Non-illusory Invisibility?

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Ahoy,

Is there a method (spell, psionic power) by which a character can become invisible, which is not an illusion? I am thinking along the lines of an active camoflage, implemented through the use of supernatural powers (magic, psionics).

(The objective is not an Invisibility spell which is hard to counter; rather, I am playing a Psionicist who mainly uses Psychokinetic and Psychoportive powers, and flavorwise, it makes much more sense for such a character to achieve invisibility by "bending light" rather than "tricking minds").

Cheers,
Willard.

P.S.: In case you are in the know: Is there a way of changing the texture on a Wall of Force, such that it, say, looks like a brick wall, but in every other way behaves like a Wall of force?

P.P.S.: In case you are in the know: Is there a way of wrapping a Dimension Door / Teleportation Circle / Gate effect in a sphere around your character such that the sphere moves with the character?
Which edition?

In our 2nd ed game we created an Alteration spell of invisibility. It would keep you invisibile to even true sight, but it is a 9th level wizard spell. There may be an artifact power that can do it as well. 
In 3.5 such an invisibility effect is Hide in Plain Sight, so long as you are in 10 ft of a shadow. You can't hide in your own shadow, but it uses the Hide skill. this fits what you are attempting better I think.


Wall Of Force? You could cast an Illusion of a brick wall in the spot. I would be hesitant to add the illusion into the spell because it is from a different school. I suggest casting the illusion first and then the Wall of Force.

What I am thinking you are asking is, can you make a globe of invulnerability around yourself with Dimension Door / Teleportation Circle / Gate? As a DM I would rule against this, but technically speaking you could make a phsyical Sphere out of wood or metal or somethign, and use the rules to create a Wonderous Item with these effects, (probably not cheap and a DM shoudl probably adjust the price upwards)  and then carry it around.


But if you are trying to create a sphere of absolute invulnerability that you can just bull rush your enemies with to teleport them elsewhere, then not to many DMs will allow this.  
Ahoy,

Is there a method (spell, psionic power) by which a character can become invisible, which is not an illusion? I am thinking along the lines of an active camoflage, implemented through the use of supernatural powers (magic, psionics).

(The objective is not an Invisibility spell which is hard to counter; rather, I am playing a Psionicist who mainly uses Psychokinetic and Psychoportive powers, and flavorwise, it makes much more sense for such a character to achieve invisibility by "bending light" rather than "tricking minds").

Cheers,
Willard.

P.S.: In case you are in the know: Is there a way of changing the texture on a Wall of Force, such that it, say, looks like a brick wall, but in every other way behaves like a Wall of force?

P.P.S.: In case you are in the know: Is there a way of wrapping a Dimension Door / Teleportation Circle / Gate effect in a sphere around your character such that the sphere moves with the character?

why you need be Invisible without illusion???

because maybe you can use burrow as an earth elemental to Spy a castle or other places.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
Which edition?


3.5 (forgot that this forum is shared by all older editions of D&D).

In our 2nd ed game we created an Alteration spell of invisibility. It would keep you invisibile to even true sight, but it is a 9th level wizard spell. There may be an artifact power that can do it as well. 


I am mainly looking for a spell/power, and maybe a prestige class; artifacts are a catch-all (you can make artifacts do anything if the DM allows it), and I want the character itself, not an item, to provide this ability.

Nothing in the description of True Seeing or See Invisibility says it specifically counters invisibility achieved through illusions, and See Invisibility even allows the user to see ethereal creatures. I think bumping the invisibility spell by one level (Invisibility w/o illusion as a level 3 power/spell, and Improved Invisibility w/o illusion as a level 5 power/spell) would be more than fair, balance-wise.

In 3.5 such an invisibility effect is Hide in Plain Sight, so long as you are in 10 ft of a shadow. You can't hide in your own shadow, but it uses the Hide skill. this fits what you are attempting better I think.


