Jund Midrange

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This is my jund deck that I'm playing right now, I feel like it has good matchups against most of the premier decks in the format comments and suggestion are appreciated.

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Cheers sir.  Been on the Jund Bus from square one this season.  That's the basic MTGS-style build, and I think it's easily one of the decks to beat right now.  I top 8'd two GPTs in the last two weeks with the same fundamental build.

I think the Returns are the sideboard cards and the Severs are the maindeck cards, however.  I've also boarded Decays, and I think that's absolutely the right call.  They're so bogus against control.

Not sure about the Lili's in the board, but if they do work, word.

But yeah, we're within about three cards.  Your list is tight as hell.  I'm on 4 Nighthawk/1 Hellkite, only 2 Olivia/3 Pillar for 2 Sign in Blood main.

That's basically the list going forward, and yeah, I think it has crazy game on the field.  I'm all for getting the thread rolling here.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
Cheers sir.  Been on the Jund Bus from square one this season.  That's the basic MTGS-style build, and I think it's easily one of the decks to beat right now.  I top 8'd two GPTs in the last two weeks with the same fundamental build.

I think the Returns are the sideboard cards and the Severs are the maindeck cards, however.  I've also boarded Decays, and I think that's absolutely the right call.  They're so bogus against control.

Not sure about the Lili's in the board, but if they do work, word.

But yeah, we're within about three cards.  Your list is tight as hell.  I'm on 4 Nighthawk/1 Hellkite, only 2 Olivia/3 Pillar for 2 Sign in Blood main.

That's basically the list going forward, and yeah, I think it has crazy game on the field.  I'm all for getting the thread rolling here.



The only deck I'm having some trouble with is this.



I've tested this matchup a bunch with a teammate and he keeps rolling me with it I need some new tech to make this more favorable.


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ground seal may be a good sideboard choice against that bant deck.
ground seal may be a good sideboard choice against that bant deck.



I'm afraid that will do nothing against this particular deck and tbh it's just not a good card period.

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Ok then why not ultimate price?
Ok then why not ultimate price?



Because Sever is never a dead card and is much much better especially against Bant.

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holy crap man, that's my deck. Like, the same numbers of most everything.
Except I run Rakdos because I love him, and I don't care if he's not as goodas other options because **** you he's rakdos. And also those bonfires are mortars because I'm poor
Slaughter games picking terminus doesn't work? eff.

I found Carmen Sandiego before you were born unless you're Zlehtnoba.

Snip.



The only deck I'm having some trouble with is this.

etc.

I've tested this matchup a bunch with a teammate and he keeps rolling me with it I need some new tech to make this more favorable.




I've jammed a whole ton against that deck as well, and still could use more practice.  It's a nasty matchup, and it'll take about six hours to finish one game, but it isn't as awful as it looks.  To our merit, Jund is the only deck that can really deal with Angel chains.  We just actually have that much removal, and all our guys are value, except Nighthawk, but eh.  That said, game one is a grind, favoring them because their lategame is more whacked.

However, post board is a totally different story.  Beating that deck involves running a conservative board, and absolutely drilling their guts out with our sideboard cards.  Slaughter Games, Return, and Appetite put us pretty well off.  I can't express enough how good Slaughter Games is here, it's SO good.  Depending on what they've already cast, I usually call Thragtusk or sweepers, which are what bog us down the most.  I'm seriously thinking about going to 3 Games in the board, they're just such a slam to matchups like this.  Cutting whole lines of play out of their deck without them being able to do anything about it, eet's a beengo!

Underworld Connections is also really key to winning this one since keeping up in cards is major.  Also Keyrunes do work.

Keep practicing it! 

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
You know how sometimes you have to win the game?  Hellkite is kinda good at that.  When you have the board locked down with Huntmasters/Nighthawks/Swags and you just need to get in over the top, having the Hellkite is just a relief.  So I think the math there looks something like "Board lock + Hellkite = winning."

You're also not looking at a lot of its uses.  Killing a planeswalker from out of nowhere is really, really good.  And vanilla?  Haste isn't an ability?  Like, hey, I'm hitting for a quarter of your life total, right now?

