GPT Denver

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So, I just got home from playing in GPT Denver with Cheeri0s. It was an absolute blast. I shall post details after I pass out for a few hours and go to work in the morning.
Etiamnunc sto, etiamsi caelum ruat.
Ok, so I went to a GPT over here in my area, and despite having more fun with the road trip/seeing friends/hanging out and playing part, you guys would probably rather here about the games.

I took Cheeri0s, as did my girlfiend. Two friends came with us, one playing Affinity, and the other sitting out.

My girlfriend had pretty terrible luck all day, and made a few misplays, such as Land Granting for the wrong land. She has a lot on her mind with finals and car/phone/financial problems, so she really was just happy to be playing and have a break and wasn't that focused. She did have great fun though, and was very happy to come. 

I got lucky in round one, facing off against Burn. It was absolutely no contest either game. His Fireblasts were the only thing that scared me, and I sided out Brain Freeze so that he couldn't kill me on upkeep.

2-0

Round 2 I was not so lucky; RUG Delver. Game 1 was incredibly tight; He drops a Volcanic Island and passes. I Probe him seeing Stifle, Daze, Daze, and nothing else. I figure there's no time like the present, and start to go off. Lotus Petal, Land, Glimpse. He floats a blue and Dazes, I pay for it and move to second main. Then I proceed to brick into a second Glimpse and try again next turn, ready to pitch an Elvish Spirit Guide. Instead, Daze goes to the Exile zone and I eat a Force.

Game 2 was pretty one-sided. I try, he Forces, I start taking Goyfs to the face.

0-2

Round 3 was a chance to redeem myself; Monowhite aggro. Game 1 he gets the turn 2 Thalia. Games 2 and 3 he never hits two mana. 

2-1

Round 4 was my last real round. I'm up against Goblins, and just like last round, we have 3 games; Thalia game 1, instakill games 2 and 3.

2-0

Round 5 I'm up against my friend with Affinity, but we are both in Top 8 range and ID into the quarterfinals.  We play the games for funsies of course, and he simply scoops to the two hands I show him.

ID

Record: 3-1-1

I made ti to Top 8, but I didn't feel totally successful. See, only two of my opponents smiled during our games. The rest seemed bitter, or resigned at losing to a silly turn 1 combo. Not that this isn't an understandable reaction, but I wasn't able to cheer them up, something I've been good at in other tournaments. I still had fun, but I wish they had, as well.

Top 8

Now I'm in 6th place, getting deck-checked, and laughing with my friends and judges about how crazy it is that Cheeri0s Top 8'd. My friend and I are both gauranteed at least 6 packs, and have both done extremely well. I was totally exhilirated and still just hoping I could make my opponents smile.

Round 1 - vs. Death and Taxes

Both games, I blow him out of the water before he ever gets a Thalia down. It is almost completely uninteractive; he did actually Wasteland one of my shocks. He didn't smile, though =( He was a good sport, and a cool guy, but didn't enjoy it.

2-0 

At this point my friend is playing against RUG Delver, and he unfortunately eats at least 2 Wastelands a game and cannot recover. He goes 0-2 and gets his 6 packs, immediately cracking them and offering a game of Mental Magic with them that we don't finish.

Round 2 - vs. RUG Delver

I sit down across from the same guy I played earlier. Now that my Top 8 journey is over, I resolve to have as much fun as possible in my last match.

Game 1 looks really familiar; Volcanic Island, pass.

"Land, Petal, Glimpse? Gonna float a blue and Daze?"

"Nah, just Force it this time, pitching Stifle."

"Ouch. Personal Tutor for Glimpse?"

"Ok. fetch, Ponder, pass."

"Probe you? Oh, ok. Glimpse, I win."

Now I have a crowd. Mostly friends who know me, and know the deck. Not that I mind people watching me lose my next two games.

"Ponder, pass."

"Probe?"

"Stifle, Spell Snare, Bolt, irrelevant stuff." 

I look at his hand and mistakenly see a Spell Pierce, and decide it's now or never with these two creatures and a Scapegoat in hand. 

Glimpse, play about 10 creatures off the top (crowd explodes), Scapegoat, take it home.

