G/R Aggro [for fun]

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I'm building a G/R Aggro deck now after finishing up my humans deck. Looking for some help on it, keep in mind it's for fun and I don't have the $ for bonfires/caverns atm. 
Quick run-by of the deck, most of the 1 drops are my pumps, and the focus of the deck is wild-beastmaster (but it's not the only win condition) if I can get a wildbeast master +6/+6 with revenge of the hunted and swing with anything else, that's most likely game. I'm worried that the deck just doesn't have enough creatures, I'm sure it does, but it just feels like it's lacking. Let me know what you think!

1 Drops:
x3 Rancor (Pump)
x2 Revenge of the Hunted (Pump for it's miracle)
x4 Arbor Elf (Mana fixing)

2 Drops:
x4 Strangleroot Geist
x4 Mizzium Mortars (Removal)
x2 Ambush Viper (Removal)

3 Drops:
x4 Wolfir Avenger
x4 Wild Beastmaster

4 Drops:
x4 Huntmaster of the Fells
x4 Increasing Savagery

5 Drops:
x3 Wolfir Silverheart

x4 Kessig Wolf run (Pump)
x4 Rootbound Crag
x8 Forest
x7 Mountain
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