One of the original design goals was
Goal #2: Reunification through Diversity
“The next iteration must stretch the system to cover a wider variety of play styles through character and DM options.”
Further it was stated that different play styles could play at the same table.
Some articles mentioned that the designers were also looking at indie games and concepts like aspects from the fate game.
I see some but not enough progress on this end.
D&D next was/is not just an attempt to bridge the gap between 3rd and 4th edition or even all incarnations of D&D – it was going beyond that – it was the coming together of what the whole hobby meant to everybody, its roots and origin, which for all intents and purposes is D&D.
So where is the narrativist playing style plug ins – and I don’t mean “minds eye theatre”