5 [NPH] Island (1)
4 [RTR] Overgrown Tomb
4 [M10] Drowned Catacomb
11 [AVR] Swamp (2)
So, I think I've found a new pet card in Veilborn Ghoul. Though it may be too cute at the moment, there's a lot of synergy in this build. I really like the Sphinx drawing me four cards each turn in the late game. It may be a little too grindy for the quick Aggro decks in the meta, but there's a good amount of removal and Thragtusk.
The deck's pretty self-explanatory, throwing Ghouls in the yard early on. Pack Rats and Sphinx capitalize on their ability to return to your hand. Liliana to keep searching up Swamps and act as removal. The rest of the deck is basically removal to deal with Aggro.