I haven’t been following it, can someone briefly explain the issue? I have to believe that it must be an issue based on the fact that it has 18 thousand hits. Thanks for your time and help.
Post thread synopsis:
To anyone just looking for a quick clean recap of the issue I will do my best in this synopsis. The argument has spilled into this thread and I have a developed a basic understanding of it. As a note, I haven’t played actual D&D for well over 10 years, and I don’t have a dog in this fight one way or the other.
There are 2 different camps arguing: on one side are the traditional “story telling D&Ders” to them the 5mwd can easily be solved by natural interaction with the game world. The other side is the “play it out of the box war-gamer crowd”. To these folks the story is of secondary consideration, The game for them is a tactical problem to be solved. They don’t want to be forced into using storyline to fix a mechanic that imbalances adventure encounters as written.
Neither side wants to concede because fixing the issue will result in changing some core mechanics that are not working well for some groups and are working just fine for others.