I'll add the 'stop shooting in the dark and actually play some games' addendum as well.  Hellkite is becoming a core card in this deck because it works.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
Land : 24
Blood Crypt x 4
Overgrown Tomb x 4
Rootbound Crag x 4
Woodland Cemetery x 4
Dragonskull Summit x 4
Forest x 1
Mountain x 1
Kessig Wolf Run x 2

Creatures : 16
Vampire Nighthawk x 4
Huntmaster of the Fells x 4
Olivia Voldaren x 3
Thragtusk x 4 
Thundermaw Hellkite x 1

Stuff : 18
Pillar of Flame x 3
Devil's Play x 1
Bonfire of the Damned x 2
Dreadbore x 3
Ultimate Price x 2
Farseek x 4
Underworld Connections x 1
Sever the Bloodline x 2

Planeswalkers : 2
Garruk, Primal Hunter x 2 

Side : 15
Appetite for Brains : 4
Pillar of Flame x 1
Abrupt Decay x 2
Ultimate Price x 1
Victim of Night x 1
Rakdos's Return x 2
Underworld Connections x 1
Slaughter Games x 3

Swapped a bonfire for a devi's play, for graveyard shenanigans and double up burning their dome. Why is no one playing Garruk, Primal Hunter? The mana for it is there. Even if he hits the field and draws you 2 to 5 cards depending on your guy, you're still up 1 to 4 cards. And that's absolute worst case scenario. Even if they Slaughter Games your Tusks away, you have 2 Garruk and a Hellkite in the 5CC slot, and you can side in Rakdos's Return for more straight to the dome pain if they're light on creatures. 

Ultimate Price as a 2 of is there because of Archwing Dragon. I actually love the mana base, can't wait until we get gruul and can swap the rootbound crags out for stomping grounds.   
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Garruk is just silly in Jund. The mana is there by turn 6-7, and the flood of tokens and CA is awesome. Oh and crack his ult and say Sever/rift/DTide or it's GG.
Chandra is actually playing out well too. The +1 is not too relevant, clears some dorks maybe. In a pinch you can ping a thrag then follow up with a pillar, but thats like an emergency. Tho the ping to other walkers has been helpful in avoiding them hitting ult. Her ult too clears the way for a GG. Really tho, in this recursive over powered critter environment, her -2 has been the bomb. Double up a dread bore after someone drops jace into a thrag or tamiyo. Double up a huge Rakdos Return and just destroy the game. Same with a devils play. Even with instants like AD and searing spear and the like, it can be helpful to play it sorcery speed on your turn for the double hit. Turn an extra spear into 6 points. How about brimestone for 10? Don't underestimate her.

Couldn't you just win the game by beating down with tusks/huntmasters/nighthawks?


Well of course, sometimes, since Hellkite is a 2-of at most depending on the list.  While Olivia is the main finisher, Hellkite is a great option to have in a field full of other Thragtusk decks.  It's a huge, immediate beating that strictly must be answered. It's a lot better against control than Olivia.  I don't quite get your position on it.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
He's running 3 of her. <_< 

Also dies to removal is a bad argument. Everything in this deck has to die, or it threatens to win the game. A hastey 5/5 flier that swings through the enemy defenses in case of a stalemate is invaluable, and 1 or 2 of it at most does not oversaturate or bog down the deck.'

EDIT : Provide an example of a stronger creature in our colors than the Hellkite as far as finishers go. 
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Yeah, I'm up to 3 Olivia/1 Hellkite main.  I really want to try big Garruk, but yeah, that GGG just scares me.  I think the deck could hack it, but ehh.. once we have Stomping Grounds it should be no big thing, since having adequate red is important (and presumably still will be) for Olivia.

@dies to removal, yeah, but all the removal is sorcery speed.  This thing has haste.  Nobody on earth is gonna bring in Ultimate Price for a 4x Huntmaster/3x Olivia deck.  Hopefully.

Here's my decklist so we're on the same page.


