Four Mono Black Non-Creature Spells

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Here are some mono black cards that I'm hoping are very powerful but not broken. Please review, offer alternate costs and alternate phrasing because I know some of it sounds awkward. Can't wait to hear your thoughts!

Harsh Edict bbb
Instant [u]
Each player sacrifices 2 creatures.

Deal With The Devil bb
Enchantment- Aura [R]
Enchanted creature deals twice its power when it deals combat damage to a player. Whenever enchanted creature deals combat damage it deals that much damage to its controller. 

Torauch's Dilemma bbbb
Sorcery [R]
Target opponent chooses one: Discard one card, then discard two cards at random or you lose half of your life round down.

Yawgmoth's Pact 1bbb
Enchantment [MR]
Whenever a creature you control goes from the graveyard to the battlefield each opponent loses 2 life.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Harsh Edict:
It's an instant Barter in Blood, with 1 less CMC. I think it's alright. You cant really play it outside mono-black, and Barter in Blood is not exactly a powerhouse with things like Mutilate around.

Deal With The Devil:
This is an interesting wording. The double strike part works only when damaging players, but the reverse lifelink park always works. It is a cheaper Battle Mastery when they have no blockers, and it makes your guys suck when they do. Black is the color of removal, yes, but I feel this is still underpowered. It's only worth using on unblockables, really.

Tourach's Dilemma:
Why would the opponent EVER choose anything but #2? I feel you meant to say "he or she" instead of you. That card would make sense, but still be weak, since it's a punisher.

Yawgmoth's Pact:
This is a bad card. If you are reanimating stuff, it's almost definitely something insane and making them lose 2 life is completely irrelevant.

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
Harsh Edict:
It's an instant Barter in Blood, with 1 less CMC. I think it's alright. You cant really play it outside mono-black, and Barter in Blood is not exactly a powerhouse with things like Mutilate around.

Deal With The Devil:
This is an interesting wording. The double strike part works only when damaging players, but the reverse lifelink park always works. It is a cheaper Battle Mastery when they have no blockers, and it makes your guys suck when they do. Black is the color of removal, yes, but I feel this is still underpowered. It's only worth using on unblockables, really.

Tourach's Dilemma:
Why would the opponent EVER choose anything but #2? I feel you meant to say "he or she" instead of you. That card would make sense, but still be weak, since it's a punisher.

Yawgmoth's Pact:
This is a bad card. If you are reanimating stuff, it's almost definitely something insane and making them lose 2 life is completely irrelevant.

Apperciate the feedback.

Yeah, Tourach's Dilemma is (obviously) supposed to be he or she rather than you. Actually, I'm not sure, because the opponent is choosing one, so  they would be "you" wouldn't they?

Yawgmouth's Pact is sort of like Grave Pact, same type of concept. Don't think it's a bad card. Would be used in a sacrafice deck or something.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
You are casting the card, so when it says "you", it means you, doesn't matter if they get to choose (or at least that's how I think it works).

Trust me when I say Yawgmoth's Pact is a weak card. It would be unplayable even if it cost . Reanimating completely ignores casting costs, so you are going to reanimate the biggest and most expensive things, like Griselbrand, Elesh Norn and the like. Making them lose 2 life is almost completely irrelevant.

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
Yawgmoth's Pact isn't a completely irrelevant effect. You can't look at the strength of Reanimation and put this card in that context, you have to look at this card and how other cards work within it. Not every card works in every archetype. This is much better with cards like Bloodghast and such. It's not a good card at the current manacost, but it's not "nothing".

I think a bigger problem is that in a lot of cases you expect it to work, it doesn't. Gravecrawler for example, goes graveyard -> stack -> battlefield, something a lot of players might not think about.

Yxoque wrote:
This forum can't even ****ing self-destruct properly.

IMAGE(http://img.pokemondb.net/sprites/black-white/anim/normal/plusle.gif)

Oh, I missed the Bloodghast interaction. I guess it IS something with things like that and Ichorid, but still not enough and there are likely much better things you can do with those cards.

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?
Here's Torauch's Dilemma with better wording. Too powerful?
Torauch's Dilemma bbbb
Sorcery [R]
Target opponent loses half his or her life, rounded down, unless or he or she randomly discards three cards.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
monoblack non-creature spell:

desperate measures  :2:

sorcery mr

exile ~
until the end of turn you may exile a black
card in your hand instead of paying the
casting cost of a black spell :x: is equal to 0.
 pay 2 life: draw a card. when ever a
permanent enters the battlefield under your
control you may pay 1 life and draw a card.

until end of turn you may not cast spells
 from libraries, graveyards, or exile.

at end of turn exile your hand, all lands
you control, and your life total becomes 1.
if an effect or ability prevents this exile it.

intention is to be crazy powerful but also leaves you naked if you cant get the kill by eot.
it is one part dream halls, one part yawgmoth's bargin, and one part recycle each with added cost.