A high Hide (aided, say, by psionic powers like "Chameleon", which gives +10) plus Hide in Plain Sight would achieve this effect. Hide in Plain Sight is hard for my character to achieve; I would have to hack a psionic Shadow Dancer for this effect, and take a few levels in that on top of the prestige class I already have. Feels far fetched; a psion who can manipulate space, time and energy should be able to achieve this effect with a power.

Wall Of Force? You could cast an Illusion of a brick wall in the spot. I would be hesitant to add the illusion into the spell because it is from a different school. I suggest casting the illusion first and then the Wall of Force.


My character is specialized in psychoportation, and dabbles in clairsentience, psychokinesis and metacreativity. He is not a telepath, so it would not make sense for him, flavorwise, to develop powers which trick the mind into believing that a Wall of Force is a Wall of Brick (eventhough this would be practical, since he is also a Rogue). Changing the texture of the Wall of Force such that certain colors get reflected and others pass through, creating a non-illusory texture of a brick wall, makes much more sense.

What I am thinking you are asking is, can you make a globe of invulnerability around yourself with Dimension Door / Teleportation Circle / Gate? As a DM I would rule against this, but technically speaking you could make a phsyical Sphere out of wood or metal or somethign, and use the rules to create a Wonderous Item with these effects, (probably not cheap and a DM shoudl probably adjust the price upwards)  and then carry it around.

But if you are trying to create a sphere of absolute invulnerability that you can just bull rush your enemies with to teleport them elsewhere, then not to many DMs will allow this.


:-)

I take it this forum sees much harassment by rule-hole-scouting munchkins?

I am not looking for game-breaking uses of my character's powers.

I am looking for creative uses of my character's powers, without having to create new psionic powers, or broaden my character's specialization.

(I know of plenty of ways to achieve overpowered game-breaking effects through powers and spells. But I don't care about them, because they are only fun for me (and only slightly so), and not for anyone else (and I am not selfish enough to try them out).

why you need be Invisible without illusion???

because maybe you can use burrow as an earth elemental to Spy a castle or other places.


Eh?
Cloud Mind and Cloud Mind, Mass from XPH pg84 and False Sensory Input pg106 both do what you're looking for. They are telepathy powers though and so, don't fit your build. There is also a Psychometabism power called Chameleon that gives you a bonus to Hide checks but it's an Egoist/Psychic Warrior power so you'd have to use a feat to get it. I'm not sure I'd support a player trying to create new spells/powers when there are already things that do what they're looking for just because those abilities that already exist don't fit the flavor of their character.

What power type or school of magic would you place your Invisibility w/out Illusion spell in and then explain it so that it makes sense? You can't just raise the level and leave it at that because Invisiblity belongs to the Illusion school.
I haven't read the thread above Ahruhn's latest post, but I'll throw this in:


Spell Versatility (Ex)

A 5th-level transmuter using this variant can adapt magic of other schools to his own style of spellcasting. For every five class levels that the transmuter gains, he can select one spell of any spell level that he has access to and treat it as if it were a transmutation spell. This means, for example, that the specialist can learn the spell normally and even prepare it as a bonus spell from the transmutation school. This spell can even be from a school that he has chosen as a prohibited school. Once a spell is chosen to be affected by this ability, it cannot be changed.


For example, a transmutation specialist using this variant has selected abjuration and necromancy as his prohibited schools. At 5th level, he gains access to 3rd-level spells. He chooses dispel magic and forever after treats dispel magic as if were a transmutation spell.


I suppose that would be a transmution invisibility, actually making you "clear as air" or something.
Spell Versatility is a fine variant class feature but it's only available to Transmuter Specialty Wizards, and costs all of his wizard bonus feats. 

So, although I can see how you can use this as a precedent for someone being able to change a spell's school "just because" the normal school doesn't suit them, to allow it would nullify the "specialness" of the above stated variant feature. 
Oh, I know what it is; I wasn't presenting it as a feat or something. It's certainly a class ability only. I was just throwing it into the mix.