DLCR: Annihilating Fire

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Todays RtR card to rate is...

Annihilating Fire

 
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5.0: First pick no matter what pack.
4.5: First pick pack 1.
4.0: I will strongly consider playing this as the only card of its color.
3.5: I feel a strong pull into this card’s color.
3.0: This card makes me want to play this color.
2.5: Several cards of this power level start to pull me to this color.
2.0: Should generally make the deck if in this color.
1.5: Decent filler.
1.0: 23rd card if you have to.
0.5: This card will sometimes be sideboarded in.
0.0: I will never put this card into my deck (main deck or after sideboarding).


I can't believe we have a card that's strictly worse then a Kamigawa block card.  Yamabushi's Flame was so much nicer.  This is still a good card it's just no where near as easy to splash for.

2.5-3

Discuss! 
2.5  and wow, that's a kick to see a 3 damage spell worse than Yamabushi's Flame.

Those who fear the darkness have never seen what the light can do.

I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.

191752181 wrote:
All I'm saying is, I don't really see how she goes around petrifying swords and boots and especially mirrors. How the heck does she beat a Panoptic Mirror? It makes no sense for artifacts either. Or enchantments, for that matter. "Well, you see, Jimmy cast this spell to flood the mountain, but then the gorgon just looked at the water really hard and it went away."
2.5

This card is a little odd because the Double RR both sucks and is great.  It sucks because it means you need to be deep R to get what is mid-range removal and for a price more than Searing Spear.  It's great because it means other players won't be stealing it to splash.
Tolkein was a jerk. Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings. The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
They really wanted to slow this format down, didn't they? The is annoying to fullfill, but three damage is a very relevant number in this format. This card will probably be least relevant against Izzet. Against Selesnya and Golgari it seems perfect. Against Rakdos and Azorius it will be fine just as removal for annoying things and a way to slow down aggression.
3.5. This card is ridiculous. It might be but it's worth it. Also, the presence of Goblin Electromancer would make it far too good at .
Preparing for the M14 Prerelease - New article up! IN THE TANK - my very own blog for rambling about Magic!
2.5 for me.  Probably the best red common but the double red is really painful in decks that are often 3 colours.

Burn is always good (or nearly always) but this isn't burn at its best.
Something in the 2.5-3.0 range feels right for this one.
I'm at 3.5 here also.

I think R&D is moving toward making the premium removal cards harder to splash for, which is the right call IMO.
I think it is a 3.
2.5

This card doesn't make me want to play red but if I'm drafting red I'll always play this card.   

I found Carmen Sandiego before you were born unless you're Zlehtnoba.

It's a B / B+ apparently!