelease - New article up! IN THE TANK - my very own blog for rambling about Magic!
Talron Arcbender
Planeswalker - Talron Arcbender
Talron Arcbender enters the battlefield with X loyalty.
[+1]: Talron deals damage to target creature equal to Talron’s loyalty.
[-1]: add mana to your mana pool where X is equal to Talrons’s loyalty.
[-X]: draw X cards.
[X]

Do I actually need the "enters the battlefield with X loyalty" or does the X in the loyalty box good enough? 

Quotes: 

Show
magicpablo666 wrote:
These cards are Ball Tightening.
I_forget_who_dammit wrote:
Perfect originality is overrated and often ugly. The best and most beautiful cards I've ever seen were clearly inspired by something else. Cards are not entirely unlike living organisms in this regard. All the good ones are a result of long evolution; the 'original' ones are either monocellular or mutant aberrations.
ColonialDragons wrote:
The weird part is reaching over the table, grabbing a card from their hand, and just staring slowly back at them, awkwardly, as you slide their voice of resurgence slowly into your pants.
magicpablo666 wrote:
Graveborn are strictly better than Zombies. I mean, look at that wicked beard. You try growing that when your dead. And I know aging fellows who are suffering from Male Pattern Baldness, who would kill for a Mop like Ribsy's over there.
magicpablo666 wrote:
Hey Dudibus, I can't take you seriously until you take your shirt off!
cats_and_me wrote:
I'm just stating what I think is their opinion! :/
Kiora Atua
Planeswalker - Kiora
+2: Reveal the top card of your library. If it's a land card, put it on the battlefield tapped. Otherwise, put it in your hand.
-1: Target creature loses all abilities and becomes a 1/1 blue and green Frog until your next turn.
-7: Put any number of creature cards from your hand onto the battlefield.
3



...

Think of the starting loyalty as really five, since you can +2 her right after you play her.

Talron Arcbender
Planeswalker - Talron Arcbender
Talron Arcbender enters the battlefield with X loyalty.
[+1]: Talron deals damage to target creature equal to Talron’s loyalty.
[-1]: add mana to your mana pool where X is equal to Talrons’s loyalty.
[-X]: draw X cards.
[X]

Do I actually need the "enters the battlefield with X loyalty" or does the X in the loyalty box good enough? 

Yes, yes you do.

@mikemearls The office is basically empty this week, which opens up all sorts of possibilities for low shenanigans

@mikemearls In essence, all those arguments I lost are being unlost. Won, if you will. We're doing it MY way, baby.

@biotech66 aren't you the boss anyway? isn't "DO IT OR I FIRE YOU!" still an option?

@mikemearls I think Perkins would throat punch me if I ever tried that. And I'd give him a glowing quarterly review for it.

I suppose I can whip something up.

Nadar, Nature's Attendant

Planeswalker - Nader

[+1]
: Untap target permanent.
[0]
: ~ loses all abilities and becomes a Beast creature with power and toughness equal to its loyalty. (It's no longer a Planeswalker.)
[-2]
: Return target permanent card in your graveyard to your hand.
1

Yxoque wrote:
This forum can't even ****ing self-destruct properly.

IMAGE(http://img.pokemondb.net/sprites/black-white/anim/normal/plusle.gif)

--- --- --- ---
ROUND TWO
--- --- --- ---

Only planeswalker using one of those color combos so far is Nicol Bolas, Planeswalker

Pick one of the other four, and design.


ROUND ONE grades will be up later.


EDIT = to clarify, make a w/u/b, b/r/g, r/g/w, or g/w/u planeswalker
So just arcs, no wedges?

@mikemearls The office is basically empty this week, which opens up all sorts of possibilities for low shenanigans

@mikemearls In essence, all those arguments I lost are being unlost. Won, if you will. We're doing it MY way, baby.

@biotech66 aren't you the boss anyway? isn't "DO IT OR I FIRE YOU!" still an option?

