Building a Teysa deck!!!

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I want to build a casual deck. The idea is based around Teysa, Orzhov Scion (not an EDH deck).


I was thinking about building a deck using only hybrid cards focusing on life effects and creature removals.

OR

A deck focusing on Teysa's creature removal/spirit token ability where I get spells that focus on and/or spirits/spirit tokens and creature removal.

Any ideas????

Sorry, I'm not too knowledgable when it comes to white/black, but two cards that come to mind are Chalice of Life and Doomed Traveler.

Here are some cards that I use in my Teysa deck...

Teysa (duh)
he who hungers
field of souls
twilight drover
Nether traitor type cards
any random sac outlet
grave pact

and that's all I can think of at the moment.

I like the synergy between he who hungers and spirit cairn, but I've never built around it.

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Are you making a casual mill deck? Please read.
Control is the key of a mill deck. You should free up your mana as much as possible so that you can respond to whatever your opponent is doing. Having some way to remove threats, both real and percieved, is necessary to survival. Real threats are those that are already on the field, and are something a simple unsummon or doom blade can remove. Percieved threats are those that aren't on the field, something a simple duress or counterspell can deal with. Controlling the board will allow your mill deck to continuously perform, if you use permanent style mill, that is. One-Shot Mill spells are something you should avoid. You can toss tome scours at your opponent until your hand runs out, but that isn't going to be enough to mill them to death. With 1-shot mill spells, like tome scour, you have to treat them like burn spells. Therefore, the only "good" 1-shot mill spells are sanity grinding (in the right deck) and mind funeral. Try to find more permanent styles of milling, like memory erosion, hedron crab, and curse of the bloody tome, so that you don't have to waste your mana each turn doing something that those permanents can do with a single mana/turn investment. Keeping your mana open allows you to respond with control elements. ​Traumatize Rant​. Traumatize is a terrible card for a multitude of reasons. First, it costs 5 to cast, which is a large investment for a mill deck. Milling half a library sounds neat, but if you do the math, it really isn't that much. An average 60 card deck starts with drawing 7 cards. Then, barring any draw spells on their end, or ramp on yours, 5 turns will go by, where they draw 5 more cards, leaving 48 in the deck. Unless they had a deck with more than 60 cards, or you ramped it out, the most you'll ever mill with a single Traumatize on turn 5 is 24 cards. That's not too shabby, but hang on, there's more! If they drew any additional cards or if they were milled before turn 5, that number will be much lower. In addition, any more Traumatize's you draw will only mill less and less as the game goes on...which is the point of a mill deck. My whole point on Traumatize is the it is NOT worth the 5 mana investment, not even with haunting echoes. You can mill more than 24 before turn 5...which you can then cast the echoes. If you look at a mill deck like a burn deck, you'll notice that it takes longer to win with mill than with burn. For example, lightning bolt costs 1 and does 3 out of the 20 damage needed to win (barring any lifegain or damage prevention). For mill, that same investment of 1 would have to mill 9 cards out of an average 60 card deck to be the equivilent of lightning bolt. The problem is that there is no mill card that can do that...except hedron crab, over a period of time. The initial investment of 1 will pay off in 3 more land drops to make the crab equal to a bolt. However, the crab nets you more mill beyond those 3 land drops, making it better as the game draws on. Other cards, like curse of the bloody tome, are excellent ways of milling an opponent because the initial investment of is all you have to pay in order to put your opponent on a clock. All you have to do is stay alive, which is the true goal of a mill strategy. There are other ideas for mill decks that are specific to certain types of strategies. Combo mill decks can mill an entire player's library out from under them. Secondary mill strategies are usually tied to another strategy, like drowner of secrets in a merfolk deck, or halimar excavator in an ally deck. Milling can be done in certain decks that are able to ramp out enough mana to make use of the higher costing mill spells, like using 16 post to pay for X on sands of delirium or for ambassador laquatus. Multiplayer mill decks are even tougher to build, but can be done. Being a slower environment, it is easier to ramp in multiplayer, allowing for big X spells, like mind grind, to be useful. Consuming aberration is another star player. The more straightforward strategy is to use mesmeric orb and dreamborn muse while being the only deck at the table that can deal with it. There are always new strategies coming out with each set, so check gatherer for any new mill cards that you find to be the most fun for you! Now you can say that you haven't fallen into the trap that most new players fall into when they build their first mill deck!
Look at the lorywn/shadowmoor cycle, they have alot of blakc wite cards.
The best way to use Teysa, Orzhov Scion is with Swirl the Mists to get infinite exiling and sac.