Jund Bus

4 Nighthawk
4 Huntmaster
4 Thragtusk
3 Olivia
1 Hellkite
(16)

4 Farseek
2 Rakdos Keyrune
2 Sign in Blood
3 Pillar of Flame
3 Dreadbore
2 Sever the Bloodline
2 Bonfire
2 Garruk Relentless
(20)

4 Tomb
4 Crypt
2 Summit
4 Crag
4 Cemetery
2 Swamp
2 Mountain
2 Kessig Wolf Run
(24)

SB
2 Abrupt Decay
3 Appetite for Brains
2 Rakdos's Return
2 Slaughter Games
1 Pillar of Flame
1 Blasphemous Act
2 Underworld Connections
2 Deathrite Shaman


Try it dude.  It's sweeeeet.  I should probably move Connections to the main over SiB, but having access to both vs. control has been bananas.  Little Garruk is also a freaking house.  I read a post over at MTGS where some wheedly guy was asking what good he was, and someone else just answered, "Have you ever played with Bitterblossom?"  I did lol'd.

Board is tightening up.  Blasphemous Act is nigh-assuredly terrible, but it's a nod to Selesnya aggro, which is actually kinda nasty and gets bigger than most aggro gratis Silverheart.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
I've got a big standard event coming up this weekend and need some help fine tuning this.




I'm worried about that Japanese UWR deck with a million counterspells being a huge part of the field since it's a very bad matchup for me.

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Counterspells are actually pretty tough for us.

Obviously there's pretty much no way we can run Cavern since we're 1/3rd intensive color costed spells.

I find just leaning on Garruk Relentless, Keyrunes and Connections in totally solid, then try to bait stuff out and eak stuff around.  Slaughter Games post board is huge to hit sweepers, so at least when you get creatures through, they stick. 

Shaman out of the board should also be totally amazing there.

Your list looks solid, but I'd really like Relentless maindeck.  Don't really like Return in the main, so I'd probably make that change, personally.  Thought about maining Connections?  I've liked having some kind of maindeck card draw.

Otherwise that's really tight.  You look like you're really geared for control matches out of the board.  Like, insanely geared.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
I wish we had something to take sprouting thrinax's place as the 3 drop. Really thats the only thing keeping me from playing jund again. I dont like its early game vs aggro. Nighthawk works, but in my experience just gets burned out of the sky.
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You mean Pillar into Dreadbore into Nighthawk isn't good against aggro?  I think what you meant to say was "this deck absolutely urinates, URINATES, all over aggro."  But in all seriousness...

Certainly it's true that Nighthawk isn't a two-for-one, but against aggro it's a creature that demands removal or guarantees a trade.  That's really still pretty good.  We can afford to trade cards with them through the early turns because what we curve into is huge, scary, and almost always crams a huge pile of life on top of our head.

Actually (srs feedback time) you should look into the green heavy version.  They run Strangleroot Geist and Wolfir Avenger, which are both good early pressure on control and resilient blockers against fast aggro.  I'm not sold that the green version is as good, but it's at least still a valid direction to consider.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
So I'm ready to be the object of scorn for suggesting this- but why is Thragtusk necessary here? Huntmaster of the Fells does similar work, Thundermaw Hellkite is just the better 5-drop and it just seems placed out of some sort of obligatory "we're playing green, so jam in more money cards". At a glance, I would say that this deck (played well) doesn't even really need the Terminus resistance, and the only truly viable reason to play tusk is to answer tusk, but the deck could ignore tusk with little to no consequence.

Just my thoughts, please correct me as needed.
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Thragtusk is a better five drop than Hellkite, basically.
Yeah, Wynzer, every point you made was exactly the opposite of fact.  I was gonna give you some credit, but you kinda evaded logic as well.

Jund doesn't need Terminus resistance?  Like, why not?  Of course it does.  Having Tusk is such a help against decks like Bant and UWr that pack so many answers.  It's 2-for-1 cards like Thragtusk that provide the value that makes this deck run.  Huntmaster doesn't quite do the same thing because it's NOT sweeper resistant.

The lifegain and the huge hunk of blocker that makes a blocker is also McTarded against aggro.