Magic the Drinking Game rules
here are the rules for MtDG: 1.at the beginning of each players turn that player takes a drink. 2.whenever a permanent you control is placed in a graveyard from play, drink. 3. whenever a spell you play is countered, drink. if the countered spells caster attempts to counter the counter, the loser of the counter battle must drink for a number of seconds for each counterspell that went on the stack. 4. whenever a player "loses life" that player must drink for a number of seconds equal to amount of life lost. (a) if a player would gain life, that player may make another player drink for a number of seconds equal to amount of life gained. 5. if a player puts a card from their library into their graveyard that player drinks for a number of seconds equal to the number of cards placed in graveyard. 6.if a player would discard a card that player drinks for a number of seconds equal to cards discarded. 7. on any coinflip the loser must drink. 8. at the end of each game all players must finish their drink. 9. loser must fetch all drinks/refills for the next game. if playing multiplayer use a**hole heirarchy(president,vp,secretary,treasurer,a**hole) 10. a player who wins 3 consecutive matches may add a "world effect" that affects all players and can not be removed without winning 3 consecutive matches and negating effect. multiple effects stack i.e if person wins 3 games then wins another 3 games both effects that player created stack. 11. ALL cards are legal, including ante cards.
 
Modern EldraziTron
[deck]

2x all is dust
1x blightsteel colossus
4x blinkmoth nexus
4x chromatic sphere
4x chromatic star
4x eldrazi conscription
1x emrakul, the aeons torn
4x expedition map
1x eye of ugin
4x inkmoth nexus
3x karn, liberated
1x kozilek, butcher of truth
2x mana confluence
2x oblivion stone
4x proteus staff
4x relic of progenitus
1x ulamog, the infinite gyre
4x urza's mine
4x urza's power plant
4x urza's tower
2x wurmcoil engine

[/deck]

Harsh Edict:
It's an instant Barter in Blood, with 1 less CMC. I think it's alright. You cant really play it outside mono-black, and Barter in Blood is not exactly a powerhouse with things like Mutilate around.

Deal With The Devil:
This is an interesting wording. The double strike part works only when damaging players, but the reverse lifelink park always works. It is a cheaper Battle Mastery when they have no blockers, and it makes your guys suck when they do. Black is the color of removal, yes, but I feel this is still underpowered. It's only worth using on unblockables, really.

Tourach's Dilemma:
Why would the opponent EVER choose anything but #2? I feel you meant to say "he or she" instead of you. That card would make sense, but still be weak, since it's a punisher.

Yawgmoth's Pact:
This is a bad card. If you are reanimating stuff, it's almost definitely something insane and making them lose 2 life is completely irrelevant.

River Kelpie is sad. I know drawing a card is probably much better than losing 2 life. But still, effect like that gives creative room for people to play around. And I'd never call something like that a "bad card". 

As mown pointed out, that's a very narrow view of the card.

( also see: burning vengeance secrets of the dead)

I actually quite like what's going on in there XD 

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry

[spoiler MLP]Congratulations, you've found My Lie Policy: Only when i'm prompted, i might lie. (policy still in the refinement process.) [/spoiler] [spoiler I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.]I am Blue/Green
I am Blue/Green

[/spoiler]
Kelpie also works with Flashback though, and Retrace. Plus a variety of other random cards like Haakon and Gravecrawler. Burning Vengeance only works with those.

Yxoque wrote:
This forum can't even ****ing self-destruct properly.

IMAGE(http://img.pokemondb.net/sprites/black-white/anim/normal/plusle.gif)

anyway i was just pointing out
a) it's quite a build around me card.
- to expand on that, i always welcome build around me coz' magic is an ever-expanding game and you never know what comes up in the future that suddenly enables a ton of ex-unplayables.

b) i appreciate build around me card on the reserved side of power level 


oh and the "also see:" part is just for power level/cost assess for damage vs card draw.

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry

[spoiler MLP]Congratulations, you've found My Lie Policy: Only when i'm prompted, i might lie. (policy still in the refinement process.) [/spoiler] [spoiler I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.]I am Blue/Green
I am Blue/Green

[/spoiler]
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