Polymorph green or white

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I am going with a polymorph deck using [C]Polymorph[/C], [C]Mass Polymorph[/C], and [C]Proteus Staff[/C] to bring out the big guns by using them on tokens from [C]Raise the Alarm[/C] and [C]Timely Reinforcements[/C] along with [C=Blinkmoth Nexus]Blinkmoth[/C]/[C]Inkmoth Nexus[/C].  An example of the big guns is [C]Blightsteel Colossus[/C] and the Eldrazi. 


The problem comes that the earliest I get a threat on the field is turn 4 if nothing gets interrupted, that usualy wins the game but the average is turn 6, which means they probably have almost won if they were an agressive deck or they have tons of control if they are a control deck and can probably deal with my large creatures.  I was wondering if I should stick with white for easy tokens or if I should go with green to ramp and try to make the combo go off sooner.  If you have any suggestions that would be great, in my play group the two major threats are a fast wherewolf deck and a very slow grixis control deck.
Mass polymorph:  because you can TOTALLY reliably get 6 mana.
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Mass polymorph:  because you can TOTALLY reliably get 6 mana.



With 24 lands, it is pretty reliable.   4 Nexus are used with the 20 other lands to make sure board wipes don't completely stop the strategy.
24 lands is not a reliable 6 cmc card without heavy filter and draw backed by control.
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