2-0

I'm weak in the knees, wandering around the building with people high-fiving me and shaking my hand. I ask about my judge friends about splitting the prizes, because I probably won't make GP Denver to use the byes, and they say that at Top 2, anything goes. I'm relieved to hear this, and go to watch the other match of the semis finish up. My prospective opponents are.....Junk Goodstuff, and Burn. I watch the match intently, as it's pretty intense, and Burn pulls it out in game 3 with a Fireblast.


FINALS

The Burn player knows exactly how our matchup plays out, and tries to haggle with me over the prize outs. Turns out, he's not going to GP either. He offers an even split of $150 and 12 packs, but I decline because I need money more than packs. He offers me $200 and no packs, which I feel is unfair and counteroffer $200 and 8 packs for myself. He says he won't back down from his last offer, and we play.

Game 1 


He has the better record, chooses to play, and suspends a Rift Bolt. it never resolves.

Game 2

I keep a no mana hand on the draw that's great otherwise, and never see mana. 

Game 3

My hand doesn't turn 1, but it doesn't need to against him, so I keep. I lay a Breeding Pool tapped and pass. He opens with Vexing Devil and I take the 4. I then go off into Scapegoat+Double Glimpse.

2-1

The building erupts with noise. Most of these people have watched me play Cheeri0s into bad luck and game loss errors for at least a year, and are euphoric at watching me win something relatively big. The head judge immediately goes tot he front of the store and starts building Cheeri0s, my friends hug me, and (if you'll allow a momentary ego-stroking) one judge says something that makes me all warm and fuzzy inside:

 "I am so happy that he won; because Eoin just wants to have fun! He is the embodiment of what I think the game should be, and to see him win with a deck that isn't supposed to win, it's supposed to be fun, is fantastic!"

So. Yeah. Still on the adrenaline high, and heading to work. Hope you enjoyed the read. May the jank be with you, my friends.
Etiamnunc sto, etiamsi caelum ruat.
Well done!

I'm just happy you were playing with Kobolds.  I have a Kobolds deck, pure tribal, which is not competitive; has one of my Happy Fun Balls (Don't taunt Happy Fun Ball) in the deck and a play-set of Haze of Rage, 2 Slate of Ancestry, etc.

Again, congratulations!
Good for you, I'm glad you could win with what you wanted to play!

Why does everyone think I'm phantom lancer? QFT:

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139359831 wrote:
I hope all this helps you to see things in a greater light—and understand that Magic: the Gathering was really created by extraterrestials using Richard Garfield as a medium. The game itself reflects the socio-psycho realtivity between living beings, and the science that takes precedence over them—to define reality for them all (like telekinesis, weather, scientific reaction, phenomenon, ingenuity, how the brain works, etc.). I'd also bet there is an entity floating thousands of miles above us, looking down on the current state of game, shaking its fist like... "Wtf are you doing?! You're getting it all screwed up!". Awkward—to be evolved, and yet still subject to the ladder that is the concepts of the game. In this case, misconception, corruption, and deception. With the realities of each color becoming distorted (through oblivious designers), leading the game to reflect a false state of reality that warps the understanding that other people have about those things. For example, people thinking that white could be anything except pure good. This shouldn't be too far off though, I mean...Magic is designed based on reality after all, so that entity (those entities) should be subject to those things. Anyways, I guess when you're busy doing space stuff you can't always be around to ensure quality control. It's no wonder they choose Garfield, they're so much alike; that's exactly what happened to him and Magic.
166199665 wrote:
omg snortng so much febbdelicious /intocixated in rl
Congrats!

List? 

"There are some who call me...Tim?" Go Duke! I apologize for my lack of grammar, spelling, and coherence in my posts. Former Member: Team ABS

I am knowledgable about non-rotating formats. I usually have no idea about Standard.

http://www.nogoblinsallowed.com/

Thanks, everybody! Here's the list I used:

4 Glimpse of Nature
4 Gitaxian Probe
3 Scapegoat
2 Personal Tutor
1 Gamble
1 Summoner's Pact
1 Grapeshot
1 Brain Freeze

4 Lotus Petal
3 Land Grant
3 Elvish Spirit Guide
1 Breeding Pool
1 Stomping Ground
1 Savannah

4 Memnite
4 Ornithopter
4 Crimson Kobolds
4 Kobolds of Kher Keep
4 Crookshank Kobolds
4 Phyrexian Walker
2 Shield Sphere
2 Phyrexian Marauder

Sideboard:
1 Elvish Spirit Guide
1 Overgrown Tomb
1 Land Grant
1 Elixir of Immortality
1 Blue Sun's Zenith
1 Pact of Negation
1 Gamble
1 Beastmaster Ascension
1 Gamble
1 Signal Pest
1 Naturalize
2 Ancient Grudge
2 Cabal Therapy

It wasn't optimal, and before the tourney started, it wasn't even legal. I almost got a game loss for deck list error before I even finished filling it out, because I had 5 Ornithopters. Forutnately, my friends helped me sort it out before the head judge lost his patience.