@mikemearls I think Perkins would throat punch me if I ever tried that. And I'd give him a glowing quarterly review for it.

I'm not sure I understood the requirement. So I'll post a card after someone else posts a card.
So just arcs, no wedges?



we're in parts
just one of the four free options


EDIT = to clarify, make a w/u/b, b/r/g, r/g/w, or g/w/u planeswalker
Oh, right, I'm so used to you running one-shots, I forgot the op.
Nevermind me then.

Yxoque wrote:
This forum can't even ****ing self-destruct properly.

IMAGE(http://img.pokemondb.net/sprites/black-white/anim/normal/plusle.gif)

Zeyg, Battle-Ready
Planeswalker - Zeyg
+1:  Reveal the top card of your library. If it's a creature card, you may put it onto the battlefield.  It gains haste.  Sacrifice it at the beginning of the next endstep.
-2:  Choose two: creatures you control gain vigilance until end of turn, or creatures you control gain trample until end of turn, or creatures you control gain haste until end of turn.
-5:  Untap all creatures you control.  After this phase, there is an additional combat phase, followed by an additional main phase.
{3}

My thoughts

I kind of like this design of mine.  The first ability feels R/G to me, the second incorporates a combination of 2 abilities, choosing one of each color, and the third I like because it's not just giving you an overpowered emblem.  I think it's worth being an ult because of the additional main phase it provides, which I think wizards has been cutting out due to being a little too powerful.

Hope everyone likes it!


--- --- --- --- --- --- --- --- ---
ROUND ONE GRADES
--- --- --- --- --- --- --- --- ---

altimis = Amber Rulo = white/green = that -5 is very strong; speed with which she becomes a beast and also weaken opponent's creatures (since opponent may be +1/+1 countering himself, and not just getting from her +2) -- the ultimate is really wordy and complex; and it doesn't entirely feel w/g; w/g does search for creatures, Eladamri's Call, but essentially sacrificing one, and then caring if it had highest power... just doesn't feel right -- the + ability is the best aspect of this card; very solid idea there, to count on yourself running the highest number of creatures, which w/g loves to


Dilleux_Lepaire = Nejan, Selesnya Herald = white/green = I like it; very, very elegant -- a lot of little uses, but never so crazy; a wonderful ultimate that will be super helpful, but you have to earn that ultiamet slowly -- no real complaints here.. except maybe getting the saprolling is a little boring (shrug)


TherealphatMatt = Chandra Purified = white/red = "would" in the +.. does it do the damage instead, or does it do both? unclear because of the "would" -- same that it isn't "up to one target creature"; can't activate if no creatures out, or painful to activate if only your creatures out -- both the - abilities are strong; the emblem is pretty cool, and interesting to see a cheap emblem again -- that ultimate is VERY strong and is very easily a win; I'd say it needs to cost more than 5, since you effectively enter at 5


Jessica_Morgan = Morvel, Mistress of Illusion = blue/red = cmc 2, and enters with 3? -- the ultimate is WAY too strong; since it returns lands, too, guarantee to completely destroy an opponent with it; they lose everything, can't respond, get dealt massive damage, then have to start from scratch (after discarding like crazy) -- the center ability is solid and color-appropriate


Ulcaster = Ofis, the Slithering = blue/green = very solid; the ultimate is crazy powerful, but makes up for it with weaker openings -- I like this design a lot; a lot of utility and options from each ability, but they're still fairly straight forward an elegant -- very good design


Lobster667 = Kiora Atua = blue/green = it is very interesting; but there's a big lack of synergy in the abilities -- spuedo card draw with possible land acceleration has nothing to do with proliferation, and spawning 4/4 tokens doesn't touch either of those.. -- each ability, in a vacuum, is fine; but what on earth are they doing together?