Requires going esper, but I think that should be worth it
Sounds both cool and a bit difficult to pull off lol I'm not a big fan of three color decks

I've built a B/W Teysa deck that happens to use many of the cards that Keino suggested. It works pretty well. I'd like to add Blood Artist, Thoughtpicker Witch and Plagued Rusalka to his list of suggestions.

id make a black token deck, sadly not a lot of good lack token producers but theres bitterblossom, sengir autocrat, endrek sahr, master breeder rotlung reanimator and if you build around it worm harvest


then either lords or (better) ways to sac those token for profit like bloodartist and gravepact.


Building around white tokens is a mistake imo, the exile aility is pretty meh if that is the main goal of using him, more of an emergency brake than a main engine imo.

swirl the mists is certainly one way to keep her moving infinately but darkest hour doesnt require a splash into blue. other than that jut run typical attrition staples and dont skimp on control elements like tidehollow sculler, duress, gerrard's verdict or dig spells night's whisper, sign in blood underworld connections phyrexian arena
I have a list built around Twilight Drover and Teysa. I use Ashnod's Altar to genrate mana by sacing tokens, which in turn turns on Twilight drovers first ability. His second ability cost , BUT with the Altar creating Drover reads : pay : Make two tokens."

I then use cards like Sadistic Hypnotist to ruin my opponents.
I would have killed, literally ended someones life, to NOT have Arrogant Bloodlord riding a giant ant... Good times:
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but where DID the other fork come from?
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Lord_Zed: I was at my friends house when this happened. He's married and his wife was an excellent baker. She had baked a homemade apple pie the night before. I was hungry, and my friend convinced me to try those low carb monster drinks. Before this day, I had never triend energy drinks before. Boy was I in for a treat. When I tried that first monster, I really enjoyed the flavor, but the taste that it left in my mouth wasn't so good. What was my solution? Drink another! before I could finish drinking that 2nd monster, I felt it already kicking in(these drinks were not very far apart, we're talking minutes here) my friend decided that it was a good idea to whip out that fresh pie his wife made the night before. I didn't know what to do, since I felt incredibly invigorated, and at the same time, freaked out by the rush I was feeling, but I was also hungry, and my friend have me an entire plate with a fork and said "help yourself." He extended his saucer to me, and I cut him a piece of the pie and handed it to him, then I looked at the pie, noticed that the pie was in an aluminum holder, and dumped the entire pie onto my plate and started eating it with 2 forks. I don't know where I found that other fork, it probably came from my friend. Anyhow, his wife wasn't happy, and I was already in magical christmas land. 2 days later, I was in my friends bed and I slept for 14 hours. His wife outlawed my from having any of her baked goods for a while(which sucked because I could just show up at there house, steal some sweets, and leave) and said I couldn't have any energy drinks at her house, unless under close watch. My friend, on the other hand, had to take me out to a steak dinner, because apparently I won a bet where I climbed a tree and didn't die.
The great land debate:
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97563441 wrote:
Zendikar had fetchlands, and Worldwake had manlands. What are the new Scars duals called?
61325265 wrote:
Explosive Peanut Lightning lands. Well, that's just what I call them.
61325265 wrote:
58232598 wrote:
i'm just trying to figure out what the point of saying this is. it's just really random.
And so the pot met the kettle.
swirl the mists is certainly one way to keep her moving infinately but darkest hour doesnt require a splash into blue. other than that jut run typical attrition staples and dont skimp on control elements like tidehollow sculler, duress, gerrard's verdict or dig spells night's whisper, sign in blood underworld connections phyrexian arena


Isn't darkest hour a replacement effect though?  If all of your creatures are black, you have no white creatures to sac for teysa's first ability I'm pretty sure.  You'd still get the second, but the first ability would be really important to have I think...
painter's servant - you could even add white stuff with protection from black^^

actually thats hardcore tech- get 3 whitecreatures in play with servant and teysa . sac as many times as you like for exile - add blood artist for win combo
Teysa was fortunate; a competitive Orzhov deck emerged in the Old Rav Standard format (Kamigawa-Rav) known as Ghost Dad. I'll list some of the cards I've seen across the various decks. You can see if we have any better versions of them from recent sets. I'll echo Doomed Traveller.

Teysa's Uncle and his chums
Teysa, Orzhov Scion
Okiba-Gang Shinobi
Plagued Rusalka
Paladin en-Vec
Hand of Cruelty
Ravenous Rats
Shrieking Grotesque
Mortify
Castigate

              
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