Changes I would make if I had the chance would've included -2 Marauders, +2 Shield Spheres, +1 Wild Cantor, -1 something, and maybe more Summoner's Pacts if I ever find/buy them. Obviously a good board would look something like:

4 Pact of Negation
4 Ingot Chewer
2 Wispmare
1 Goblin Bushwhacker
1 Elixir of Immortality
1 Banefire
1 Elvish Spirit Guide
1 Personal Tutor
Etiamnunc sto, etiamsi caelum ruat.
Congratulations Serene!  Great to hear the place getting turned upside down over a deck that's never supposed to win!  No one in my area plays Legacy for this very argument:  "_____ deck always wins, so why even play?"  Right now, all I hear is that U/W Miracles is the best deck and if you aren't playing it then might as well not play at all.  I don't really know whether that's really true or not, but hearing a fun deck like this winning a tourney gets my spirits up.

Thanks for playing.
I'll confess I held back some when first viewing this topic, but Cheeri0s is obscure, plus I just realized SC is an obscure combo player like myself.


Firstly, congratulations. To me, Mr. FNM-once-a-month-because-I-can't-go-Wednesdays-to-play-modern-standard-or-legacy, this is a big accomplishment to see somebody do.

I myself am trying really hard to make my Pyromancer Ascension as legacy-good as possible, and it seems to be going fine so far.

But again, congratulations on your win.
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I currently run a deck for Standard, Modern, Commander and Legacy. For standard, I have a typical, horribly budget Rakdos Deck Wins. For Modern, I have a B/G/U/W Draw-go Reanimator featuring my favorite creature, Wurmcoil Engine. For Legacy, I'm trying too hard to break Pyromancer Ascension. I also run a Naya Zoo with all the oldies. For Commander/EDH, I'm running The Mimeoplasm. A little morals thing about me, I like winning through combos, but not infinitely. However quiet, I am a Christian, so feel free to tell me you are too, it's always a relief.
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Cheers!
Grats on the unsinkable O taking the win.

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Favorite Quotes

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"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Thanks, Niche! Does this mean I get an autographed Swamp, too? =P


Maybe John will even come in here. Hmm somebody needs to take over Red, White, and Green so I can get a complete set.
Etiamnunc sto, etiamsi caelum ruat.
If you want an autographed swamp I'll need an address. And your social security number. And your bank account number. Along with your date of birth.

Then I'll be sure to send you an autographed swamp. 

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Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

Boasts?

2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

If you want an autographed swamp I'll need an address. And your social security number. And your bank account number. Along with your date of birth.

Then I'll be sure to send you an autographed swamp. 



That's totally fair. I'll pay the $2.73 I have in my account for a signed Coldsnap Snow-Covered Swamp =)
Etiamnunc sto, etiamsi caelum ruat.
Ok, having calmed down a bit, I look back and see this thread is mostly lulz and congratz. Which I love, but i think I'm obliged to actually discuss tech and whatnot.


Here's the biggest tech, and the reason why I think Cheeri0s is viable and this wasn't (totally) a fluke win:

Super-high turn 1 odds. There are a lot of things that can stop this deck, or at least slow it considerably. But only one of those things comes down turn 1, on the draw. Force. And they only have a 40% to open with Force.

Not only that, but on the play they only pick up Daze and Spell Pierce, both of which I played around at this tournament (though one of those times I bricked with supremely unlucky draws).

So, there's one card that truly stops you, and it isn't always there. And even when it is there, you can win through it, as I also did at this tournament. It's not aways going to happen, or even often, but it is possible. Heck, if they mulled to 4 or 5 for that Force, 2-3x Memnite becomes a pretty scary clock and a Bushwhacker can end the game.