VRdragoon = Bishop, Fateshaper = blue/red = two starting loyalty is really harsh given the casting cost and fact that the + doesn't do anything to protect him -- this guy is fun, and his abilities would be really nifty, but he just can't survive -- he enters so weak, builds slowly, and doesn't protect -- these abilities would be fun to have, but don't go over well as executed


magicpablo666 = Scest, Papermancer = blue/red = so, the first does nothing unless you've been Silenced? or does it even work then? don't "not" effects override "may" effects? -- anyway, clearly from your numbers plane, and I'm sure it fits there for fun -- but doesn't do anything here -- and I hate the -1.. just.. no


IllusionaryInfection = Thaz'zard, Redeemed One = white/black = disqualified -- Sorin, Lord of Innistrad is white/black


FirstTurnKill = Caybern of Clovemeadow = white/green = kithkin's secondary color is blue, not green.. there are only 3 green kithkin, but 9 blue, and other blue kithkin-related spells -- dying includes being sacrificed and having toughness reduced below 1; which regenerate won't save; which could make sense if you didn't intend to get around those.. but then why not simply "creatures you control have ': Regenerate this creature.'" -- helps avoid mistakes from new players and people unclear on the rules -- that + is crazy strong defense; massive protection for pretty darn cheap


Exxile72 = Elspeth of the Lion Banner = white/green = the first two are nice; but more conclave-y than elspeth's knights-y -- that ultimate is a bit much, though; won't take you long to get to it, and then you get SO MUCH for free, and creatures get haste! and you get everything else into hand, not even back onto bottom of library -- that ultimate is just way too strong for the cmc and strength of the first two abilities


AzureShade = Fonne, the Traveler = blue/green = the landfall idea is really nifty; I like it -- but static abilities on planeswalkers don't rock me.. you could just make that a "": ~ has 'Landfal - ..' until EOT" or "until your next turn" -- keeps planeswalkers clear of static abilities (I don't entirely count Garruk Relentless) -- that's a very cool ultimate and I like it a lot -- I've been crazy in love with Kiora Atua's deck in duels of the planeswalker 2012 lately, and that ultimate would rock my world in that game right now


Esterdi = Gearthrobkeit, Estaunlich Mechaniker = blue/red = you're putting them onto the battlefield; they're not spells; they can't be countered anyway -- and, yeah: super abusable -- artifact decks are so powerful as it is; I don't know that making then indestructible, tutoring them, and duplicating them is really the right way to go.. especially given how easy it is to tutor and duplicate some crazy cmc 11 second turn this guy's out (having Darksteel Relics and such out)


3-7-15-1-292 = Kiora Atua = blue/green = should be a +1, not +2; that's a pretty useful ability, and the ultimate you're building up to is very very strong; let's not run up to it too quickly -- the Frog Form ability is also very very strong.. should cost more than -1; removing all abilities for your turn and its controller's turn.. very strong


Fenix = Krix/Ka, the Hidden Coil = blue/green = doesn't work; it enters first, with 0 (and automatically dies) before you put those loyalty counters on it -- need it to enter with the counters already on it; so counter target spell when you cast, not when it enters


Dudibus = Talron Arcbender = blue/red = I like the concept, but also think it's just way too strong; it's a cool design, and creative, and I'd play (but because it's so broken) -- that's really strong creature removal each turn, and massive mana battery, and fantastic card draw with a slight delay.. we gotta tone this guy down big time, buddy


Mown = Nadar, Nature's Attendant = white/green = I like it a lot -- it's weak, but it's so cheap -- and it isn't so weak as to be unplayable -- it has some really nice uses, and is great early on when you want an extra land, but can turn into a serious bruiser for you later when you don't need anything else from him -- really, really nice


 


--- --- --- --- --- --- --- --- ---
ROUND ONE WINNERS =
--- --- --- --- --- --- --- --- ---

Ulcaster with Ofis, the Slithering ()


Mown with Nadar, Nature's Attendant (

Dilleux_Lepaire with Nejan, Selesnya Herald ()

Boo, I did suspect I was doing something wrong with the loyalty.. nobody pointed it out so I thought it was correct. Shame as I liked my card. Well I'm out, good luck to everyone else still particpiating.