Hellkite is a damn fine card, but as a peripheral closer.  It's not the bread and butter of the archetype, as Swags is.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
Wolfir Avenger is pointless, by the way, most of the people who went well with G midrange said they were a waste of space.

Is the red mana sufficient for Mortars over Bonfire?
I agree about Avenger, it's alright, but it's not doing much Keyrunes aren't better at.

My build could deal with Mortars since I'm trying to hit as much red mana as possible for Olivia.  The debate still rages as to which is the right call, though.  I think Mortars is a very solid card, but at this point wouldn't run more than one or so.  It's fighting for slots with either Dreadbore, which is way better, or Bonfire, which is sometimes way better and sometimes only slightly worse.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
This is what I'd run:

3 Forest
3 Mountain
2 Swamp
4 Blood Crypt
2 Dragonskull Summit
4 Overgrown Tomb
1 Woodland Cemetery
3 Rootbound Crag
1 Kessig Wolf Run
2 Cavern of Souls (absolutely worth it).

3 Vampire Nighthawk (possibly cut a land for one more)
3 Olivia Voldaren
4 Thragtusk
1 Thundermaw Hellkite (Maybe Zealous Conscripts instead?)
1 Wolfir Silverheart (Maybe another over the Hellkite - we'll see).

4 Pillar of Flame
4 Farseek
3 Dreadbore
1 Abrupt Decay
3 Mizzium Mortars
1 Sever the Bloodline
2 Rakdos's Return
1 Vraska, the Unseen
2 Rakdos Keyrune
2 Chromatic Lantern

// Sideboard
4 Deathrite Shaman
1 Garruk Relentless
1 Vraska, the Unseen
3 Duress (Probably the easiest cut)
3 Slaughter Games
1 Sever the Bloodline
2 Underworld Connections

I may be overdoing it with the sideboard against Control. I'd like to have 2 or 3 Conscripts in the board, for the mirror or Control, but I don't know what to cut. Probably at least one Slaughter Games (I feel like not many good decks will actually care about this) and some Duress.

Silverheart is insane in this format - there's only two instant speed removal cards that hit him, and noone really plays them.
Oh, I forgot Huntmaster existed. Need to rejig now.
Thragtusk is a better five drop than Hellkite, basically.



Thanks, I figured I was just looking at it wrong- TMO too.

I don't like Chromatic Lantern over the third Rakdos Keyrune there. Maybe a single preboard Underworld Connections could also do some work?
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Initial thoughts -1 Forest, -1 Keyrune/Lantern, -1 Pillar, +4 Huntmaster. Takes me to 61, the last cut will have to be determined by experiment.
Silverheart is insane in this format - there's only two instant speed removal cards that hit him, and noone really plays them.


Eh?
Ultimate Price
Murder
Victim of Night (not a Werewolf)
Tragic Slip
Launch Party
Public Execution

Smite the Monstrous
Rebuke
Avenging Arrow
Divine Verdict

I know I know - only the first 4 would make constructed but still. 


^^ What's the point of that post?

..........I may be overdoing it with the sideboard against Control. I'd like to have 2 or 3 Conscripts in the board, for the mirror or Control, but I don't know what to cut. Probably at least one Slaughter Games (I feel like not many good decks will actually care about this) and some Duress. Silverheart is insane in this format - there's only two instant speed removal cards that hit him, and noone really plays them.


Y'know dude, I've been really, really considering stuffing some Caverns in here.  They'd let me worry that much less about the tempo UWr deck/ control whatever.  My concerns are basically whether they massacre the mana.  I also confess I'm loath to drop a KWR, which are patently insane.  But resolving spells would take priority.  Yeah, I might should muck with it.

Silverheart... is useful sometimes.  I've played a lotaloalotalot of games with this deck, including two GPTs (6th at both), and I have to say having the Hellkite to whomp a planeswalker is just relevant.  Silverheart gets in a chunk almost guaranteed, but so does Hellkite, which is evasive by itself.  And Silverheart is waaaay less threatening than Hellkite to an empty board, which against control happens a lot.  For that reason, I've given Hellkite the nod.