So, when all these are taken together, you're basically going into every matchup, even control, with slightly better than coin flip odds. Thalia is not scary, because you have two full turns to win the game before even seeing her. Then, if you do see her, you can win through her, since she only affects Glimpse, Petals, and the wincon (and not the wincon after you side in Bushwhacker). Daze is not scary, because paying for it is easy. Pierce is scarier, but it's possible to play through. Chalice is scary, but we have strong sideboard tech against it.

Some more tech:

-Aggro and Burn roll over dead. In a control heavy meta, where people decide that Goblins and Maverick and Burn can place (and are correct), Cheeri0s is simply a meta call.
-The surprise factor is huge. Enough people don't know how to play against Cheeri0s that in any tournament, you can probably fluke out of your first match or two. 
-Using Grapeshot to cream a hatebear and then win with your secondary wincon, is a good play. It's perfectly legit to keep Glimpse, Land, Land, Petal, Grapeshot, 2x cheerios, and wait for Thalia to come down.
-The deck is not immune to Wasteland, but it is largely unaffected by it. If you drop a land, you're either going to use it immediately, or don't care if you lose it. I didn't lose any of the games on Sunday in which a land got Wasted.
Etiamnunc sto, etiamsi caelum ruat.
I'm wondering why you were surprised that your opponents weren't having fun. You're basically trying to win on turn one every game, no? At this point you're not playing magic and it's the definition of unfair. Not to say that deck isn't cool or anything but you can't realistically say "good game" after you win because if you do it properly you don't lose and they don't get to do anything. 

I'm with Shadowchu on this too.  I know a lot of the turn 1 combo decks are fun to play with, but they're absolutely miserably to play against.  I would much rather actually play a game of Magic than watch someone sit their and play with themselves.

If you sat down across from me, comboed off on turn one and then tried to get me to have fun, frankly I'd tell you to do some very unpleasant things to yourself.  If you wanted me to have fun, how about letting me actually play a game of Magic?

Seems like the cup is half-empty today here in this topic.


Btw, I like triangles. How about you guys? W/o combo, well...... then we only have aggro and control and aggro wins the vast majority of the time against that. Then even legacy becomes a turn-creatures-sideways format as Wild Nacatls and Goblin Guides and Lord of Atlantises and Tarmogoyfs and Thalias go head to head all the time.


Plus I blatantly love combo and w/e people come up with. And if it must/can go off on turn 1, so be it.
Decks I run
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I currently run a deck for Standard, Modern, Commander and Legacy. For standard, I have a typical, horribly budget Rakdos Deck Wins. For Modern, I have a B/G/U/W Draw-go Reanimator featuring my favorite creature, Wurmcoil Engine. For Legacy, I'm trying too hard to break Pyromancer Ascension. I also run a Naya Zoo with all the oldies. For Commander/EDH, I'm running The Mimeoplasm. A little morals thing about me, I like winning through combos, but not infinitely. However quiet, I am a Christian, so feel free to tell me you are too, it's always a relief.
How to be saved?
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Believe on the Lord Jesus Christ and you shall be saved and your house. Book of Acts 16:31
Cheers!
Seems like the cup is half-empty today here in this topic.


Btw, I like triangles. How about you guys? W/o combo, well...... then we only have aggro and control and aggro wins the vast majority of the time against that. Then even legacy becomes a turn-creatures-sideways format as Wild Nacatls and Goblin Guides and Lord of Atlantises and Tarmogoyfs and Thalias go head to head all the time.


Plus I blatantly love combo and w/e people come up with. And if it must/can go off on turn 1, so be it.


It isn't about combo being bad, I like playing combo too. It's about sportsmanship. Expecting your opponent to be friends without after you destroy them with a turn 1 combo they can't interact with is pretty stupid. 

It isn't about combo being bad, I like playing combo too. It's about sportsmanship. Expecting your opponent to be friends without after you destroy them with a turn 1 combo they can't interact with is pretty stupid. 



Stupid it may be, but I have come to expect it through years of experiencing it. This was my first major event where most of the opponents I beat did not enjoy the match; until now, players have specifically told me how much fun they had, several have singled me out in later rounds to ask how I'm doing and watch me play, and two opponents gave me their emails and asked for the decklist.

My elf-playing friend even complained loudly how unfair it was that people had the expected reaction to his combo deck, but my combo deck was met with enthusiasm.
Etiamnunc sto, etiamsi caelum ruat.
I'm wondering why you were surprised that your opponents weren't having fun. You're basically trying to win on turn one every game, no? At this point you're not playing magic and it's the definition of unfair. Not to say that deck isn't cool or anything but you can't realistically say "good game" after you win because if you do it properly you don't lose and they don't get to do anything. 