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
altimis = Amber Rulo = white/green = that -5 is very strong; speed with which she becomes a beast and also weaken opponent's creatures (since opponent may be +1/+1 countering himself, and not just getting from her +2) -- the ultimate is really wordy and complex; and it doesn't entirely feel w/g; w/g does search for creatures, Eladamri's Call, but essentially sacrificing one, and then caring if it had highest power... just doesn't feel right -- the + ability is the best aspect of this card; very solid idea there, to count on yourself running the highest number of creatures, which w/g loves to.



Just note that the -5 also weakens your creatures too. I'm sure you did (you just didn't mention it)
Also, the ultimate (Is certainly wordy), but I don't feel it's off of the :GWM: slice of the color pie.
Green gets the symbiosis effect, White gets the exile effect. Green/White gets the swarm effect.
The greatest power clause is just to make sure it has the opportunity to be a swarm, and that you're not just cycling 1/1's for 1/1's or anything.
I'm not trying to be mean, or say you're a bad judge or anything. I'm just explaining my thought process.

My card:
Quinn, the Tinkerer -- :WM::UM::UM::BM:
Planeswalker - Quinn (MR)

[+1]: Reveal the top card of your library. If it is an artifact card, draw a card. If it isn't, pay 1 life, and exile the top card of your library.
[-3]: Counter target spell. You may activate this ability anytime you may cast an instant, if you haven't activated an ability of Quinn, the Tinkerer since your last upkeep.
[-6]: Exile the top six cards of each player's library. For each artifact card exiled this way, put that card onto the battlefield under your control, and each opponent loses 1 life.

{4}

My thoughts on this one.
I wanted a planeswalker that was different than every other planeswalker. So what did do, I made it :WM::UM::BM:. The color of, what I call, manipulation. If there would be a planeswalker unlike any other... I feel it would be the one that manipulates everything.

He digs through your library quite nicely, often a tthe price of life.
He protects himself from burn spells, or you from spells in general.
And he can simply kill people with his ultimate in teh right deck.

Given he doesn't directly protect himself, the right deck would probably include a lot of artifacts, probably... maybe a few here and there.
Official archnemesis of magicpablo666 Host of Reactionary Proud owner of "The Terrible Cube" The altimis Archive I'm baking lands!!! Beginner of GROMA
Notable Quotables:
58060728 wrote:
I carefully examine the walls of the room in a determined effort to not follow the GMs plot.
I was worried you'd think he was too weak! I was thinking you'd have to spend at least 6 mana on this guy before he become better than many of the current walkers.

Anywho:

Terreth Rutheran
Planeswalker - Terreth Rutheran
[+1]: Put a +1/+1 counter on each creature you control.
[-1]: Put a -1/-1 counter on each creature you don't control.
[-4]: Create a 1/1 green elf token for each counter on nontoken permanents on the battlefield.
[3]

I think it was falling man that came up with Create for token generation?  Anyways, I am using it because wotc needs to adopt it asap.

Quotes: 

Show
magicpablo666 wrote:
These cards are Ball Tightening.
I_forget_who_dammit wrote:
Perfect originality is overrated and often ugly. The best and most beautiful cards I've ever seen were clearly inspired by something else. Cards are not entirely unlike living organisms in this regard. All the good ones are a result of long evolution; the 'original' ones are either monocellular or mutant aberrations.
ColonialDragons wrote:
The weird part is reaching over the table, grabbing a card from their hand, and just staring slowly back at them, awkwardly, as you slide their voice of resurgence slowly into your pants.
magicpablo666 wrote:
Graveborn are strictly better than Zombies. I mean, look at that wicked beard. You try growing that when your dead. And I know aging fellows who are suffering from Male Pattern Baldness, who would kill for a Mop like Ribsy's over there.
magicpablo666 wrote:
Hey Dudibus, I can't take you seriously until you take your shirt off!
cats_and_me wrote:
I'm just stating what I think is their opinion! :/
Gratash, Esper Grandcaster 
Planeswalker - Gratash

+1: Scry 1, then draw 1 card.
+0: The next Instant or Sorcery you cast this turn cannot be countered by spells or abilities.
-6: You get an emblem with "Instants and Sorceries in your graveyard have Flashback equal to their mana cost."

