11/13/2012 SF: "An Epic Experiment"

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This thread is for discussion of this week's Serious Fun, which goes live Tuesday morning on magicthegathering.com.
Game recaps of 2-player games are great. Even 3 (Archenemy) would be fine. But with 4 or more, it's way too hard to keep track of who's who. Even more so in a format like Star where there are five different allegiances.

It miight be easier to follow if there was a little Javascript box following us as we scroll down the article, showing the 5 players laid out around the table in turn order and with their guild symbols.

But basically, game recaps of this size are unfollowably unwieldy. 
You forgot to post Min's deck.  I wanna see the decklist. =P

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From Mark Rosewater's Tumblr: the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play? I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature.

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Post #777

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MaRo: One of the classic R&D stories happened during a Scars of Mirrodin draft. Erik Lauer was sitting to my right (meaning that he passed to me in the first and third packs). At the end of the draft, Erik was upset because I was in his colors (black-green). He said, "Didn't you see the signals? I went into black-green in pack one." I replied, "Didn't you see my signals? I started drafting infect six drafts ago."

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MaRo: I redesigned him while the effect was on the stack.

You forgot to post Min's deck.  I wanna see the decklist. =P



This. Golgari splashing Sphinx's Revelation and we DON'T get to see it?