I'm with Shadowchu on this too.  I know a lot of the turn 1 combo decks are fun to play with, but they're absolutely miserably to play against.  I would much rather actually play a game of Magic than watch someone sit their and play with themselves.

If you sat down across from me, comboed off on turn one and then tried to get me to have fun, frankly I'd tell you to do some very unpleasant things to yourself.  If you wanted me to have fun, how about letting me actually play a game of Magic?



This is really all dependent on the person's viewpoint.  At the same time combo decks are admittedly unfun for you, I'm never excited to see a dedicated control deck across from me.  While having to sit there and let someone combo off isn't very fun (although with Cheerios it takes much MUCH less time to finish the combo than most, i.e. High Tide), I hate sitting there while half of my spells are countered and the other half are destroyed/removed through board sweep.  That, to me, is playing Magic even less than watching combo because it means I'm not really even playing Magic; instead, I'm just getting the game dragged out for 30 minutes while I wait for them to kill me with the single kill spell in their deck.

For example, a friend of mine and I were playing a sort-of King of the Hill Magic:  when one person loses, they switch to a deck that hasn't been used yet.  Well, I won a couple games in a row with a Valakut deck, and he decided to switch to a W/U Control concoction.  Basically half board sweeps, half counter spell, and three planeswalkers to kill.  Valakut never played a spell or kept a creature.  I switched to several other decks, each one ending miserably without me really getting to play anything significant.  Sick of sitting there never getting to do anything, I pulled out a classic Merfolk Standstill deck.  
"Standstill--response?"  
"No.  On my turn I cast Day of Judgment."  
"Sac Standstill.  Force?"  
"Fine, pass."
"Okay, cast another Standstill?"

Each game turned out that way.  It wasn't fun for either of us, because he never got to play any spells and I felt like a complete jerk.  At least Cheerios ends quickly.

Say, Serene, in one of your other threads I noticed you were looking into Noxious Revival for possible inclusion.  I suppose it might be a matter of not finding any space for them, but I've found them to be a lifesaver mid-combo.  Were you able to ever determine if they are good or not?
This is really all dependent on the person's viewpoint.  At the same time combo decks are admittedly unfun for you, I'm never excited to see a dedicated control deck across from me.  While having to sit there and let someone combo off isn't very fun (although with Cheerios it takes much MUCH less time to finish the combo than most, i.e. High Tide), I hate sitting there while half of my spells are countered and the other half are destroyed/removed through board sweep.  That, to me, is playing Magic even less than watching combo because it means I'm not really even playing Magic; instead, I'm just getting the game dragged out for 30 minutes while I wait for them to kill me with the single kill spell in their deck.



I'm sorry, but it's really not a matter of opinion.  There is a lot of interaction playing against a control deck that happens in the early turns.  There's the race to see if you can kill the control player or if the control deck stablizes.  The only interaction against a turn 1 combo deck is "do you have Force of Will?" if you're on the play or "do you have Force of Will, Spell Pierce or Daze?" if you're on the draw.  You sit down, roll a die, resolve mulligans and ask if they have a counterspell.  If they don't, you show them your hand and move on to the next game/match.  If they do, you scoop and move onto the next game/match.

I think you're problem is that you don't understand that you must scoop to a control deck once they have established full control.  Waiting 30 minutes for them to kill you is likely them just drawing a game that they know they have won out so that they don't have to try and win another game.  It is fundamentally wrong for you to continue playing the game if the control deck has stabilized.
Still your opinion. Admittedly, I'm going to look right over the control deck discussion, because this isn't the place, and move back to this thread.

Obviously this deck doesnt just fold to a single counter spell, and it also ( from experience) doesn't have a single hand that absolutely guarantees a win. You can have a good feeling, but that's about it. This isn't the same kind of combo deck as Dredge, Reanimator, or Belcher so therefore can't be lumped into the rest.