Chromatic Lantern is so unnecessary here.  The mana is basically superb, even for kicked Mortars, though I don't like that many of them.  If you really want the ramp/fixing, Keyrune is just a better card.  Sweeper resistant bodies that trump Tusks/GoST is solid.

Vraska maindeck is kinda ick.  Garruk Relentless is a total house here just because he pukes wolves against the control matches, blockers vs. aggro or removal on relevant problems.  He makes more sense MD IMO.

Siding is interesting.  Yeah, don't like Duress.  Appetite for Brains has been great to strip anything seriously problematic, though.  Highly recommend that.  Slaughter Games is NUTS.  Even cutting their sweepers in half is bananas.  Cutting out Thragtusks..  The card is so good.

Sever is also a card I've liked at 2 MD.  I could see having a third in the board since it's good everywhere. 

I do like your list, though.  I feel like the tide is turning against aggro in the meta at large, so we'll need to start focusing on midrange/control grinds more.  Your list is certainly very well tuned for that.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
I find I use Keyrunes far less for creature mode than for mana, and obviously Lantern is better for mana purposes. They also let you push the Cavern of Souls and KWR a little more by compensating for the colourless.

I might add another Wolf Run depending on how the mana works out; they're good, but I don't find them as game changing as Caverns are.

Your argument against Silverheart is plausible, but I feel like he's better against more of the format than a vanilla dragon.

I'd forgotten about Murder, I didn't realize Victim actually hit Silverheart, but its mostly irrelevant as noone runs them Tragic Slip can't kill him by itself, it needs hoops.

I think you want 3+ Mortars; you want the flexibility to be able to Flame Slash early on, not have to worry about holding them for the midgame blowout.

Appetite is really awful. It's more of a potshot than Slaughter Games, which seems to be pulling the same trick on you as those cards tend to do on Casual players - their actual value is quite low but they FEEL like you're blowing the opponent out anyway.

Sever is good, but I have other removal and I don't think you really need more than 1 in the main.
I have to disagree with you on Appetite for Brains. I wouldn't suggest it as a mainboard option, but it has its uses. Against planeswalkers or cards like thragtusk for which there aren't many efficient answers, it's a reasonable choice.
So, how popular is Rakdos's Return right now? Kinda important for me going into FNM this week, as a lot of people I know are gonna be playing Jund.

(at)MrEnglish22

OP: Play Sever the Bloodline, you'll thank me when they miracle out a bunch of Angels.

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Want some ideas on my list. I only have 3 decks that are even a game, the rest are not very good players. B/G zombies U/W miracle and Jund Midrange
      

1 Garruk, Primal Hunter 
3 Rakdos Keyrune
2 Rakdos's Return
4 Farseek
1 Underworld Connections
3 Mizzium Mortars
2 Dreadbore
4 Pillar of flame
2 Sever the Bloodline
1 Falkenrath Aristocrat
2 Vampire Nighthawk
4 Thragtusk
2 Thundermaw Hellkite
2 Olivia Voldaren
4 Huntmaster of the Fells

4 Blood Crypt
4 Overgrown Tomb 
2 Woodland Cemetery
3 Dragonskull Summit
3 Forest
2 Mountain
3 Rootbound crag
2 Swamp
1 Kessig wolf Run



Sideboard
1 Sever the Bloodline
2 Slaughter Games
2 Appetite for Brains
2 Golgari Charm
2 Underworld Connections
2 Duress
2 Blasphemous Act
2 Deathrite Shaman



The Aristocrat is supposed to be another hellkite but i havent gotten it yet
Sideboarding tips for this deck using my particular build for people that are interested.


Reanimator.

-4 Pillar of Flame
-3 Vampire Nighthawk
-1 Bonfire of the Damned
-2 Rakdos Return

+3 Appetite for Brains
+3 Deathrite Shaman
+2 Slaughter Games
+2 Underworld Connections

Bant Control.