Starting Loyalty: 3


Still above curve, but not as purposefully broken as the other one.
Ellesaen, Homespeaker |
Planeswalker -- Ellesaen
[+2]: You may put two +1/+1 counters on target creature, then draw a card if that creature's power is greater than 5.
[-3]: Put a 4/4 green Beast creature token onto the battlefield. It fights target creature you don't control.
[-9]: Search your library for up to three creature cards with power 5 or greater. Put one onto the battlefield, another into your hand, then shuffle your library and put the last on top.

[6]

 (wrt the last grades: in my opinion, having a situational ult that might be fatal or might be useless, given your board presence, is a fair trade-off on a 5-mana planeswalker who doesn't have any ability which clearly protects her)
AzureShade = Fonne, the Traveler = blue/green = the landfall idea is really nifty; I like it -- but static abilities on planeswalkers don't rock me.. you could just make that a "": ~ has 'Landfal - ..' until EOT" or "until your next turn" -- keeps planeswalkers clear of static abilities (I don't entirely count Garruk Relentless) -- that's a very cool ultimate and I like it a lot -- I've been crazy in love with Kiora Atua's deck in duels of the planeswalker 2012 lately, and that ultimate would rock my world in that game right now.

I thought about making it a [0] ability, but it just looked ineligant and making it static not only gave you the option of getting extra loyalty off of fetch lands and such, but it also let you gain loyalty on turns where your opponent forced you to put a land into play on their turn via something like Show and Tell or Burgeoning.  Oh well.

Here's what I've got for round two:

Maadi Hattri, the Undying Riddle 
Planeswalker – Maadi
{+2}:  Draw two cards then lose 2 life.
{-2}:   Put two 1/1 blue Bird creature tokens with flying onto the battlefield.
{-5}:   Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
[4]

@mikemearls The office is basically empty this week, which opens up all sorts of possibilities for low shenanigans

@mikemearls In essence, all those arguments I lost are being unlost. Won, if you will. We're doing it MY way, baby.

@biotech66 aren't you the boss anyway? isn't "DO IT OR I FIRE YOU!" still an option?

@mikemearls I think Perkins would throat punch me if I ever tried that. And I'd give him a glowing quarterly review for it.

If I may, I feel like the first and third ability works very well with the persona we have so far of Kiora Atua; the first one is basically Coiling Oracle's trigger, and the last one puts out a large creature (also helps her defend herself since you can play it immidiately). Her second ability actually lets you ramp her loyalty two at a time (since it can target herself) while being an awesome Blue-Green ability. Basically she has two strategies; A "grindy" one (spam the first +1) against midrange and a more "aggressive" one (pump her with the second +1 and keep spitting out threats with the "ultimate"). I feel like they came together nicely without having less synergy than, say, Chandra, The Firebrands, though I did consider making the token a 3/3 that enters with a +1/+1, but opted against that complexity.

Submission for this round:

Tezzeret, Seeker of Perfection
Planeswalker - Tezzeret (MR)
+2: Put a divinity counter on target artifact. Permanents are indestructible as long as they have a divinity counter on them.
-1: Gain control of target artifact, then gain 1 life for each artifact you control.
-8: Destroy all other nonland permanents.
3

I know Planeswalkers never have room for flavor text, but I still came up with some.
"I have seen the works of the Esperites and the Phyrexians both, and they have failed to attain perfection. Even Bolas' brilliant mind has flaws. My search continues."