But maybe I'm wrong. Maybe I have a crap version of the deck. Have you ever played against it, or piloted it yourself? Maybe you should, because although a few people didn't like seeing it, apparently the rest of the place was in uproar with excitement, exaggeration or no. Every deck deserves a chance, at least.
Still your opinion. Admittedly, I'm going to look right over the control deck discussion, because this isn't the place, and move back to this thread. Obviously this deck doesnt just fold to a single counter spell, and it also ( from experience) doesn't have a single hand that absolutely guarantees a win. You can have a good feeling, but that's about it. This isn't the same kind of combo deck as Dredge, Reanimator, or Belcher so therefore can't be lumped into the rest. But maybe I'm wrong. Maybe I have a crap version of the deck. Have you ever played against it, or piloted it yourself? Maybe you should, because although a few people didn't like seeing it, apparently the rest of the place was in uproar with excitement, exaggeration or no. Every deck deserves a chance, at least.


Do you honestly not realise that it's just your opinion that control isn't fun? 

Like, all of this is perspective.  
I think the fundamental assumption here is that people can't have fun if they aren't winning/interacting. While that may be true for most people, and maybe even an overwhelming majority, I've already seen that people can have fun simply because a combo deck is fun to watch, and the attitude of the combo player definitely has an effect on this.
Etiamnunc sto, etiamsi caelum ruat.
I think the fundamental assumption here is that people can't have fun if they aren't winning/interacting. While that may be true for most people, and maybe even an overwhelming majority, I've already seen that people can have fun simply because a combo deck is fun to watch, and the attitude of the combo player definitely has an effect on this.


No, I get that and that's reasonable. I'm just saying you can't assume everybody is going to enjoy playing against that especially if it's a tournament environment when they usually are playing to win. 
Like, totally.

Oh wait, except for the second paragraph there is based on Serene's report and my current experience with the deck.

But yes, I know full well it is my opinion that control decks tend to be unfun. Maybe we can drop it now?

Anyway...what about Noxious Revival?
It's not combo that leaves me with a bad taste.

T1 combo leaves a bad taste.

Elves, Storm... these guys will pop you on 2/3... you get a chance to set up a disruption angle or present at least a Daze, maybe god forbid get CounterTop online.

I actually played against a local player using this deck at a GPT with Pox. God that was miserable. I checked his hand, buncha 0 drops, no glimpse. Because if he had Glimpse, he'd just play it and win. It's actually very tough to disrupt since there's only one card to hit.

That said you could Cranial it, if frickin Cranial didnt cost 4 mana. 

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2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

I agree that I can't expect people to enjoy it, obviously the most common reaction is giong to be bitterness or resignment. 

My point was that in the past, my attitude has seemed to be a big part of my opponent's reaction and I feel like I could've done a better job that day.
Etiamnunc sto, etiamsi caelum ruat.
Another reason I play combo is because I do my best to impress, and the mentality is my interaction. I believe that any deck can be made fun to play against of both players attitudes are to have a good time to win, not just to strictly win. I do my best to keep things up and going, whether I've run out of cards to draw (I.E. no Tezzeret's Gambits to draw spells with my only rituals producing only) or I Banefire for 400+ showing them how the deck works and functions.
Decks I run
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I currently run a deck for Standard, Modern, Commander and Legacy. For standard, I have a typical, horribly budget Rakdos Deck Wins. For Modern, I have a B/G/U/W Draw-go Reanimator featuring my favorite creature, Wurmcoil Engine. For Legacy, I'm trying too hard to break Pyromancer Ascension. I also run a Naya Zoo with all the oldies. For Commander/EDH, I'm running The Mimeoplasm. A little morals thing about me, I like winning through combos, but not infinitely. However quiet, I am a Christian, so feel free to tell me you are too, it's always a relief.
How to be saved?
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Believe on the Lord Jesus Christ and you shall be saved and your house. Book of Acts 16:31
Cheers!
It was more likely the environment. People go to these things determined to win, and playtested agains the top decks in the format. To lose to something as unserious as Cheerios feels bad (regardless of whether or not the deck is actually GOOD, it's not viewed as such). But buesides all of that, congrats on your success at the event.
Hey diddle diddle, the cat and the fiddle, the cow jumped over the moon. The little dog laughed to see such sport, And the Dish ran away with the Spoon. He ran from conviction, and fed his addiction as the Dish heated the Spoon... The Spoon begged to go, but the Dish shouted : "NO!!" "The heroin will be ready soon!" "Any time doing the right thing is funny as hell, it's probably Chaotic Good." IMAGE(http://i46.tinypic.com/2jcu9fs.png)
I love playing with combo, as it's like a combination of playing a slot machine and solving a puzzle each game. However, I absolutely despise playing against combo, especially with the variety of counterless decks I build. It just feels like solitaire at that point.