-4 Pillar of Flame
-2 Bonfire of the Damned
-3 Vampire Nighthawk
-2 Olivia Voldaren

+2 Abrupt Decay
+2 Appetite for Brains
+1 Garruk Primal Hunter
+2 Liliana of the Veil
+2 Underworld Connections
+2 Slaughter Games

Japanese UWR Tempo.

-4 Pillar of Flame
-1 Dreadbore
-2 Sever the Bloodline
-2 Olivia Voldaren

+2 Abrupt Decay
+2 Deathrite Shaman
+1 Garruk Primal Hunter
+2 Liliana of the Veil
+2 Underworld Connections

GB Zombies & RB Zombies.

-2 Bonfire of the Damned
-1 Dreadbore
-2 Rakdos Return

+3 Deathrite Shaman
+2 Abrupt Decay

GW Aggro/Midrange

-2 Rakdos Return
-2 Pillar of Flame
-1 Farseek

+2 Abrupt Decay
+2 Appetite for Brains (If they have Sigarda I might even go to three.)
+1 Garruk Primal Hunter


Mirror Match.

-4 Pillar of Flame
-3 Bonfire of the Damned
-2 Vampire Nighthawk

+2 Abrupt Decay (To hit opposing Connections mainly)
+2 Appetite for Brains
+1 Garruk Primal Hunter
+2 Liliana of the Veil
+2 Underworld Connections


My current list for reference.



If anyone has any good suggestions for sideboarding or any tips from experience on matchups in general feel free to comment please.

Also I feel like this thread should be moved to competitive as Jund has clearly demonstrated that it's a tier 1 deck right now.


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@MrIndigo

I'm coming around to Mortars much more recently.  The extra single target removel is very solid.  It's still a tough battle between that and Bonfire, though.. Bonfire usually wipes the board for the same or less casting cost, and it can hit walkers/Fireball to the dome.

Meh, with so much control, I use the man function of Keyrunes heavily.

So I went to a 30 person local tournament last night trying 2 Cavern 2 KWR, exclusively to see how the mana worked.  Worked fine.  Never had problems with mana, and 3-1'd the event.  I'm pretty sold on this being the way to go.  I mean, Naya Pod last season ran like 4 Cavern, 4 Gavony, and they didn't have half the land color density we have now.  I'm glad you tipped me over onto trying that.  Still need to test a lot more for consistency, of course.

Disagree also on Appetite and Sever.  Sever is SO good.. Against the Bant Battlecruiser decks, being able to deny them value from their Angel of Serenity by exiling their stuff instead of killing it is just golden.  Plus incidentally lol'ing at Entreat.  Aaaaand let's flash that back.  Appetite has the same function, but preemptively.  It's been solid.

I get the idea that the meta at large is kinda outgrowing aggro right now.  I'm looking at gearing my maindeck a lot more towards control matches and midrange mirrors.  Moving 2 Underworld Connections and a Rakdos's Return in, plus I'm being super fawnky and trying 4 MD Deathrite Shaman over Nighthawks.  Which makes me even more of a dog to GW aggro, but whatever.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
Sideboarding tips for this deck using my particular build for people that are interested.


Reanimator.

-4 Pillar of Flame
-3 Vampire Nighthawk
-1 Bonfire of the Damned
-2 Rakdos Return

+3 Appetite for Brains
+3 Deathrite Shaman
+2 Slaughter Games
+2 Underworld Connections



Why exactly do you side in discard against reanimator?  Seems like that wouldn't really bother them at all, especially when the reanimation spell has flashback.
Deathrite Shaman eats it up looks like.
IMAGE(http://i10.photobucket.com/albums/a117/Nasrod/BigRedForumSigNostretch.jpg)
Sideboarding tips for this deck using my particular build for people that are interested.


Reanimator.

-4 Pillar of Flame
-3 Vampire Nighthawk
-1 Bonfire of the Damned
-2 Rakdos Return

+3 Appetite for Brains
+3 Deathrite Shaman
+2 Slaughter Games
+2 Underworld Connections



Why exactly do you side in discard against reanimator?  Seems like that wouldn't really bother them at all, especially when the reanimation spell has flashback.

The Appetite for Brains exiles the card you choose