And, if I'm so allowed, alternative flavor text for a reprint that would fit well with him - Nevinyrral's Disk.
"This device in its simple elegance is the closest thing to perfection I have seen." -Tezzeret.
Preparing for the M14 Prerelease - New article up! IN THE TANK - my very own blog for rambling about Magic!
Alther, Reality Bender
Planeswalker -- Alther
+2 : Tap two target creatures. Those creature don't untap during their controller's next untap step.
-3 : Return target creature from a graveyard to the battlefield under your control.
-8 : Take two extra turns after this one.
{5}

I think three-color goodies deserve some explanation, so here it goes. WUB is a tricky tri-color arc. We have the example of Esper, but I didn't want to go the easy route. What doesn't WUB have? Green, aka survival of the fittest and anti-artifice, and red, aka passion and chaos. What do we get? Well, at least it has to be something intellectual or artificial, or something along those lines. Hence, the "reality bender".

After that, the real challenge is including all the colors in the design. Three-colors is not easy, because you don't want to do something that forgets a color, but you don't want your 'walker to simply be a pile of three colors, it has to blend.

I decided to go for a seven-mana 'walker for the challenge. Seven is powerful. Seven is a +4 ability with 6 starting counters and a way to deal with anything in colorless, and seven in three colors is just one mana short of Nicol Bolas, Planeswalker. For that amount of mana, there's a nice ultimate hanging around shortly, and awesomesauce abilities that doesn't break the game in half, but pretty much win you the game. If nobody ever concedes when it resolves, there's a problem. If everyone does, there's a problem.

It has to get some inbuild protection. The first ability does that. A traditionnal tap creatures that will prevent your opponent from attacking your 'walker, and a powerful staller at that. Mechanically U, but fits W as well (Pacifism by extension, see Plumes of Peace). It gives +2 on a starting 5, meaning it will be difficult to get rid of via combat damage. Gear up in O-Rings.

The second ability is the "I get awesome effect right now and it survives" Karn and Bolas both have. Reanimating a creature can be very powerful. I believe it to be on par with exiling a permanent (you get nothing, but more versatile) and less powerful than stealing one on the battlefield (since they don't lose a creature). It's a traditionnally black ability, but also fits white (Resurrection, Defy Death, though by extension).

Finally, I could have done an incredible ultimate with multiple turns of building up like Karn, but I preferred an easily achievable ultimate with great effect that lets you keep the 'walker. While the numbers may look like it's as easy to get as Bolas with much less power (I win vs. I probably win), remember that the 'walker has built-in protection for himself that boosts its mana cost. Bolas requires you to control the board for two turns while he goes to ultimate. This one requires you to play him and wait two turns, then you get two turns. Also consider that during those two turns, you gave back four counters to him, so that's two turns away from another two turns.

Played alone, he stops agression and protects himself into extra turns, occasionnaly ressurecting a good creature. In a control build, he's really good to reanimate some fatties you ditched or got killed and then ride them to victory. I think the power-level is spot-on.

As for flavor, if it doesn't sink in on its won, I've failed at my work, so I won't comment on it :-p

Rules Advisor

Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

Aw, sometimes I forget who is judging me. In fact, usually I do, and usually it is you. I need to recalibrate my mind to appeal to your tastes. Let's see if I can do that. . .

Martyred Slipash
Planeswalker - Slipash
Loyalty counters do not leave Slipash, if she enters another zone.
+2: You may exchange Slipash with the next permanent spell you cast at any time.
-2: Exchange Slipash with any permanent card in your graveyard.
-5: Exchange Slipash with any permanent card in exile.

{3}


Okay, so I didn't do that. Don't disappoint me by liking this lass. Inspired by discussion between myself and one of my favourite Androgynous European Collective Felines. We were discussing the ultimate removal card. S/he postulated these three colours were the correct ones. While I agreed, I left my card mono-white and increased mana-cost because, well, my set is not a multi-colour set. So, yeah. That's that.