As an aside, I actually appreciate dredge a lot, even if its designed to be more a solitaire deck than the other combo decks, because it's easily hated out and takes time to reach critical.
For anyone who's interested, here's game 3 of the finals. Sorry I don't have games 1 or 2.

www.youtube.com/watch?v=mAsBovGSNuw&feat...
Etiamnunc sto, etiamsi caelum ruat.
That game was as unfun to watch as I expected it to be.

Ban Glimpse. 

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Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

Boasts?

2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

That game was as unfun to watch as I expected it to be.

Ban Glimpse. 



It was pretty unfun to watch, unfortunately. The first two games were much more interesting, but by the third game I was exhausted and nervous, so I played way too slow and made too few jokes.
Etiamnunc sto, etiamsi caelum ruat.
I'm still appalled you won with Brain Freeze.  That guy couldn't have slipped one Eldrazi Titan in his sideboard as insurance against that crap and possible Show and Tell match-ups?

@mikemearls The office is basically empty this week, which opens up all sorts of possibilities for low shenanigans

@mikemearls In essence, all those arguments I lost are being unlost. Won, if you will. We're doing it MY way, baby.

@biotech66 aren't you the boss anyway? isn't "DO IT OR I FIRE YOU!" still an option?

@mikemearls I think Perkins would throat punch me if I ever tried that. And I'd give him a glowing quarterly review for it.

Seems like Brain Freeze was the greedies. I woulda just dug for Grapeshot and blown him out that way. WTH is Burn gonna do anyway?

IMAGE(http://i1101.photobucket.com/albums/g424/syreal94/SIGNichecopy.png)

Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

Boasts?

2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Seems like Brain Freeze was the greedies. I woulda just dug for Grapeshot and blown him out that way. WTH is Burn gonna do anyway?



The point was that it didn't matter. I saw his hand, knew he didn't have enough burn to kill me on upkeep, and if he'd had an Eldrazi, I could easily have kept going from there until I found Grapeshot. He knew either way that the first Storm spell+2 mana I showed him meant it was over.
Etiamnunc sto, etiamsi caelum ruat.
Don't the one mana discard spells that hit glimpse count as interacting on the play? Then you could extract or extrapate. Also, Sadistic Sacrament exists.
Sadistic Sacrament exists in the same sense that Cease-Fire exists. Yeah, it's a card, and people are technically capable of putting it into decks, but they won't, and if they do, I seriously doubt they'll live to see 3 mana.

Turn 1 Discard interacts with me, but as Niche said, it doesn't interact as reliably as Force. You have to be on the play, and you have to cripple my hand. Force requires me to use resources before finding out my Glimpse is gone. Inquisition requires me to have exactly one Glimpse, not 0, 2, 3, or 4, and doesn't make me expend resources before taking away the Glimpse, meaning recovery is much easier.
Etiamnunc sto, etiamsi caelum ruat.
That game was as unfun to watch as I expected it to be.

Ban Glimpse. 



Don't ban Glimpse, I get caught in the crossfire so bad.
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Congrats.  Why Summoner's Pact over the last ESG?

What would your list look like if you build it today? 
Slave of Tibalt. Currently trading for foils of my bro. PM me. Tarmogoyf on Twitter. Follow me. Team GFG Guns, Fame, Glory Those that require a sig for the ego simply haven't had enough kind words thrown his or her way. Currently looking for prerelease Plains! People who have mailed me rares:
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Malpheas: THANK YOU FOR THE FOIL TIBALT, YOU BEAUTIFUL GUY, YOU! Suudsu2200: Armageddon! Sèance, Dominating Licid, Words of War, Gaea's Anthem, Momentous Fall, Nyxathid PM me to make it happen. Your username will end up here, as the cards you sent me. I reserve the right to order your usernames by the cards I liked the best. Oh, and if you send me some Islands in the package, I'll sign them and mail them back.
Summoner's Pact tutors ESG, Cantor, Skyshroud Cutter (Doran in the silly versions), thins the deck, and ups Storm count. It's basically a better version of all 3 with the added risk of dying if I brick.

Currently my list is -1 Savannah, -1 0-drop, +1 Summoner's Pact, +1 Wild Cantor. I'm still tweaking it though on the way to GP Denver.
Etiamnunc sto, etiamsi caelum ruat.
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