139359831 wrote:
That is a lovely painting of Richard Garfield. It really brings out his feminine side.
Areyo, Summoner of Blessings
+1: Until the beginning of your next turn up to one target creature gets +1/+1 for each of its colours.
-3: Put a token creature onto the battlefield that is a copy of a creature you control that does not share a name with another creature on the battlefield.
-6: Search your library for cards equal to the total number of colours among permanents you control, exile them, then shuffle your library. An opponent chooses one of those cards which you may cast without paying its mana cost. Then put the exiled cards into your hand.
{3}

Decks
Modern

Bloody Fangs

Cruel Master

Life Unbound

Survival of the Fittest

EDH

The Indomitable Doran, the Siege Tower

Mimeomancy The Mimeoplasm

Cube

360 Pauper "Colour Basics"

 

 

 

I am Blue/Green
I am Blue/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

 

Banter
FirstTurnKill = Caybern of Clovemeadow = white/green = kithkin's secondary color is blue, not green.. there are only 3 green kithkin, but 9 blue, and other blue kithkin-related spells -- dying includes being sacrificed and having toughness reduced below 1; which regenerate won't save; which could make sense if you didn't intend to get around those.. but then why not simply "creatures you control have ': Regenerate this creature.'" -- helps avoid mistakes from new players and people unclear on the rules -- that + is crazy strong defense; massive protection for pretty darn cheap


Hopefully you weren't holding the first point against me; it's not like I made it Black, at least Kithkin are in Green.  I concede both of the other two points for sure.  In fact, the emblem was supposed to say "If a creature you control would be destroyed, regenerate it."  But I effed it up.  I'm not fonding of the granting of abilities thing like that...it actually makes for much more complicated play, because of a greater number of edge cases that mess with it, in my opinion.  The defense thing did wind up crazy strong, and I probably shot too high.


For this round, I suppose I shall do what I always do whenever I'm facing Nicol Bolas, Planeswalker -- which is allow one of his peers to champion in my stead.  I'll point out that during Legends my favorite dragon wasn't Nicol Bolas.  I would have much preferred the ascendency of a different one of the Elders.  While people love to see Dragon antagonists, I am personally fond of Dragon protagonists.

Arcades Sabboth, King of Kings |
Planeswalker -- Sabboth
+3: Until end of turn, creatures you control have exalted.
-2: Until the beginning of your next turn, you and permanents you control have hexproof.
-9: You get an emblem with "Creatures you control get +7/+7, have vigilance, lose defender, and are indestructible."
5

Somnia, the Evanescent Plane -- A 3-set Block
Set 1 — Somnia
Set 2 — TBD
Set 3 — TBD
Planeswalker's Guide to Somnia

Build Around This
A weekly MTG Cards and Combos forum game.
Build Around This #1 - Sage's Starfish Wish
BAT #1 was built using the Legacy format with Spiny Starfish, Sage's Knowledge, and Make a Wish. Winner: Dilleux_Lepaire with Fishy Starfishies. Runner-Up: JBTM
Muran Lifecaller 
Planeswalker - Muran
+1: Up to one target creature gains your choice of trample, haste or vigilance until end of turn.
-2: Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
-6: Each creature you control deals damage equal to its power to target creature or player.
3
Won a TPmanW contest with Demonic Arbitrator. (see below) My username is a simple continued fraction. Look it up. My favorite cards I've made:
Show
Æther Rider Creatuere - Spirit (U) Vanishing 0 (This permanent enters the battlefield with zero time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Flying : Put a time counter on ~. Any player may activate this ability. It comes on the wind, from realms unknown. 2/2 Kaldurian Behemoth Creature - Beast (R) Mana produced by lands may not be used to pay ~'s mana cost. Trample On Kalduria, the beasts are too good to eat common grass. 10/10 Demonic Arbitrator Sorcery Starting with you, each player may pay any amount of life. If any player paid life, repeat this process. If a player paid more life in total than any other, that player searches his or her library for a card and puts that card into his or her hand. Then that player shuffles his or her library. "Your sacrifice has been judged worthy. What power do you require?"